Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Nichtstun
Izanami
Level 36
God Stats
2W - 1L
1,686 SR
Queue Stats
8W - 12L
1,385 Elo+
Solo
Thor
Thor
OddbaII
Thor
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,445 Elo+
Solo
King Arthur
King Arthur
PuGMaN1337
King Arthur
Level 64
God Stats
0W - 2L
1,289 SR
Queue Stats
13W - 15L
1,527 Elo+
Solo
Martichoras
Martichoras
ЗалупаЗевса
Martichoras
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 14L
1,506 Elo+
Solo
Team Averages
Level 60
1,495 SR
1,473 Elo+

VS

Team Averages
Level 118
1,631 SR
1,563 Elo+
Raijin
Raijin
 
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chike1234
Sol
Level 119
God Stats
3W - 1L
1,662 SR
Queue Stats
15W - 9L
1,707 Elo+
Solo
Gilgamesh
Gilgamesh
Jarogi
Gilgamesh
Level 150
God Stats
10W - 3L
1,861 SR
Queue Stats
177W - 138L
1,622 Elo+
Solo
Sobek
Sobek
Mattou-17
Sobek
Level 129
God Stats
1W - 0L
1,647 SR
Queue Stats
34W - 30L
1,469 Elo+
Solo
Hachiman
Hachiman
WillDaW33d
Hachiman
Level 127
God Stats
9W - 9L
1,487 SR
Queue Stats
125W - 127L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 3 / 3
8,018
802
8,961
7,948
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nichtstun
Izanami
12
0 / 10 / 1
6,933
693
4,964
13,227
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
OddbaII
Thor
14
2 / 2 / 5
7,642
764
6,961
9,209
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
PuGMaN1337
King Arthur
13
4 / 4 / 3
7,501
750
9,836
14,248
10,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 6 / 4
8,238
824
11,071
13,347
6,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 5 / 8
7,800
780
4,052
9,777
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 6
8,939
894
8,682
8,025
3,138
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jarogi
Gilgamesh
16
6 / 3 / 12
9,101
910
11,006
11,981
15,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Mattou-17
Sobek
16
6 / 0 / 14
9,197
920
11,052
14,264
18,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
WillDaW33d
Hachiman
15
4 / 4 / 9
8,489
849
12,627
11,559
4,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
12
Kills
25
25
Deaths
13
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
3
1.5
W
Raijin
 
Raijin
2
5
8
1.2
W
7
1
6
10
W
Gilgamesh
Jarogi
Gilgamesh
6
3
12
4
W
Sobek
Mattou-17
Sobek
6
0
14
13
L
Izanami
Nichtstun
Izanami
0
10
1
0.05
L
Thor
OddbaII
Thor
2
2
5
2.25
L
King Arthur
PuGMaN1337
King Arthur
4
4
3
1.38
W
Hachiman
WillDaW33d
Hachiman
4
4
9
2.13
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,793
Damage
47,419
57,979
Taken
55,606
30,443
Mitigated
44,837
2,151
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,961
994
0
643
7,948
3,255
0
2,654
5,294
27,055
0
W
Raijin
 
Raijin
4,052
492
0
230
9,777
3,148
175
1,485
7,092
17,620
0
W
8,682
3,188
0
1,182
8,025
3,138
79
1,452
6,573
31,002
0
W
Gilgamesh
Jarogi
Gilgamesh
11,006
3,169
0
1,351
11,981
15,475
89
2,663
9,318
0
37,664
W
Sobek
Mattou-17
Sobek
11,052
927
0
5,205
14,264
18,091
0
2,383
11,881
21,614
0
L
Izanami
Nichtstun
Izanami
4,964
3,147
0
369
13,227
5,370
13
4,294
8,933
0
17,324
L
Thor
OddbaII
Thor
6,961
1,047
0
250
9,209
4,132
0
4,548
4,661
0
17,524
L
King Arthur
PuGMaN1337
King Arthur
9,836
2,265
0
41
14,248
10,940
0
7,712
6,536
0
17,096
W
Hachiman
WillDaW33d
Hachiman
12,627
8,613
0
2,655
11,559
4,985
455
978
10,581
0
34,286
L
11,071
4,928
0
848
13,347
6,746
0
4,578
8,769
0
31,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
43,526
180
Minions Killed
227
0
Camps Cleared
0
1,015,546
Distance Traveled
1,149,854
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,018
802
38
4
0
211,461
1
W
Raijin
7,800
780
24
2
0
215,340
0
W
Sol
8,939
894
50
5
0
253,066
2
W
Gilgamesh
9,101
910
59
6
0
236,204
1
W
Sobek
9,197
920
26
3
0
229,244
0
L
Izanami
6,933
693
30
3
0
171,283
0
L
Thor
7,642
764
30
3
0
212,170
0
L
King Arthur
7,501
750
19
2
0
222,388
0
W
Hachiman
8,489
849
68
7
0
216,000
0
L
Martichoras
8,238
824
63
6
0
198,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role