Player Matchup

Xbalanque
Xbalanque
Cynocephalics
Xbalanque
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dragondemi1
Morgan Le Fay
Level 108
God Stats
3W - 1L
1,628 SR
Queue Stats
67W - 68L
1,366 Elo+
Party 2
Atlas
Atlas
LackAttack_
Atlas
Level 48
God Stats
2W - 0L
1,737 SR
Queue Stats
12W - 13L
1,374 Elo+
Party 2
Team Averages
Level 90
1,622 SR
1,404 Elo+

VS

Team Averages
Level 113
1,485 SR
1,467 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Destroyerist
Athena
Level 124
God Stats
6W - 10L
1,444 SR
Queue Stats
22W - 19L
1,468 Elo+
Party 1
Janus
Janus
Geddyleet
Janus
Level 108
God Stats
43W - 41L
1,512 SR
Queue Stats
45W - 43L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cynocephalics
Xbalanque
13
5 / 3 / 5
9,770
814
12,679
12,397
5,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Dragondemi1
Morgan Le Fay
13
5 / 0 / 5
9,661
805
13,859
7,745
3,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 9
8,970
748
4,429
12,466
11,404
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 5 / 1
8,505
709
6,094
12,820
4,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
1 / 2 / 2
8,430
703
6,657
15,146
16,728
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Geddyleet
Janus
11
1 / 4 / 1
8,383
699
13,834
8,463
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
1
0.3
W
Xbalanque
Cynocephalics
Xbalanque
5
3
5
2.5
L
Athena
1
2
2
1
W
Morgan Le Fay
Dragondemi1
Morgan Le Fay
5
0
5
7.5
L
Janus
Geddyleet
Janus
1
4
1
0.38
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,967
Damage
26,585
32,608
Taken
36,429
21,010
Mitigated
24,733
6,555
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,094
2,996
0
2,289
12,820
4,878
118
7,572
5,248
0
34,564
W
Xbalanque
Cynocephalics
Xbalanque
12,679
6,723
0
2,563
12,397
5,858
522
8,146
4,251
0
48,476
L
Athena
6,657
1,370
0
250
15,146
16,728
0
6,075
9,071
18,562
0
W
Morgan Le Fay
Dragondemi1
Morgan Le Fay
13,859
1,719
220
2,147
7,745
3,748
819
4,356
3,389
38,693
0
L
Janus
Geddyleet
Janus
13,834
638
176
1,425
8,463
3,127
0
5,056
3,407
44,062
0
W
4,429
1,995
0
1,625
12,466
11,404
342
8,530
3,936
13,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
25,318
116
Minions Killed
126
0
Camps Cleared
0
670,173
Distance Traveled
696,668
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,505
709
50
4
0
223,572
4
W
Xbalanque
9,770
814
53
4
0
208,554
0
L
Athena
8,430
703
14
1
0
248,489
0
W
Morgan Le Fay
9,661
805
39
3
0
229,710
0
L
Janus
8,383
699
62
5
0
224,607
0
W
Atlas
8,970
748
24
2
0
231,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role