Player Matchup

Danzaburou
Danzaburou
Arcticaryash
Danzaburou
Level 59
God Stats
20W - 23L
1,537 SR
Queue Stats
69W - 77L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
CozmicImplosion
Zhong Kui
Level 155
God Stats
4W - 0L
1,770 SR
Queue Stats
174W - 171L
1,505 Elo+
Party 1
Loki
Loki
SiDeStEp6214
Loki
Level 113
God Stats
454W - 468L
1,466 SR
Queue Stats
482W - 511L
1,435 Elo+
Solo
Kali
Kali
SovietGrizzly18
Kali
Level 141
God Stats
2W - 4L
1,255 SR
Queue Stats
258W - 250L
1,578 Elo+
Party 1
Cabrakan
Cabrakan
The Di Nitro
Cabrakan
Level 143
God Stats
7W - 1L
1,786 SR
Queue Stats
215W - 217L
1,532 Elo+
Party 1
Team Averages
Level 122
1,563 SR
1,502 Elo+

VS

Team Averages
Level 80
1,499 SR
1,423 Elo+
Discordia
Discordia
ISSEIxx1290
Discordia
Level 116
God Stats
13W - 8L
1,676 SR
Queue Stats
204W - 197L
1,410 Elo+
Solo
Ah Puch
Ah Puch
SlainMyth
Ah Puch
Level 117
God Stats
11W - 11L
1,443 SR
Queue Stats
473W - 480L
1,448 Elo+
Party 2
Da Ji
Da Ji
aidentouati
Da Ji
Level 39
God Stats
2W - 3L
1,463 SR
Queue Stats
2W - 13L
1,339 Elo+
Solo
Chiron
Chiron
tearbear--
Chiron
Level 27
God Stats
5W - 7L
1,562 SR
Queue Stats
85W - 114L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
tyjuki
Guan Yu
Level 100
God Stats
6W - 8L
1,352 SR
Queue Stats
150W - 159L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arcticaryash
Danzaburou
14
3 / 2 / 7
9,059
1,294
9,610
7,844
3,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
CozmicImplosion
Zhong Kui
13
5 / 0 / 4
8,741
1,249
7,585
7,480
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 6
9,288
1,327
7,521
6,864
3,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 7
8,014
1,145
7,096
8,784
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
The Di Nitro
Cabrakan
14
1 / 4 / 11
8,569
1,224
5,383
8,717
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

341

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ISSEIxx1290
Discordia
13
2 / 3 / 3
8,167
1,167
6,729
5,341
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
SlainMyth
Ah Puch
13
3 / 6 / 4
8,580
1,226
13,617
11,450
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 0
6,505
929
0
0
0
Chiron
tearbear--
Chiron
13
3 / 2 / 2
8,126
1,161
3,288
7,670
2,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
tyjuki
Guan Yu
14
2 / 4 / 7
8,355
1,194
8,076
16,044
12,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
15
Kills
10
10
Deaths
15
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arcticaryash
Danzaburou
3
2
7
3.25
W
Zhong Kui
CozmicImplosion
Zhong Kui
5
0
4
7
L
Discordia
ISSEIxx1290
Discordia
2
3
3
1.17
W
5
2
6
4
L
Ah Puch
SlainMyth
Ah Puch
3
6
4
0.83
W
1
2
7
2.25
W
Cabrakan
The Di Nitro
Cabrakan
1
4
11
1.63
L
0
0
0
0
L
Chiron
tearbear--
Chiron
3
2
2
2
L
Guan Yu
tyjuki
Guan Yu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,195
Damage
31,710
39,689
Taken
40,505
27,288
Mitigated
22,679
6,819
Healing
3,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arcticaryash
Danzaburou
9,610
4,819
0
1,551
7,844
3,164
0
5,104
2,712
0
32,781
W
Zhong Kui
CozmicImplosion
Zhong Kui
7,585
579
0
2,180
7,480
7,369
0
4,248
3,123
15,048
0
L
Discordia
ISSEIxx1290
Discordia
6,729
464
0
0
5,341
2,053
0
1,148
4,104
20,676
0
W
7,521
2,609
0
0
6,864
3,192
0
2,606
4,126
0
22,019
L
Ah Puch
SlainMyth
Ah Puch
13,617
128
0
477
11,450
4,926
0
4,812
6,415
34,480
0
W
7,096
3,753
0
1,749
8,784
3,259
0
3,909
4,785
0
16,436
W
Cabrakan
The Di Nitro
Cabrakan
5,383
864
0
1,339
8,717
10,304
0
4,126
4,531
9,725
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
tearbear--
Chiron
3,288
1,767
297
732
7,670
2,852
0
1,625
6,045
0
12,393
L
Guan Yu
tyjuki
Guan Yu
8,076
741
290
1,314
16,044
12,848
0
4,786
10,973
0
12,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
39,733
135
Minions Killed
106
7
Camps Cleared
5
658,105
Distance Traveled
478,584
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,059
1,294
56
8
1
120,794
0
W
Zhong Kui
8,741
1,249
28
4
0
123,850
0
L
Discordia
8,167
1,167
34
5
2
74,807
0
W
Loki
9,288
1,327
30
4
1
157,411
0
L
Ah Puch
8,580
1,226
55
8
3
131,202
1
W
Kali
8,014
1,145
16
2
4
140,379
0
W
Cabrakan
8,569
1,224
5
1
1
115,671
0
L
Da Ji
6,505
929
0
0
0
0
0
L
Chiron
8,126
1,161
14
2
0
120,990
0
L
Guan Yu
8,355
1,194
3
0
0
151,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role