Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CPGo
Thor
Level 244
God Stats
6W - 6L
1,610 SR
Queue Stats
608W - 618L
1,483 Elo+
Solo
Heimdallr
Heimdallr
Klotin
Heimdallr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 70L
1,550 Elo+
Solo
Guan Yu
Guan Yu
Scarletking1
Guan Yu
Level 49
God Stats
0W - 2L
1,299 SR
Queue Stats
49W - 49L
1,475 Elo+
Solo
Chernobog
Chernobog
wilfridlam
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,459 Elo+
Solo
Team Averages
Level 106
1,482 SR
1,493 Elo+

VS

Team Averages
Level 146
1,507 SR
1,541 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Blueberry2245
Bacchus
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
239W - 243L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Ecas4
Jormungandr
Level 155
God Stats
15W - 10L
1,484 SR
Queue Stats
1,520W - 1,469L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
StarrFox
Guan Yu
Level 157
God Stats
5W - 4L
1,327 SR
Queue Stats
384W - 372L
1,571 Elo+
Solo
Hachiman
Hachiman
antagonistxero
Hachiman
Level 136
God Stats
8W - 7L
1,725 SR
Queue Stats
496W - 500L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 5 / 2
7,269
727
6,893
10,245
3,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
CPGo
Thor
10
1 / 5 / 1
6,428
643
7,747
12,382
7,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Klotin
Heimdallr
16
2 / 1 / 3
7,773
777
8,709
6,875
3,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Scarletking1
Guan Yu
12
0 / 5 / 3
6,994
699
4,347
12,807
9,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
wilfridlam
Chernobog
13
0 / 3 / 4
6,641
664
4,918
8,328
3,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 1 / 10
8,021
802
9,039
6,238
3,348
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
13
2 / 1 / 11
8,622
862
4,395
8,182
12,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Ecas4
Jormungandr
16
6 / 2 / 10
9,391
939
13,464
9,659
14,844
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
StarrFox
Guan Yu
14
4 / 2 / 10
8,448
845
9,707
14,591
15,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
16
6 / 1 / 7
9,493
949
11,159
8,487
4,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
5
Kills
19
19
Deaths
7
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
2
0.6
W
Vulcan
 
Vulcan
1
1
10
6
W
Bacchus
2
1
11
7.5
L
Thor
CPGo
Thor
1
5
1
0.3
W
Jormungandr
Ecas4
Jormungandr
6
2
10
5.5
L
Heimdallr
Klotin
Heimdallr
2
1
3
3.5
L
Guan Yu
Scarletking1
Guan Yu
0
5
3
0.3
W
Guan Yu
StarrFox
Guan Yu
4
2
10
4.5
W
Hachiman
6
1
7
9.5
L
Chernobog
wilfridlam
Chernobog
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,614
Damage
47,764
50,637
Taken
47,157
27,895
Mitigated
51,305
14,006
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,893
4,597
483
1,225
10,245
3,624
0
5,641
4,604
0
15,700
W
Vulcan
 
Vulcan
9,039
2,141
2,425
1,242
6,238
3,348
78
0
6,152
19,804
0
W
Bacchus
4,395
578
349
1,637
8,182
12,877
1,068
0
8,182
5,110
0
L
Thor
CPGo
Thor
7,747
523
176
1,385
12,382
7,456
0
6,917
5,465
0
9,963
W
Jormungandr
Ecas4
Jormungandr
13,464
2,097
489
463
9,659
14,844
310
0
9,536
29,672
847
L
Heimdallr
Klotin
Heimdallr
8,709
4,206
114
1,775
6,875
3,417
0
3,817
3,058
0
26,464
L
Guan Yu
Scarletking1
Guan Yu
4,347
403
4,234
3,159
12,807
9,935
0
6,203
6,604
0
8,913
W
Guan Yu
StarrFox
Guan Yu
9,707
930
1,226
5,350
14,591
15,744
167
0
14,341
0
12,357
W
Hachiman
11,159
6,424
707
1,445
8,487
4,492
2,409
0
8,130
0
25,822
L
Chernobog
wilfridlam
Chernobog
4,918
2,579
0
1,455
8,328
3,463
0
3,473
4,855
0
15,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
43,975
100
Minions Killed
112
0
Camps Cleared
0
860,121
Distance Traveled
1,024,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,269
727
23
2
0
157,056
0
W
Vulcan
8,021
802
33
3
0
206,725
0
W
Bacchus
8,622
862
2
0
0
194,239
0
L
Thor
6,428
643
5
1
0
165,450
0
W
Jormungandr
9,391
939
33
3
0
190,540
0
L
Heimdallr
7,773
777
42
4
0
175,335
0
L
Guan Yu
6,994
699
8
1
0
209,001
0
W
Guan Yu
8,448
845
6
1
0
211,582
0
W
Hachiman
9,493
949
38
4
0
221,106
0
L
Chernobog
6,641
664
22
2
0
153,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role