Player Matchup

Kuzenbo
Kuzenbo
Jtwotin22
Kuzenbo
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
RagingWater
Kukulkan
Level 100
God Stats
1W - 0L
1,857 SR
Queue Stats
2W - 1L
1,641 Elo+
Party 2
Ullr
Ullr
Tumij
Ullr
Level 139
God Stats
1W - 0L
1,529 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 2
Team Averages
Level 90
1,629 SR
1,521 Elo+

VS

Team Averages
Level 132
1,473 SR
1,509 Elo+
Cerberus
Cerberus
Aly_4ry
Cerberus
Level 103
God Stats
0W - 1L
1,370 SR
Queue Stats
115W - 123L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
Moloch20
Ix Chel
Level 149
God Stats
42W - 72L
1,439 SR
Queue Stats
841W - 845L
1,464 Elo+
Solo
Chaac
Chaac
S4DIST4
Chaac
Level 145
God Stats
17W - 16L
1,610 SR
Queue Stats
415W - 436L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jtwotin22
Kuzenbo
12
1 / 0 / 11
9,729
748
6,772
9,213
13,243
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
RagingWater
Kukulkan
14
8 / 3 / 3
11,318
871
12,545
7,269
3,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Tumij
Ullr
13
3 / 1 / 9
10,184
783
10,964
8,024
3,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aly_4ry
Cerberus
11
0 / 5 / 2
8,472
652
5,347
15,821
14,438
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Moloch20
Ix Chel
12
3 / 1 / 0
9,356
720
6,626
5,649
2,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
S4DIST4
Chaac
11
1 / 6 / 2
8,814
678
6,981
15,817
15,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
4
4
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aly_4ry
Cerberus
0
5
2
0.2
W
Kuzenbo
Jtwotin22
Kuzenbo
1
0
11
6.5
L
Ix Chel
Moloch20
Ix Chel
3
1
0
3
W
Kukulkan
RagingWater
Kukulkan
8
3
3
3.17
L
Chaac
S4DIST4
Chaac
1
6
2
0.33
W
Ullr
Tumij
Ullr
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
18,954
24,506
Taken
37,287
20,863
Mitigated
32,605
907
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aly_4ry
Cerberus
5,347
147
0
2,329
15,821
14,438
0
8,459
7,217
25,687
0
W
Kuzenbo
Jtwotin22
Kuzenbo
6,772
3,345
0
0
9,213
13,243
500
4,403
4,810
14,343
0
L
Ix Chel
Moloch20
Ix Chel
6,626
709
535
2,270
5,649
2,190
0
4,181
1,435
34,452
0
W
Kukulkan
RagingWater
Kukulkan
12,545
1,701
0
191
7,269
3,702
989
3,835
3,434
65,516
0
L
Chaac
S4DIST4
Chaac
6,981
795
0
1,696
15,817
15,977
0
6,939
8,678
0
27,924
W
Ullr
Tumij
Ullr
10,964
5,214
0
716
8,024
3,918
1,621
3,939
4,085
0
38,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
26,642
145
Minions Killed
141
0
Camps Cleared
0
682,497
Distance Traveled
613,090
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,472
652
54
4
0
214,887
0
W
Kuzenbo
9,729
748
16
1
0
231,835
0
L
Ix Chel
9,356
720
51
4
0
189,611
4
W
Kukulkan
11,318
871
91
7
0
218,892
0
L
Chaac
8,814
678
36
3
0
208,592
0
W
Ullr
10,184
783
38
3
0
231,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role