Player Matchup

Baba Yaga
Baba Yaga
BARTEKn98
Baba Yaga
Level 155
God Stats
118W - 169L
1,446 SR
Queue Stats
783W - 877L
1,468 Elo+
Solo
Yu Huang
Yu Huang
GORDODELBARRIO1
Yu Huang
Level 81
God Stats
3W - 0L
1,894 SR
Queue Stats
63W - 70L
1,518 Elo+
Solo
Hachiman
Hachiman
MilkN2Sugars
Hachiman
Level 157
God Stats
13W - 15L
1,500 SR
Queue Stats
264W - 303L
1,503 Elo+
Party 2
Achilles
Achilles
RelentlessWoIf
Achilles
Level 115
God Stats
33W - 34L
1,578 SR
Queue Stats
178W - 189L
1,554 Elo+
Party 2
Arachne
Arachne
StuHaveMyBow
Arachne
Level 129
God Stats
2W - 8L
1,303 SR
Queue Stats
53W - 87L
1,544 Elo+
Party 2
Team Averages
Level 127
1,544 SR
1,517 Elo+

VS

Team Averages
Level 58
1,579 SR
1,477 Elo+
Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
je7001
Nu Wa
Level 101
God Stats
22W - 28L
1,613 SR
Queue Stats
54W - 73L
1,495 Elo+
Party 1
Apollo
Apollo
lоwskill
Apollo
Level 47
God Stats
2W - 3L
1,739 SR
Queue Stats
12W - 5L
1,655 Elo+
Solo
Gilgamesh
Gilgamesh
tmyndy
Gilgamesh
Level 109
God Stats
5W - 9L
1,546 SR
Queue Stats
65W - 71L
1,550 Elo+
Party 1
Ra
Ra
vadimbival
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BARTEKn98
Baba Yaga
17
2 / 0 / 11
10,970
844
6,564
8,269
9,245
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
18
10 / 1 / 7
11,071
852
13,975
8,851
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
MilkN2Sugars
Hachiman
18
7 / 2 / 6
11,049
850
16,944
13,677
7,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
17
2 / 3 / 16
10,305
793
14,060
24,755
38,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
StuHaveMyBow
Arachne
18
6 / 2 / 9
10,693
823
14,532
11,543
7,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 7 / 2
8,702
669
8,465
13,082
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
je7001
Nu Wa
16
3 / 4 / 2
9,661
743
16,452
13,196
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
lоwskill
Apollo
17
3 / 3 / 3
10,199
785
11,218
16,556
8,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
tmyndy
Gilgamesh
16
0 / 3 / 5
9,134
703
6,769
16,071
16,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 10 / 2
8,982
691
5,546
13,792
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
27
Kills
8
8
Deaths
27
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
2
0.29
W
Baba Yaga
BARTEKn98
Baba Yaga
2
0
11
7.5
W
Yu Huang
10
1
7
13.5
W
Hachiman
MilkN2Sugars
Hachiman
7
2
6
5
W
Achilles
2
3
16
3.33
W
Arachne
StuHaveMyBow
Arachne
6
2
9
5.25
L
Nu Wa
je7001
Nu Wa
3
4
2
1
L
Apollo
lоwskill
Apollo
3
3
3
1.5
L
Gilgamesh
tmyndy
Gilgamesh
0
3
5
0.83
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,075
Damage
48,450
67,095
Taken
72,697
68,035
Mitigated
42,190
15,061
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,465
2,792
0
813
13,082
5,674
124
5,965
7,117
0
15,925
W
Baba Yaga
BARTEKn98
Baba Yaga
6,564
26
2,138
3,065
8,269
9,245
1,518
2,971
5,130
38,658
0
W
Yu Huang
13,975
181
0
1,038
8,851
4,468
828
3,245
5,352
50,926
0
W
Hachiman
MilkN2Sugars
Hachiman
16,944
11,795
0
2,610
13,677
7,804
2,191
4,206
9,328
0
52,518
W
Achilles
14,060
2,347
0
3,509
24,755
38,736
0
8,179
15,941
0
26,091
W
Arachne
StuHaveMyBow
Arachne
14,532
9,212
0
2,701
11,543
7,782
3,438
3,062
8,241
0
43,137
L
Nu Wa
je7001
Nu Wa
16,452
5,961
0
1,890
13,196
5,837
223
3,635
9,561
46,380
0
L
Apollo
lоwskill
Apollo
11,218
7,320
0
3,841
16,556
8,114
1,601
4,452
12,104
0
43,163
L
Gilgamesh
tmyndy
Gilgamesh
6,769
1,252
0
1,200
16,071
16,125
0
2,420
13,651
57
26,044
L
5,546
404
972
1,060
13,792
6,440
263
4,067
9,725
21,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,088
Gold Earned
46,678
275
Minions Killed
263
0
Camps Cleared
0
1,474,419
Distance Traveled
1,287,051
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,702
669
19
1
0
240,247
0
W
Baba Yaga
10,970
844
50
4
0
280,447
0
W
Yu Huang
11,071
852
67
5
0
286,351
0
W
Hachiman
11,049
850
68
5
0
285,125
1
W
Achilles
10,305
793
23
2
0
316,226
1
W
Arachne
10,693
823
67
5
0
306,270
0
L
Nu Wa
9,661
743
64
5
0
249,998
0
L
Apollo
10,199
785
86
7
0
278,007
0
L
Gilgamesh
9,134
703
42
3
0
285,699
0
L
Ra
8,982
691
52
4
0
233,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role