Player Matchup

Nemesis
Nemesis
Gold II
LastSeraph
Nemesis
Gold II
Level 123
God Stats
45W - 43L
1,549 SR
Queue Stats
160W - 150L
1,443 MMR
Party 3
Ares
Ares
Gold V
Tweatledum
Ares
Gold V
Level 158
God Stats
4W - 5L
1,466 SR
Queue Stats
64W - 76L
1,188 MMR
Solo
Ix Chel
Ix Chel
Gold IV
dimesniffer
Ix Chel
Gold IV
Level 119
God Stats
14W - 9L
1,562 SR
Queue Stats
154W - 153L
1,337 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
echiang12
Cernunnos
Gold IV
Level 122
God Stats
13W - 11L
1,565 SR
Queue Stats
96W - 82L
1,399 MMR
Party 3
Surtr
Surtr
Gold IV
laryb
Surtr
Gold IV
Level 89
God Stats
2W - 0L
1,265 SR
Queue Stats
167W - 171L
1,397 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,481 SR
1,353 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,600 SR
1,425 MMR
Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
DoYouKnowJoe69
Arachne
Gold IV
Level 129
God Stats
35W - 30L
1,626 SR
Queue Stats
729W - 729L
1,388 MMR
Party 1
Nu Wa
Nu Wa
Gold II
TY2ST0N3D
Nu Wa
Gold II
Level 146
God Stats
366W - 278L
1,591 SR
Queue Stats
920W - 942L
1,431 MMR
Solo
Charybdis
Charybdis
Silver V
dannycm1427
Charybdis
Silver V
Level 122
God Stats
6W - 7L
1,784 SR
Queue Stats
128W - 117L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LastSeraph
Nemesis
15
5 / 2 / 0
8,403
600
6,235
10,739
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 5
7,225
516
3,856
9,118
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
dimesniffer
Ix Chel
14
3 / 0 / 2
7,974
570
6,965
8,771
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
echiang12
Cernunnos
13
2 / 0 / 3
7,762
554
4,358
8,147
3,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
laryb
Surtr
13
1 / 1 / 2
7,626
545
5,983
10,735
7,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AnubisIzanamiMartichoras

VS

Bans
AphroditeAgniMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 3 / 0
7,105
508
7,982
13,051
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
 
Bacchus
2
0 / 2 / 0
4,401
314
0
2,262
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 1
6,496
464
4,065
13,348
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
TY2ST0N3D
Nu Wa
13
0 / 1 / 0
7,180
513
7,765
4,803
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
dannycm1427
Charybdis
12
0 / 3 / 0
6,667
476
6,996
8,767
3,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
0
0.67
L
Bacchus
 
Bacchus
0
2
0
0
L
1
4
1
0.38
W
Nemesis
LastSeraph
Nemesis
5
2
0
2.5
L
Nu Wa
TY2ST0N3D
Nu Wa
0
1
0
0
W
2
0
5
4.5
L
Charybdis
dannycm1427
Charybdis
0
3
0
0
W
Ix Chel
dimesniffer
Ix Chel
3
0
2
4
W
Cernunnos
echiang12
Cernunnos
2
0
3
3.5
W
Surtr
laryb
Surtr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
26,808
47,510
Taken
42,231
27,897
Mitigated
25,335
17,693
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,982
3,696
0
2,752
13,051
14,020
66
2,187
10,810
0
52,160
L
Bacchus
 
Bacchus
0
0
0
0
2,262
1,768
0
2,110
112
0
0
L
4,065
2,811
0
2,809
13,348
4,594
0
3,100
10,178
0
43,635
W
Nemesis
LastSeraph
Nemesis
6,235
3,318
0
720
10,739
4,046
0
1,134
9,497
0
83,664
L
Nu Wa
TY2ST0N3D
Nu Wa
7,765
4,049
0
1,196
4,803
1,823
0
1,390
3,373
66,781
0
W
3,856
168
0
3,120
9,118
9,280
196
1,234
7,836
12,063
0
L
Charybdis
dannycm1427
Charybdis
6,996
3,854
0
2,352
8,767
3,130
0
1,988
6,737
0
51,688
W
Ix Chel
dimesniffer
Ix Chel
6,965
1,028
492
4,061
8,771
3,218
136
4,768
3,962
94,185
0
W
Cernunnos
echiang12
Cernunnos
4,358
1,630
0
5,455
8,147
3,632
2,649
333
7,718
0
63,006
W
Surtr
laryb
Surtr
5,983
3,102
0
3,845
10,735
7,721
0
296
9,812
606
51,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
31,849
510
Minions Killed
366
0
Camps Cleared
0
1,346,327
Distance Traveled
1,099,540
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,105
508
97
7
0
262,102
0
L
Bacchus
4,401
314
0
0
0
100,679
0
L
Arachne
6,496
464
63
5
0
249,263
0
W
Nemesis
8,403
600
137
10
0
322,772
0
L
Nu Wa
7,180
513
116
8
0
246,815
3
W
Ares
7,225
516
9
1
0
235,210
0
L
Charybdis
6,667
476
90
6
0
240,681
2
W
Ix Chel
7,974
570
164
12
0
262,053
0
W
Cernunnos
7,762
554
113
8
0
249,461
1
W
Surtr
7,626
545
87
6
0
276,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role