Player Matchup

Danzaburou
Danzaburou
RodrigoTM19
Danzaburou
Level 174
God Stats
2W - 1L
1,495 SR
Queue Stats
143W - 154L
1,502 Elo+
Party 1
Ra
Ra
TigerDukTM92
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 160L
1,536 Elo+
Party 1
Heimdallr
Heimdallr
XclusiveConvict
Heimdallr
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 59L
1,461 Elo+
Party 3
Poseidon
Poseidon
iBlaktimusPrime
Poseidon
Level 184
God Stats
4W - 6L
1,340 SR
Queue Stats
349W - 370L
1,541 Elo+
Party 3
Odin
Odin
littledelli
Odin
Level 124
God Stats
0W - 2L
1,303 SR
Queue Stats
42W - 54L
1,496 Elo+
Party 3
Team Averages
Level 160
1,471 SR
1,507 Elo+

VS

Team Averages
Level 147
1,474 SR
1,461 Elo+
Guan Yu
Guan Yu
GURAQTINVU
Guan Yu
Level 195
God Stats
2W - 2L
1,442 SR
Queue Stats
317W - 331L
1,480 Elo+
Party 2
Ares
Ares
HolesComeAndGo
Ares
Level 84
God Stats
1W - 0L
1,325 SR
Queue Stats
24W - 32L
1,443 Elo+
Party 2
Da Ji
Da Ji
MysticAngels
Da Ji
Level 152
God Stats
3W - 0L
1,550 SR
Queue Stats
43W - 36L
1,585 Elo+
Party 2
Ne Zha
Ne Zha
SisterHolyFister
Ne Zha
Level 145
God Stats
1W - 0L
1,594 SR
Queue Stats
27W - 43L
1,249 Elo+
Solo
Cabrakan
Cabrakan
bxpandorumx
Cabrakan
Level 158
God Stats
2W - 2L
1,458 SR
Queue Stats
147W - 159L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RodrigoTM19
Danzaburou
17
6 / 5 / 2
9,972
665
21,816
15,694
6,915
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 6
9,818
655
21,752
14,283
5,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
XclusiveConvict
Heimdallr
16
1 / 4 / 9
9,411
627
22,311
14,900
6,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
15
2 / 4 / 7
9,345
623
19,085
10,895
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
0 / 2 / 11
9,322
621
11,104
22,028
23,588
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GURAQTINVU
Guan Yu
17
3 / 2 / 15
11,152
743
13,251
30,364
30,239
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 1 / 14
11,344
756
12,273
20,576
27,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 2 / 11
11,139
743
14,806
13,922
9,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 4 / 10
10,479
699
21,927
25,480
14,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
bxpandorumx
Cabrakan
17
3 / 3 / 15
11,414
761
9,918
24,574
41,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
12
Kills
20
20
Deaths
12
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
GURAQTINVU
Guan Yu
3
2
15
5.25
W
6
1
14
13
W
6
2
11
5.75
L
Danzaburou
RodrigoTM19
Danzaburou
6
5
2
1.4
W
2
4
10
1.75
L
3
5
6
1.2
L
Heimdallr
XclusiveConvict
Heimdallr
1
4
9
1.38
W
Cabrakan
bxpandorumx
Cabrakan
3
3
15
3.5
L
Poseidon
2
4
7
1.38
L
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,068
Damage
72,175
77,800
Taken
114,916
45,339
Mitigated
123,240
29,458
Healing
66,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
GURAQTINVU
Guan Yu
13,251
1,504
27,163
15,631
30,364
30,239
1,396
12,487
17,502
0
31,368
W
12,273
226
2,814
2,419
20,576
27,963
1,061
8,149
12,333
18,866
0
W
14,806
3,301
1,484
913
13,922
9,050
3,288
3,500
10,343
0
26,676
L
Danzaburou
RodrigoTM19
Danzaburou
21,816
12,990
2,079
3,664
15,694
6,915
88
4,046
11,648
0
29,277
W
21,927
1,580
1,236
7,276
25,480
14,801
992
7,595
17,791
0
51,037
L
21,752
1,252
5,092
4,179
14,283
5,353
450
2,975
11,308
43,785
0
L
Heimdallr
XclusiveConvict
Heimdallr
22,311
12,742
2,116
3,412
14,900
6,101
595
3,945
10,955
0
36,787
W
Cabrakan
bxpandorumx
Cabrakan
9,918
1,315
2,874
4,849
24,574
41,187
590
8,233
16,110
17,565
0
L
Poseidon
19,085
2,294
1,180
1,412
10,895
3,382
439
3,068
7,827
36,745
0
L
11,104
1,729
468
5,856
22,028
23,588
277
8,157
13,871
0
18,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,868
Gold Earned
55,528
135
Minions Killed
120
0
Camps Cleared
0
1,218,702
Distance Traveled
1,433,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,152
743
39
3
0
287,353
0
W
Ares
11,344
756
9
1
0
304,302
0
W
Da Ji
11,139
743
24
2
0
271,917
0
L
Danzaburou
9,972
665
18
1
0
223,832
0
W
Ne Zha
10,479
699
35
2
0
331,492
0
L
Ra
9,818
655
57
4
0
252,337
0
L
Heimdallr
9,411
627
24
2
0
235,725
0
W
Cabrakan
11,414
761
13
1
0
238,418
0
L
Poseidon
9,345
623
31
2
0
234,544
0
L
Odin
9,322
621
5
0
0
272,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role