Player Matchup

Medusa
Medusa
Kahos Rayne
Medusa
Level 120
God Stats
8W - 6L
1,324 SR
Queue Stats
18W - 24L
1,338 Elo+
Solo
Hades
Hades
MiniKeyzer
Hades
Level 122
God Stats
7W - 1L
1,870 SR
Queue Stats
126W - 129L
1,431 Elo+
Party 1
Nemesis
Nemesis
SacredOrderSol
Nemesis
Level 180
God Stats
1W - 0L
1,251 SR
Queue Stats
69W - 67L
1,511 Elo+
Party 1
Poseidon
Poseidon
keyzer80
Poseidon
Level 129
God Stats
2W - 0L
1,700 SR
Queue Stats
74W - 72L
1,459 Elo+
Party 1
Horus
Horus
marcheeto
Horus
Level 86
God Stats
19W - 23L
1,439 SR
Queue Stats
417W - 366L
1,522 Elo+
Solo
Team Averages
Level 127
1,517 SR
1,452 Elo+

VS

Team Averages
Level 97
1,487 SR
1,365 Elo+
Persephone
Persephone
CobaltDragon921
Persephone
Level 117
God Stats
1W - 2L
1,611 SR
Queue Stats
620W - 740L
1,494 Elo+
Party 3
Set
Set
SmugGuide98
Set
Level 98
God Stats
5W - 21L
1,330 SR
Queue Stats
174W - 241L
1,440 Elo+
Party 3
Ra
Ra
TaterBeets
Ra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 16L
1,332 Elo+
Party 2
Surtr
Surtr
WarriorKOB
Surtr
Level 148
God Stats
11W - 18L
1,604 SR
Queue Stats
808W - 962L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
samtheturtles
Danzaburou
Level 14
God Stats
0W - 4L
1,390 SR
Queue Stats
2W - 14L
1,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 0 / 0
8,505
608
8,651
6,920
3,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
14
4 / 2 / 1
8,275
591
7,003
11,989
8,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 1
8,315
594
5,695
7,484
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
keyzer80
Poseidon
12
1 / 3 / 2
7,725
552
5,092
7,118
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
marcheeto
Horus
11
1 / 1 / 6
7,243
517
6,124
11,771
6,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CobaltDragon921
Persephone
13
1 / 3 / 1
7,514
537
5,216
7,112
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 1
6,802
486
4,197
13,584
6,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 4 / 0
5,298
378
5,725
10,732
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
12
2 / 3 / 1
7,175
513
8,346
13,885
13,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
samtheturtles
Danzaburou
11
0 / 3 / 0
6,091
435
2,890
7,155
2,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
6
6
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
CobaltDragon921
Persephone
1
3
1
0.5
W
Medusa
7
0
0
7
W
Hades
4
2
1
2.25
W
4
0
1
4.5
L
2
4
1
0.63
L
1
4
0
0.25
L
Surtr
2
3
1
0.83
W
Poseidon
keyzer80
Poseidon
1
3
2
0.67
W
Horus
marcheeto
Horus
1
1
6
4
L
Danzaburou
samtheturtles
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,565
Damage
26,374
45,282
Taken
52,468
23,254
Mitigated
28,513
17,616
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CobaltDragon921
Persephone
5,216
231
0
918
7,112
2,399
0
1,686
5,205
58,947
0
W
Medusa
8,651
3,680
0
3,308
6,920
3,009
747
1,753
5,098
0
61,865
W
Hades
7,003
829
639
5,316
11,989
8,086
467
572
11,417
61,955
0
W
5,695
3,124
0
755
7,484
2,951
378
709
6,775
0
63,019
L
4,197
2,045
0
1,214
13,584
6,170
0
1,475
12,085
0
49,665
L
5,725
376
2,397
3,066
10,732
3,283
0
2,717
7,915
30,029
0
L
Surtr
8,346
2,268
0
3,075
13,885
13,956
8
5,826
8,002
1,162
52,456
W
Poseidon
keyzer80
Poseidon
5,092
217
0
500
7,118
2,388
1,351
3,919
3,199
53,995
0
W
Horus
marcheeto
Horus
6,124
3,188
2,419
4,679
11,771
6,820
17
4,537
7,234
0
16,877
L
Danzaburou
samtheturtles
Danzaburou
2,890
1,362
0
873
7,155
2,705
0
0
7,155
0
36,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
32,880
437
Minions Killed
354
0
Camps Cleared
0
1,405,561
Distance Traveled
1,264,034
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,514
537
96
7
0
253,837
0
W
Medusa
8,505
608
109
8
0
267,296
3
W
Hades
8,275
591
114
8
0
242,611
1
W
Nemesis
8,315
594
105
8
0
316,599
0
L
Set
6,802
486
81
6
0
253,028
0
L
Ra
5,298
378
41
3
0
273,574
0
L
Surtr
7,175
513
75
5
0
239,364
4
W
Poseidon
7,725
552
98
7
0
290,226
1
W
Horus
7,243
517
11
1
0
288,829
3
L
Danzaburou
6,091
435
61
4
0
244,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role