Player Matchup

Ix Chel
Ix Chel
JDRED6073
Ix Chel
Level 38
God Stats
1W - 3L
1,573 SR
Queue Stats
4W - 10L
1,254 Elo+
Party 1
Arachne
Arachne
SillyMonkey516
Arachne
Level 19
God Stats
1W - 2L
1,573 SR
Queue Stats
1W - 5L
1,131 Elo+
Party 1
Anubis
Anubis
Smokeshow81
Anubis
Level 67
God Stats
0W - 3L
1,388 SR
Queue Stats
5W - 12L
1,236 Elo+
Party 1
Team Averages
Level 41
1,511 SR
1,207 Elo+

VS

Team Averages
Level 49
1,444 SR
1,451 Elo+
Tsukuyomi
Tsukuyomi
BaLLiSTiCK_MJ
Tsukuyomi
Level 34
God Stats
6W - 6L
1,508 SR
Queue Stats
59W - 50L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
TheDarkElf2006yt
Jing Wei
Level 23
God Stats
9W - 4L
1,539 SR
Queue Stats
11W - 7L
1,458 Elo+
Party 2
Raijin
Raijin
mlt122400
Raijin
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
171W - 149L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JDRED6073
Ix Chel
13
1 / 7 / 1
9,917
708
3,418
12,225
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 2
10,381
742
9,136
17,419
13,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
1 / 7 / 1
9,960
711
3,970
14,591
5,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaLLiSTiCK_MJ
Tsukuyomi
16
12 / 1 / 8
12,939
924
15,901
6,436
2,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 2 / 14
10,575
755
6,436
10,262
3,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
mlt122400
Raijin
15
7 / 2 / 14
12,184
870
12,917
10,977
3,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
21
21
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BaLLiSTiCK_MJ
Tsukuyomi
12
1
8
16
L
Ix Chel
JDRED6073
Ix Chel
1
7
1
0.21
L
2
7
2
0.43
L
Anubis
1
7
1
0.21
W
2
2
14
4.5
W
Raijin
mlt122400
Raijin
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,524
Damage
35,254
44,235
Taken
27,675
22,998
Mitigated
10,523
6,506
Healing
1,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BaLLiSTiCK_MJ
Tsukuyomi
15,901
3,665
0
556
6,436
2,738
1,215
1,723
4,713
0
56,747
L
Ix Chel
JDRED6073
Ix Chel
3,418
514
231
1,131
12,225
3,920
0
3,767
8,458
37,598
0
L
9,136
6,473
0
1,917
17,419
13,541
0
6,047
11,372
0
19,571
L
Anubis
3,970
254
0
3,227
14,591
5,537
0
4,011
10,580
42,767
0
W
6,436
5,210
0
762
10,262
3,980
1,592
1,519
8,743
0
29,273
W
Raijin
mlt122400
Raijin
12,917
1,107
0
0
10,977
3,805
378
4,290
6,687
41,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
35,698
125
Minions Killed
162
0
Camps Cleared
0
614,241
Distance Traveled
790,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,939
924
76
5
0
291,106
0
L
Ix Chel
9,917
708
47
3
0
188,537
0
L
Arachne
10,381
742
14
1
0
243,048
0
L
Anubis
9,960
711
64
5
0
182,656
0
W
Jing Wei
10,575
755
37
3
0
250,702
0
W
Raijin
12,184
870
49
4
0
248,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role