Player Matchup

Tsukuyomi
Tsukuyomi
BlastedGrass
Tsukuyomi
Level 106
God Stats
0W - 1L
1,377 SR
Queue Stats
12W - 16L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
GanjaKat
Nu Wa
Level 116
God Stats
5W - 3L
1,651 SR
Queue Stats
20W - 27L
1,437 Elo+
Solo
Bacchus
Bacchus
LemurPercy
Bacchus
Level 108
God Stats
1W - 1L
1,533 SR
Queue Stats
12W - 15L
1,477 Elo+
Party 1
Tyr
Tyr
Typheuswolf
Tyr
Level 17
God Stats
0W - 2L
1,607 SR
Queue Stats
1W - 4L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
justauglykitty
Jing Wei
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 93
1,534 SR
1,453 Elo+

VS

Team Averages
Level 68
1,682 SR
1,478 Elo+
Izanami
Izanami
Cenzhin
Izanami
Level 115
God Stats
24W - 15L
1,757 SR
Queue Stats
468W - 324L
1,658 Elo+
Solo
Ix Chel
Ix Chel
CorporalGAEL
Ix Chel
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 181L
1,428 Elo+
Solo
Anubis
Anubis
IamNIHAL
Anubis
Level 60
God Stats
3W - 2L
1,755 SR
Queue Stats
24W - 118L
1,226 Elo+
Solo
Geb
Geb
LoganSuckzs
Geb
Level 65
God Stats
7W - 1L
1,733 SR
Queue Stats
33W - 22L
1,539 Elo+
Party 2
Erlang Shen
Erlang Shen
lovelypeachs1
Erlang Shen
Level 37
God Stats
2W - 0L
1,665 SR
Queue Stats
33W - 22L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlastedGrass
Tsukuyomi
16
2 / 6 / 4
8,944
688
10,123
15,128
6,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
GanjaKat
Nu Wa
16
1 / 3 / 7
8,865
682
11,363
11,180
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LemurPercy
Bacchus
15
3 / 4 / 5
9,478
729
12,927
20,279
31,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 8
8,883
683
8,744
17,938
13,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
17
5 / 5 / 5
9,827
756
13,580
15,989
7,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cenzhin
Izanami
20
10 / 0 / 8
12,841
988
25,639
13,561
6,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
CorporalGAEL
Ix Chel
16
1 / 5 / 13
9,858
758
7,818
12,240
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
IamNIHAL
Anubis
18
9 / 5 / 8
11,339
872
13,587
13,933
9,325
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 1 / 17
10,737
826
8,693
13,954
12,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
lovelypeachs1
Erlang Shen
17
2 / 2 / 15
9,971
767
9,161
12,851
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
13
Kills
23
23
Deaths
13
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlastedGrass
Tsukuyomi
2
6
4
0.67
W
Izanami
Cenzhin
Izanami
10
0
8
14
W
Ix Chel
CorporalGAEL
Ix Chel
1
5
13
1.5
L
Nu Wa
GanjaKat
Nu Wa
1
3
7
1.5
W
Anubis
IamNIHAL
Anubis
9
5
8
2.6
L
Bacchus
LemurPercy
Bacchus
3
4
5
1.38
W
1
1
17
9.5
L
2
5
8
1.2
L
Jing Wei
5
5
5
1.5
W
Erlang Shen
lovelypeachs1
Erlang Shen
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,737
Damage
64,898
80,514
Taken
66,539
61,580
Mitigated
49,050
10,785
Healing
20,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlastedGrass
Tsukuyomi
10,123
1,728
228
1,633
15,128
6,131
699
5,029
9,827
0
31,478
W
Izanami
Cenzhin
Izanami
25,639
17,131
0
4,547
13,561
6,944
7,156
4,742
8,819
0
109,857
W
Ix Chel
CorporalGAEL
Ix Chel
7,818
1,719
1,673
2,613
12,240
6,127
394
5,410
6,830
31,617
0
L
Nu Wa
GanjaKat
Nu Wa
11,363
2,805
0
1,770
11,180
3,520
509
3,301
7,786
38,794
0
W
Anubis
IamNIHAL
Anubis
13,587
262
0
3,316
13,933
9,325
0
4,173
9,760
38,421
0
L
Bacchus
LemurPercy
Bacchus
12,927
1,370
0
1,176
20,279
31,294
0
9,202
10,659
21,393
1,383
W
8,693
376
2,093
2,863
13,954
12,509
113
3,427
10,527
21,247
0
L
8,744
987
549
4,393
17,938
13,604
551
4,798
12,754
60
22,040
L
Jing Wei
13,580
9,123
0
1,036
15,989
7,031
888
7,331
8,196
0
39,133
W
Erlang Shen
lovelypeachs1
Erlang Shen
9,161
3,191
0
3,388
12,851
14,145
240
5,215
7,636
0
17,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,997
Gold Earned
54,746
203
Minions Killed
339
0
Camps Cleared
0
1,339,945
Distance Traveled
1,432,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,944
688
41
3
0
265,783
0
W
Izanami
12,841
988
171
13
0
277,981
0
W
Ix Chel
9,858
758
49
4
0
268,372
0
L
Nu Wa
8,865
682
51
4
0
262,364
0
W
Anubis
11,339
872
64
5
0
269,021
0
L
Bacchus
9,478
729
23
2
0
246,683
0
W
Geb
10,737
826
32
2
0
314,420
0
L
Tyr
8,883
683
28
2
0
291,340
0
L
Jing Wei
9,827
756
60
5
0
273,775
0
W
Erlang Shen
9,971
767
23
2
0
302,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role