Player Matchup

Kumbhakarna
Kumbhakarna
Akumeiji247
Kumbhakarna
Level 125
God Stats
2W - 2L
1,353 SR
Queue Stats
55W - 50L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
An6lsmile1
Danzaburou
Level 35
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 2L
1,069 Elo+
Party 1
Thoth
Thoth
TENine999
Thoth
Level 64
God Stats
0W - 1L
1,341 SR
Queue Stats
17W - 22L
1,210 Elo+
Party 1
Team Averages
Level 75
1,312 SR
1,257 Elo+

VS

Team Averages
Level 71
1,498 SR
1,360 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DRP217
Bellona
Level 23
God Stats
3W - 8L
1,475 SR
Queue Stats
3W - 9L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sam_the_killer17
Morgan Le Fay
Level 41
God Stats
2W - 5L
1,520 SR
Queue Stats
6W - 18L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Akumeiji247
Kumbhakarna
11
0 / 4 / 2
8,226
633
2,954
12,291
13,652
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
An6lsmile1
Danzaburou
11
2 / 4 / 1
9,080
698
4,251
9,088
2,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
TENine999
Thoth
12
1 / 3 / 2
8,998
692
7,462
7,664
2,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 8
10,381
799
11,351
7,380
2,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
DRP217
Bellona
11
0 / 1 / 8
8,986
691
2,700
8,384
6,591
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
sam_the_killer17
Morgan Le Fay
14
8 / 2 / 2
11,069
851
10,707
8,700
3,690
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
8
7
L
Kumbhakarna
Akumeiji247
Kumbhakarna
0
4
2
0.25
L
Danzaburou
An6lsmile1
Danzaburou
2
4
1
0.63
W
Bellona
DRP217
Bellona
0
1
8
4
L
Thoth
TENine999
Thoth
1
3
2
0.67
W
Morgan Le Fay
sam_the_killer17
Morgan Le Fay
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,667
Damage
24,758
29,043
Taken
24,464
18,501
Mitigated
12,889
1,077
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,351
2,499
255
3,582
7,380
2,608
977
3,279
4,101
53,030
0
L
Kumbhakarna
Akumeiji247
Kumbhakarna
2,954
103
0
0
12,291
13,652
0
7,308
4,983
17,049
0
L
Danzaburou
An6lsmile1
Danzaburou
4,251
1,510
0
1,077
9,088
2,308
162
8,164
924
0
25,361
W
Bellona
DRP217
Bellona
2,700
517
0
1,057
8,384
6,591
853
2,607
5,777
0
8,686
L
Thoth
TENine999
Thoth
7,462
64
0
0
7,664
2,541
0
6,868
796
34,750
0
W
Morgan Le Fay
sam_the_killer17
Morgan Le Fay
10,707
578
194
1,218
8,700
3,690
822
5,230
3,470
48,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
30,436
103
Minions Killed
122
0
Camps Cleared
0
599,513
Distance Traveled
587,855
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,381
799
60
5
0
201,927
0
L
Kumbhakarna
8,226
633
12
1
0
215,850
4
L
Danzaburou
9,080
698
42
3
0
200,348
0
W
Bellona
8,986
691
9
1
0
183,444
0
L
Thoth
8,998
692
49
4
0
183,315
0
W
Morgan Le Fay
11,069
851
53
4
0
202,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role