Player Matchup

Yemoja
Yemoja
HouzoS
Yemoja
Level 47
God Stats
0W - 2L
1,302 SR
Queue Stats
174W - 184L
1,381 Elo+
Solo
Khepri
Khepri
Lil_Poop_Juice
Khepri
Level 152
God Stats
12W - 8L
1,460 SR
Queue Stats
434W - 459L
1,409 Elo+
Solo
Ah Puch
Ah Puch
VEGA10
Ah Puch
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,504 Elo+
Solo
Ishtar
Ishtar
andrewricky
Ishtar
Level 104
God Stats
1W - 7L
1,184 SR
Queue Stats
176W - 166L
1,502 Elo+
Solo
Artemis
Artemis
bananamomana
Artemis
Level 108
God Stats
6W - 4L
1,651 SR
Queue Stats
231W - 225L
1,416 Elo+
Solo
Team Averages
Level 101
1,420 SR
1,443 Elo+

VS

Team Averages
Level 171
1,539 SR
1,482 Elo+
Hel
Hel
 
Hel
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Griff_Ext92
Hercules
Level 148
God Stats
11W - 6L
1,670 SR
Queue Stats
229W - 248L
1,461 Elo+
Party 2
Bastet
Bastet
bigdaddy1981
Bastet
Level 178
God Stats
17W - 10L
1,524 SR
Queue Stats
421W - 448L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HouzoS
Yemoja
14
0 / 2 / 7
7,827
712
5,133
10,464
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 4
7,957
723
3,871
13,190
10,926
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
VEGA10
Ah Puch
14
2 / 5 / 4
7,527
684
20,257
10,322
4,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
14
2 / 3 / 4
7,737
703
11,916
11,977
5,269
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
bananamomana
Artemis
14
3 / 4 / 3
7,796
709
12,738
11,140
4,953
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 0 / 8
9,765
888
5,022
11,341
6,005
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hades
 
Hades
14
4 / 4 / 11
8,779
798
19,837
16,536
12,326
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
 
Bellona
13
2 / 3 / 8
8,215
747
6,108
12,747
12,705
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Griff_Ext92
Hercules
16
4 / 1 / 11
9,053
823
8,512
23,551
22,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
16
3 / 0 / 12
9,253
841
13,516
12,021
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
8
Kills
17
17
Deaths
8
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
8
8
W
Hades
 
Hades
4
4
11
2.38
W
Bellona
 
Bellona
2
3
8
2
W
Hercules
Griff_Ext92
Hercules
4
1
11
9.5
L
Yemoja
HouzoS
Yemoja
0
2
7
1.75
L
1
3
4
1
L
Ah Puch
VEGA10
Ah Puch
2
5
4
0.8
L
Ishtar
2
3
4
1.33
L
Artemis
bananamomana
Artemis
3
4
3
1.13
W
Bastet
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,915
Damage
52,995
57,093
Taken
76,196
36,550
Mitigated
59,516
20,119
Healing
46,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,022
117
10,395
8,153
11,341
6,005
776
6,078
5,263
22,452
0
W
Hades
 
Hades
19,837
542
755
3,733
16,536
12,326
228
4,572
11,964
28,723
0
W
Bellona
 
Bellona
6,108
1,411
2,418
2,128
12,747
12,705
742
4,826
7,921
0
9,314
W
Hercules
Griff_Ext92
Hercules
8,512
1,591
1,450
13,069
23,551
22,795
2,100
9,749
13,802
0
17,388
L
Yemoja
HouzoS
Yemoja
5,133
827
5,782
2,274
10,464
11,172
12
4,847
5,617
10,676
0
L
3,871
281
2,457
2,002
13,190
10,926
0
4,240
8,950
8,188
0
L
Ah Puch
VEGA10
Ah Puch
20,257
482
192
966
10,322
4,230
0
4,788
5,534
31,446
0
L
Ishtar
11,916
8,050
399
2,814
11,977
5,269
0
4,896
7,081
0
22,528
L
Artemis
bananamomana
Artemis
12,738
6,256
1,014
2,219
11,140
4,953
0
6,088
5,052
0
23,358
W
Bastet
13,516
2,652
1,211
3,350
12,021
5,685
368
4,036
7,985
0
24,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,844
Gold Earned
45,065
121
Minions Killed
121
0
Camps Cleared
0
971,287
Distance Traveled
1,110,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,765
888
44
4
0
231,191
0
W
Hades
8,779
798
16
1
0
211,219
0
W
Bellona
8,215
747
13
1
0
196,757
0
W
Hercules
9,053
823
16
1
0
213,247
0
L
Yemoja
7,827
712
16
1
0
196,214
0
L
Khepri
7,957
723
10
1
0
205,574
0
L
Ah Puch
7,527
684
24
2
0
199,524
0
L
Ishtar
7,737
703
41
4
0
188,813
0
L
Artemis
7,796
709
30
3
0
181,162
0
W
Bastet
9,253
841
32
3
0
258,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role