Player Matchup

Tyr
Tyr
Darkslayer6921
Tyr
Level 147
God Stats
9W - 11L
1,396 SR
Queue Stats
616W - 654L
1,505 Elo+
Solo
Zeus
Zeus
Just EliTz
Zeus
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 38L
1,084 Elo+
Party 2
Heimdallr
Heimdallr
Just Nukedd
Heimdallr
Level 124
God Stats
1W - 1L
1,756 SR
Queue Stats
152W - 142L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Just Skuller
Cthulhu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 89L
1,507 Elo+
Party 2
Atlas
Atlas
MixMasterMatt
Atlas
Level 149
God Stats
3W - 5L
1,454 SR
Queue Stats
313W - 333L
1,476 Elo+
Solo
Team Averages
Level 112
1,521 SR
1,420 Elo+

VS

Team Averages
Level 117
1,364 SR
1,488 Elo+
Anubis
Anubis
BrutalAddict
Anubis
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 89L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
He_Be_Chiefin
Kukulkan
Level 133
God Stats
1W - 1L
1,284 SR
Queue Stats
34W - 30L
1,538 Elo+
Party 3
Hercules
Hercules
Kulisha
Hercules
Level 69
God Stats
1W - 1L
1,265 SR
Queue Stats
133W - 134L
1,483 Elo+
Solo
Eset
Eset
RjEatsYT
Eset
Level 156
God Stats
1W - 1L
1,268 SR
Queue Stats
30W - 23L
1,577 Elo+
Party 3
Discordia
Discordia
YourBabyMama
Discordia
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 66L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,460
743
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,441
907
1,984
3,880
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Just Nukedd
Heimdallr
11
0 / 3 / 1
5,360
893
2,160
4,799
1,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Just Skuller
Cthulhu
7
0 / 1 / 0
4,886
814
1,281
1,984
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 0
5,813
969
3,294
2,945
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 0 / 2
6,158
1,026
3,206
1,615
805
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
He_Be_Chiefin
Kukulkan
13
1 / 0 / 5
6,744
1,124
2,405
1,459
604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Kulisha
Hercules
10
0 / 1 / 5
5,712
952
1,488
4,858
4,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
11
0 / 1 / 5
5,752
959
2,354
2,947
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
YourBabyMama
Discordia
10
2 / 0 / 3
6,032
1,005
3,066
3,806
1,322
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
6
6
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
0
2
4
L
0
0
0
0
W
Kukulkan
He_Be_Chiefin
Kukulkan
1
0
5
3.5
L
0
2
1
0.25
L
Heimdallr
Just Nukedd
Heimdallr
0
3
1
0.17
L
Cthulhu
Just Skuller
Cthulhu
0
1
0
0
W
Hercules
Kulisha
Hercules
0
1
5
2.5
L
1
0
0
1
W
Eset
0
1
5
2.5
W
Discordia
YourBabyMama
Discordia
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,719
Damage
12,519
13,608
Taken
14,685
8,745
Mitigated
8,277
2,488
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,206
72
0
79
1,615
805
900
1,058
557
7,616
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
He_Be_Chiefin
Kukulkan
2,405
88
1,181
599
1,459
604
896
729
730
15,034
0
L
1,984
166
0
216
3,880
2,248
0
3,368
512
6,815
0
L
Heimdallr
Just Nukedd
Heimdallr
2,160
305
836
529
4,799
1,921
0
4,030
769
0
10,688
L
Cthulhu
Just Skuller
Cthulhu
1,281
0
0
36
1,984
1,612
0
1,571
413
3,305
0
W
Hercules
Kulisha
Hercules
1,488
661
19
1,865
4,858
4,522
483
2,286
2,572
0
2,409
L
3,294
1,025
285
586
2,945
2,964
0
2,062
883
8,552
0
W
Eset
2,354
39
264
355
2,947
1,024
0
1,340
1,607
5,513
0
W
Discordia
YourBabyMama
Discordia
3,066
103
927
1,585
3,806
1,322
906
1,146
2,660
9,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
30,398
47
Minions Killed
73
0
Camps Cleared
0
384,756
Distance Traveled
585,047
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,158
1,026
7
1
0
97,778
0
L
Tyr
4,460
743
0
0
0
526
0
W
Kukulkan
6,744
1,124
33
6
0
109,560
0
L
Zeus
5,441
907
15
3
0
114,404
0
L
Heimdallr
5,360
893
14
2
0
108,765
0
L
Cthulhu
4,886
814
7
1
0
47,062
0
W
Hercules
5,712
952
2
0
0
114,367
0
L
Atlas
5,813
969
11
2
0
113,999
2
W
Eset
5,752
959
6
1
0
111,078
0
W
Discordia
6,032
1,005
25
4
0
152,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role