Player Matchup

Chaac
Chaac
DummyOnion
Chaac
Level 4
God Stats
2W - 1L
1,156 SR
Queue Stats
2W - 2L
1,232 Elo+
Party 3
Ishtar
Ishtar
Homura_Hellhound
Ishtar
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,172 Elo+
Party 1
Ymir
Ymir
NuggyChuggy
Ymir
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,172 Elo+
Party 1
Aphrodite
Aphrodite
SasquatchShaman
Aphrodite
Level 155
God Stats
5W - 4L
1,536 SR
Queue Stats
88W - 100L
1,439 Elo+
Party 3
Nemesis
Nemesis
StickytheSticks
Nemesis
Level 27
God Stats
10W - 3L
1,767 SR
Queue Stats
63W - 82L
1,420 Elo+
Party 3
Team Averages
Level 49
1,492 SR
1,287 Elo+

VS

Team Averages
Level 24
1,473 SR
1,229 Elo+
Kuzenbo
Kuzenbo
Astridix
Kuzenbo
Level 31
God Stats
46W - 41L
1,363 SR
Queue Stats
248W - 272L
1,252 Elo+
Party 2
Bellona
Bellona
CredibleBeatle69
Bellona
Level 18
God Stats
5W - 12L
1,500 SR
Queue Stats
126W - 131L
1,092 Elo+
Party 2
Medusa
Medusa
InfernoBoi65
Medusa
Level 31
God Stats
11W - 22L
1,500 SR
Queue Stats
120W - 132L
1,500 Elo+
Solo
Sol
Sol
Oilsaver
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 33L
1,121 Elo+
Party 2
Thanatos
Thanatos
RickSanchez3
Thanatos
Level 24
God Stats
29W - 19L
1,500 SR
Queue Stats
335W - 363L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 2 / 0
6,637
603
4,849
8,230
8,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 1
5,430
494
3,535
5,103
1,892
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,914
538
2,272
7,977
4,096
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Aphrodite
SasquatchShaman
Aphrodite
12
6 / 0 / 3
7,646
695
9,722
6,638
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 3
6,832
621
3,471
8,564
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Astridix
Kuzenbo
8
0 / 1 / 2
5,478
498
3,333
8,891
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,498
591
6,501
9,159
9,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
10
2 / 1 / 0
5,523
502
5,003
5,810
2,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 0
4,844
440
2,729
8,662
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
RickSanchez3
Thanatos
8
0 / 6 / 0
4,937
449
1,561
11,101
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
4
4
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Astridix
Kuzenbo
0
1
2
1
L
2
1
0
2
W
Chaac
2
2
0
1
W
0
1
1
0.5
L
Medusa
2
1
0
2
W
1
1
0
1
L
0
4
0
0
L
Thanatos
RickSanchez3
Thanatos
0
6
0
0
W
Aphrodite
SasquatchShaman
Aphrodite
6
0
3
7.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,849
Damage
19,127
36,512
Taken
43,623
20,553
Mitigated
27,087
14,227
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Astridix
Kuzenbo
3,333
1,891
0
2,874
8,891
8,779
0
2,912
5,979
12,049
0
L
6,501
1,572
0
4,447
9,159
9,827
0
0
9,159
0
45,347
W
Chaac
4,849
958
0
3,116
8,230
8,911
0
0
8,230
0
42,500
W
3,535
1,639
0
928
5,103
1,892
1,369
946
4,157
0
33,238
L
Medusa
5,003
2,784
0
1,798
5,810
2,143
0
1,271
4,539
0
42,088
W
2,272
505
0
3,155
7,977
4,096
84
1,377
6,600
23,022
0
L
2,729
1,211
13
2,146
8,662
2,829
0
6,118
2,544
28,771
0
L
Thanatos
RickSanchez3
Thanatos
1,561
567
0
4,574
11,101
3,509
0
1,693
9,408
0
28,182
W
Aphrodite
SasquatchShaman
Aphrodite
9,722
669
222
5,380
6,638
2,483
130
2,895
3,743
49,209
0
W
3,471
1,530
0
1,426
8,564
3,171
0
844
7,720
0
43,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
27,280
313
Minions Killed
253
0
Camps Cleared
0
997,786
Distance Traveled
967,942
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,478
498
20
2
0
217,638
0
L
Bellona
6,498
591
68
6
0
177,098
0
W
Chaac
6,637
603
85
8
0
230,382
2
W
Ishtar
5,430
494
50
5
0
177,053
0
L
Medusa
5,523
502
79
7
0
218,216
0
W
Ymir
5,914
538
43
4
0
180,377
0
L
Sol
4,844
440
38
3
0
170,423
0
L
Thanatos
4,937
449
48
4
0
184,567
0
W
Aphrodite
7,646
695
62
6
0
187,980
2
W
Nemesis
6,832
621
73
7
0
221,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role