Player Matchup

Achilles
Achilles
ColaterolDmg298
Achilles
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 114L
1,483 Elo+
Party 2
Arachne
Arachne
DirtyHampster94
Arachne
Level 100
God Stats
8W - 7L
1,391 SR
Queue Stats
11W - 14L
1,359 Elo+
Solo
Neith
Neith
Jazzy074351
Neith
Level 22
God Stats
11W - 25L
1,344 SR
Queue Stats
16W - 43L
1,282 Elo+
Party 2
Baron Samedi
Baron Samedi
XIII Eons Later
Baron Samedi
Level 125
God Stats
1W - 1L
1,296 SR
Queue Stats
136W - 164L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
h3kxy
Sylvanus
Level 68
God Stats
8W - 15L
1,540 SR
Queue Stats
330W - 397L
1,507 Elo+
Party 2
Team Averages
Level 76
1,414 SR
1,426 Elo+

VS

Team Averages
Level 82
1,519 SR
1,480 Elo+
Merlin
Merlin
ActFourTusk
Merlin
Level 68
God Stats
7W - 4L
1,722 SR
Queue Stats
331W - 335L
1,488 Elo+
Party 1
Surtr
Surtr
BiggieReam
Surtr
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
RAZOR_oIo_
Bacchus
Level 89
God Stats
63W - 66L
1,481 SR
Queue Stats
534W - 518L
1,439 Elo+
Solo
Thanatos
Thanatos
barafow9073
Thanatos
Level 140
God Stats
1W - 7L
1,393 SR
Queue Stats
114W - 109L
1,502 Elo+
Solo
Jing Wei
Jing Wei
crazytos97
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 145L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
6 / 1 / 0
6,832
683
4,559
7,626
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 3
5,413
541
2,272
7,215
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,542
554
4,051
5,132
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
XIII Eons Later
Baron Samedi
11
5 / 1 / 1
6,568
657
8,955
6,722
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
h3kxy
Sylvanus
8
1 / 3 / 2
5,240
524
2,908
8,725
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 2 / 0
5,719
572
3,178
5,388
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
6
0 / 7 / 1
4,551
455
3,997
10,694
5,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
RAZOR_oIo_
Bacchus
7
1 / 4 / 4
4,995
500
3,587
10,514
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
barafow9073
Thanatos
10
2 / 1 / 2
5,718
572
3,159
6,577
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
crazytos97
Jing Wei
10
3 / 1 / 2
5,774
577
3,454
5,833
2,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
15
Kills
7
7
Deaths
15
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
2
0
0.5
L
Surtr
0
7
1
0.07
W
Achilles
6
1
0
6
W
2
1
3
3.5
W
1
1
1
1.5
L
Bacchus
RAZOR_oIo_
Bacchus
1
4
4
0.75
W
Baron Samedi
XIII Eons Later
Baron Samedi
5
1
1
5.5
L
Thanatos
barafow9073
Thanatos
2
1
2
3
L
Jing Wei
crazytos97
Jing Wei
3
1
2
4
W
Sylvanus
h3kxy
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,745
Damage
17,375
35,420
Taken
39,006
21,918
Mitigated
20,235
10,600
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,178
306
0
750
5,388
1,743
0
4,230
1,158
38,014
0
L
Surtr
3,997
2,381
0
1,379
10,694
5,093
0
849
9,289
195
19,649
W
Achilles
4,559
1,464
0
1,291
7,626
8,731
0
168
7,458
0
36,548
W
2,272
1,805
0
2,522
7,215
2,616
0
930
6,285
0
30,313
W
4,051
945
0
420
5,132
1,619
518
1,065
4,067
0
30,050
L
Bacchus
RAZOR_oIo_
Bacchus
3,587
452
0
802
10,514
8,932
0
4,809
5,705
14,486
0
W
Baron Samedi
XIII Eons Later
Baron Samedi
8,955
772
199
3,140
6,722
2,968
89
3,802
2,920
48,979
0
L
Thanatos
barafow9073
Thanatos
3,159
932
0
6,002
6,577
2,451
0
571
6,006
0
43,548
L
Jing Wei
crazytos97
Jing Wei
3,454
2,397
0
2,806
5,833
2,016
0
1,198
4,635
0
33,614
W
Sylvanus
h3kxy
Sylvanus
2,908
954
432
2,596
8,725
5,984
273
1,359
7,366
22,593
8,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
26,757
296
Minions Killed
259
0
Camps Cleared
0
946,455
Distance Traveled
976,979
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,719
572
79
8
0
184,383
0
L
Surtr
4,551
455
32
3
0
185,812
0
W
Achilles
6,832
683
72
7
0
177,659
0
W
Arachne
5,413
541
40
4
0
237,755
0
W
Neith
5,542
554
51
5
0
179,790
0
L
Bacchus
4,995
500
10
1
0
196,098
3
W
Baron Samedi
6,568
657
82
8
0
191,389
0
L
Thanatos
5,718
572
73
7
0
230,720
1
L
Jing Wei
5,774
577
65
7
0
179,966
1
W
Sylvanus
5,240
524
51
5
0
159,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role