Player Matchup

Ix Chel
Ix Chel
CaptBallz69
Ix Chel
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 163L
1,628 Elo+
Party 1
Set
Set
Doíngy
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,923 Elo+
Party 1
Terra
Terra
Vaiya
Terra
Level 129
God Stats
16W - 0L
1,992 SR
Queue Stats
396W - 45L
1,964 Elo+
Party 1
Susano
Susano
Yomitsu
Susano
Level 123
God Stats
641W - 85L
2,253 SR
Queue Stats
653W - 99L
2,148 Elo+
Party 1
Aphrodite
Aphrodite
brittseibs
Aphrodite
Level 150
God Stats
645W - 89L
2,253 SR
Queue Stats
656W - 96L
2,149 Elo+
Party 1
Team Averages
Level 109
1,900 SR
1,962 Elo+

VS

Team Averages
Level 102
1,495 SR
1,467 Elo+
Cabrakan
Cabrakan
Deadly_SugarBear
Cabrakan
Level 148
God Stats
13W - 15L
1,579 SR
Queue Stats
517W - 505L
1,416 Elo+
Solo
Thoth
Thoth
Koobz26
Thoth
Level 44
God Stats
4W - 8L
1,507 SR
Queue Stats
14W - 21L
1,425 Elo+
Party 2
Thanatos
Thanatos
McMuhfins
Thanatos
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 72L
1,489 Elo+
Party 2
Cerberus
Cerberus
Takuya619
Cerberus
Level 68
God Stats
6W - 7L
1,555 SR
Queue Stats
44W - 35L
1,508 Elo+
Party 2
Mercury
Mercury
xKnuffleBunnyx
Mercury
Level 183
God Stats
0W - 2L
1,333 SR
Queue Stats
107W - 106L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CaptBallz69
Ix Chel
16
2 / 0 / 6
10,714
1,071
10,690
2,219
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
16
7 / 0 / 4
11,691
1,169
10,411
5,423
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Vaiya
Terra
15
0 / 1 / 10
9,862
986
3,129
6,738
7,528
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
Yomitsu
Susano
15
3 / 0 / 7
10,256
1,026
4,788
2,587
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
brittseibs
Aphrodite
15
0 / 0 / 10
9,963
996
2,702
1,119
948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

440

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,901
890
2,370
15,503
18,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Koobz26
Thoth
13
0 / 3 / 0
8,340
834
4,211
5,216
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
McMuhfins
Thanatos
13
0 / 2 / 1
8,524
852
162
3,967
2,146
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
Takuya619
Cerberus
13
0 / 3 / 1
8,464
846
2,516
8,784
5,658
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 0
8,403
840
1,495
5,127
1,419
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
12
Kills
1
1
Deaths
13
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CaptBallz69
Ix Chel
2
0
6
5
L
1
2
0
0.5
W
Set
7
0
4
9
L
Thoth
Koobz26
Thoth
0
3
0
0
L
Thanatos
McMuhfins
Thanatos
0
2
1
0.25
L
Cerberus
Takuya619
Cerberus
0
3
1
0.17
W
Terra
Vaiya
Terra
0
1
10
5
W
Susano
Yomitsu
Susano
3
0
7
6.5
W
Aphrodite
brittseibs
Aphrodite
0
0
10
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
10,754
18,086
Taken
38,597
13,829
Mitigated
29,504
6,332
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CaptBallz69
Ix Chel
10,690
1,768
302
293
2,219
1,138
0
1,341
878
54,638
0
L
2,370
106
0
276
15,503
18,993
0
9,211
6,292
16,225
0
W
Set
10,411
7,162
0
458
5,423
2,883
0
3,664
1,759
0
32,007
L
Thoth
Koobz26
Thoth
4,211
30
0
0
5,216
1,288
0
836
4,380
9,603
0
L
Thanatos
McMuhfins
Thanatos
162
35
0
237
3,967
2,146
0
1,057
2,910
0
3,431
L
Cerberus
Takuya619
Cerberus
2,516
61
0
2,967
8,784
5,658
0
4,788
3,996
7,362
42
W
Terra
Vaiya
Terra
3,129
821
891
1,394
6,738
7,528
0
1,801
4,521
6,767
0
W
Susano
Yomitsu
Susano
4,788
1,122
0
83
2,587
1,332
0
1,502
1,085
0
14,850
W
Aphrodite
brittseibs
Aphrodite
2,702
181
2,412
499
1,119
948
0
747
372
18,905
0
L
1,495
235
0
0
5,127
1,419
0
629
3,674
0
5,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,486
Gold Earned
42,632
228
Minions Killed
70
15
Camps Cleared
1
775,890
Distance Traveled
478,679
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,714
1,071
109
11
1
178,978
0
L
Cabrakan
8,901
890
21
2
0
116,156
0
W
Set
11,691
1,169
51
5
6
161,609
0
L
Thoth
8,340
834
12
1
0
66,618
0
L
Thanatos
8,524
852
3
0
0
109,925
0
L
Cerberus
8,464
846
26
3
0
100,676
0
W
Terra
9,862
986
14
1
1
118,499
0
W
Susano
10,256
1,026
20
2
6
159,568
0
W
Aphrodite
9,963
996
34
3
1
157,236
6
L
Mercury
8,403
840
8
1
1
85,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role