Player Matchup

Loki
Loki
AlaskanNamedKen
Loki
Level 49
God Stats
7W - 3L
1,597 SR
Queue Stats
26W - 31L
1,509 Elo+
Party 1
Medusa
Medusa
Darkgale69
Medusa
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 27L
1,430 Elo+
Party 1
Maui
Maui
Swaelix
Maui
Level 104
God Stats
6W - 5L
1,548 SR
Queue Stats
41W - 48L
1,486 Elo+
Party 1
Nox
Nox
WinterFlower
Nox
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 43L
1,424 Elo+
Party 1
Anubis
Anubis
xALOHAz
Anubis
Level 146
God Stats
1W - 0L
1,606 SR
Queue Stats
18W - 22L
1,427 Elo+
Party 1
Team Averages
Level 108
1,550 SR
1,455 Elo+

VS

Team Averages
Level 135
1,446 SR
1,484 Elo+
Bacchus
Bacchus
BecomeMountain
Bacchus
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 86L
1,430 Elo+
Party 2
Rama
Rama
Cąrą
Rama
Level 156
God Stats
10W - 4L
1,359 SR
Queue Stats
73W - 60L
1,566 Elo+
Party 2
Da Ji
Da Ji
Jalgr
Da Ji
Level 173
God Stats
4W - 4L
1,459 SR
Queue Stats
60W - 66L
1,532 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kekeman
Morgan Le Fay
Level 118
God Stats
25W - 27L
1,528 SR
Queue Stats
133W - 122L
1,551 Elo+
Solo
Nox
Nox
Royyal
Nox
Level 183
God Stats
0W - 1L
1,387 SR
Queue Stats
9W - 14L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 8
7,862
1,310
9,127
7,657
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Darkgale69
Medusa
12
3 / 0 / 10
7,607
1,268
5,779
3,349
1,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Swaelix
Maui
13
1 / 1 / 12
7,624
1,271
3,295
8,903
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 8
7,333
1,222
5,592
4,930
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
xALOHAz
Anubis
13
4 / 2 / 9
7,759
1,293
8,872
6,561
3,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

343

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,339
1,223
4,435
10,821
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Cąrą
Rama
12
4 / 2 / 1
8,024
1,337
10,302
6,711
2,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Jalgr
Da Ji
12
1 / 5 / 3
6,795
1,133
5,743
8,287
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Kekeman
Morgan Le Fay
11
1 / 2 / 1
6,262
1,044
1,956
3,166
952
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Royyal
Nox
12
0 / 5 / 4
6,625
1,104
6,244
7,116
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
18
Kills
6
6
Deaths
18
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
0
4
4
0.5
L
Rama
Cąrą
Rama
4
2
1
2.25
W
Medusa
Darkgale69
Medusa
3
0
10
8
L
Da Ji
Jalgr
Da Ji
1
5
3
0.5
L
Morgan Le Fay
Kekeman
Morgan Le Fay
1
2
1
0.75
L
Nox
Royyal
Nox
0
5
4
0.4
W
Maui
Swaelix
Maui
1
1
12
7
W
3
1
8
7
W
Anubis
xALOHAz
Anubis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,665
Damage
28,680
31,400
Taken
36,101
21,443
Mitigated
21,261
3,706
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,127
2,451
0
0
7,657
2,938
0
2,407
5,250
0
14,186
L
4,435
654
0
1,744
10,821
11,407
0
7,426
3,395
8,511
0
L
Rama
Cąrą
Rama
10,302
8,592
0
1,196
6,711
2,679
0
2,802
3,909
0
40,414
W
Medusa
Darkgale69
Medusa
5,779
3,743
0
841
3,349
1,547
0
1,293
2,056
0
16,554
L
Da Ji
Jalgr
Da Ji
5,743
1,716
0
375
8,287
3,387
0
3,240
5,047
0
10,003
L
Morgan Le Fay
Kekeman
Morgan Le Fay
1,956
177
0
250
3,166
952
0
758
2,408
5,209
0
L
Nox
Royyal
Nox
6,244
470
0
0
7,116
2,836
0
3,533
3,583
16,003
0
W
Maui
Swaelix
Maui
3,295
666
0
758
8,903
10,523
0
3,901
5,002
6,623
0
W
5,592
554
0
0
4,930
2,484
0
1,708
3,222
19,280
0
W
Anubis
xALOHAz
Anubis
8,872
523
0
2,107
6,561
3,951
0
3,326
3,235
23,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,185
Gold Earned
35,045
126
Minions Killed
125
3
Camps Cleared
5
591,532
Distance Traveled
509,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,862
1,310
2
0
0
132,943
0
L
Bacchus
7,339
1,223
9
2
0
117,128
0
L
Rama
8,024
1,337
68
11
2
110,359
0
W
Medusa
7,607
1,268
42
7
1
121,630
0
L
Da Ji
6,795
1,133
9
2
3
112,821
0
L
Morgan Le Fay
6,262
1,044
6
1
0
54,651
0
L
Nox
6,625
1,104
33
6
0
115,025
0
W
Maui
7,624
1,271
2
0
0
111,209
0
W
Nox
7,333
1,222
34
6
0
129,413
0
W
Anubis
7,759
1,293
46
8
2
96,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role