Player Matchup

Sol
Sol
CrimathanRose
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TrinityD69
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Ur-Hucklebery
Chaac
Level 29
God Stats
0W - 1L
1,294 SR
Queue Stats
16W - 7L
1,666 Elo+
Solo
Ganesha
Ganesha
darth_vader2012
Ganesha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,485 Elo+
Solo
Da Ji
Da Ji
imageable1184
Da Ji
Level 123
God Stats
9W - 12L
1,374 SR
Queue Stats
1,134W - 1,130L
1,545 Elo+
Solo
Team Averages
Level 90
1,434 SR
1,539 Elo+

VS

Team Averages
Level 132
1,607 SR
1,536 Elo+
Sol
Sol
BBYChalamet
Sol
Level 103
God Stats
6W - 7L
1,431 SR
Queue Stats
175W - 176L
1,530 Elo+
Party 1
Anubis
Anubis
Fadangle
Anubis
Level 122
God Stats
3W - 1L
1,857 SR
Queue Stats
454W - 397L
1,614 Elo+
Solo
Tyr
Tyr
Memester32
Tyr
Level 145
God Stats
2W - 1L
1,833 SR
Queue Stats
74W - 52L
1,593 Elo+
Solo
Medusa
Medusa
Tx Wolfgang
Medusa
Level 147
God Stats
1W - 0L
1,348 SR
Queue Stats
145W - 177L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Vyko Edwards
Kukulkan
Level 145
God Stats
8W - 7L
1,564 SR
Queue Stats
238W - 284L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
7,330
733
5,631
9,732
3,912
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
TrinityD69
Morgan Le Fay
13
1 / 6 / 3
7,014
701
7,030
9,237
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 5
7,613
761
9,925
12,687
12,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 2 / 9
7,816
782
5,422
9,676
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 5 / 3
7,249
725
6,198
9,706
4,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
8,928
893
6,592
7,373
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Fadangle
Anubis
15
3 / 2 / 13
8,397
840
7,766
7,385
3,822
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 3 / 9
9,156
916
13,683
14,256
15,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
4 / 2 / 10
9,198
920
6,486
8,941
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Vyko Edwards
Kukulkan
15
3 / 1 / 12
8,689
869
9,304
4,721
1,891
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
8
Kills
23
24
Deaths
10
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
2
7
2
0.43
W
Anubis
Fadangle
Anubis
3
2
13
4.75
W
8
3
9
4.17
L
Morgan Le Fay
TrinityD69
Morgan Le Fay
1
6
3
0.42
W
Medusa
4
2
10
4.5
L
2
4
5
1.13
W
Kukulkan
Vyko Edwards
Kukulkan
3
1
12
9
L
0
2
9
2.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,206
Damage
43,831
51,038
Taken
42,676
35,169
Mitigated
27,345
10,762
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,592
1,342
659
2,300
7,373
2,572
2,094
3,732
3,641
15,456
0
L
5,631
1,695
87
712
9,732
3,912
884
5,344
4,348
9,310
0
W
Anubis
Fadangle
Anubis
7,766
518
364
1,166
7,385
3,822
75
1,680
5,705
13,597
0
W
13,683
695
1,735
3,109
14,256
15,141
0
6,250
8,006
141
16,649
L
Morgan Le Fay
TrinityD69
Morgan Le Fay
7,030
858
291
442
9,237
4,156
0
4,781
4,371
15,974
0
W
Medusa
6,486
2,489
671
741
8,941
3,919
1,918
4,621
4,320
0
25,754
L
9,925
1,072
0
4,671
12,687
12,147
0
5,756
6,771
0
20,321
W
Kukulkan
Vyko Edwards
Kukulkan
9,304
1,006
1,318
597
4,721
1,891
501
1,800
2,921
19,139
0
L
5,422
176
748
3,150
9,676
10,360
159
3,437
6,164
16,333
0
L
6,198
1,044
445
216
9,706
4,594
0
4,031
5,581
0
8,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
44,368
83
Minions Killed
116
0
Camps Cleared
0
844,742
Distance Traveled
1,018,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,928
893
28
3
0
206,971
0
L
Sol
7,330
733
17
2
0
141,661
0
W
Anubis
8,397
840
13
1
0
191,490
0
W
Tyr
9,156
916
7
1
0
223,288
0
L
Morgan Le Fay
7,014
701
27
3
0
164,257
0
W
Medusa
9,198
920
43
4
0
197,856
0
L
Chaac
7,613
761
26
3
0
174,913
0
W
Kukulkan
8,689
869
25
3
0
198,770
0
L
Ganesha
7,816
782
3
0
0
186,780
0
L
Da Ji
7,249
725
10
1
0
177,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role