Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LunarEclipse7
Ah Muzen Cab
Level 155
God Stats
1W - 2L
1,766 SR
Queue Stats
48W - 46L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
OpticMeSenpai
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,515 Elo+
Party 1
Fenrir
Fenrir
TBizarr
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,466 Elo+
Solo
Merlin
Merlin
TheNye
Merlin
Level 134
God Stats
0W - 1L
1,355 SR
Queue Stats
68W - 60L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
TiJoeJoe
Kuzenbo
Level 124
God Stats
1W - 2L
1,592 SR
Queue Stats
71W - 47L
1,578 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,521 Elo+

VS

Team Averages
Level 81
1,488 SR
1,497 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ER44
Ravana
Level 103
God Stats
7W - 8L
1,538 SR
Queue Stats
467W - 462L
1,507 Elo+
Party 2
Bellona
Bellona
FireGrowUp
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Hun Batz
Hun Batz
IMDIAMONDSRN
Hun Batz
Level 84
God Stats
6W - 4L
1,403 SR
Queue Stats
284W - 280L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
alxxn
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 186L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LunarEclipse7
Ah Muzen Cab
20
6 / 1 / 17
12,698
747
12,923
14,208
7,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
OpticMeSenpai
Cernunnos
17
1 / 4 / 16
10,555
621
9,648
15,608
6,916
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
TBizarr
Fenrir
13
1 / 8 / 15
9,395
553
7,241
16,595
7,561
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
TheNye
Merlin
20
16 / 5 / 5
13,174
775
28,346
14,169
7,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
TiJoeJoe
Kuzenbo
18
1 / 4 / 17
11,947
703
16,447
20,903
46,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
7 / 8 / 7
13,031
767
15,793
25,034
41,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
ER44
Ravana
20
7 / 8 / 10
12,992
764
11,030
18,238
13,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
FireGrowUp
Bellona
17
1 / 4 / 10
11,258
662
9,530
17,941
25,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
IMDIAMONDSRN
Hun Batz
19
0 / 2 / 16
11,459
674
16,019
12,587
7,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
alxxn
Nu Wa
20
7 / 3 / 9
13,493
794
21,483
11,751
6,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
74
25
Kills
22
22
Deaths
25
70
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
8
7
1.31
W
Ravana
ER44
Ravana
7
8
10
1.5
W
Bellona
FireGrowUp
Bellona
1
4
10
1.5
W
Hun Batz
IMDIAMONDSRN
Hun Batz
0
2
16
4
L
Ah Muzen Cab
LunarEclipse7
Ah Muzen Cab
6
1
17
14.5
L
Cernunnos
OpticMeSenpai
Cernunnos
1
4
16
2.25
L
Fenrir
TBizarr
Fenrir
1
8
15
1.06
L
Merlin
TheNye
Merlin
16
5
5
3.7
L
Kuzenbo
TiJoeJoe
Kuzenbo
1
4
17
2.38
W
Nu Wa
alxxn
Nu Wa
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,605
Damage
73,855
81,483
Taken
85,551
75,753
Mitigated
94,049
25,328
Healing
22,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
15,793
1,988
402
2,209
25,034
41,495
303
10,857
14,177
26,468
1,630
W
Ravana
ER44
Ravana
11,030
1,825
1,239
3,970
18,238
13,592
2,098
9,063
9,175
0
28,987
W
Bellona
FireGrowUp
Bellona
9,530
702
1,362
2,787
17,941
25,191
275
9,469
8,472
0
24,646
W
Hun Batz
IMDIAMONDSRN
Hun Batz
16,019
311
2,008
3,508
12,587
7,405
2,536
6,560
6,027
0
38,598
L
Ah Muzen Cab
LunarEclipse7
Ah Muzen Cab
12,923
6,712
4,021
4,999
14,208
7,583
690
4,789
9,207
0
51,071
L
Cernunnos
OpticMeSenpai
Cernunnos
9,648
6,719
895
4,140
15,608
6,916
378
6,660
8,411
0
23,703
L
Fenrir
TBizarr
Fenrir
7,241
1,507
20
2,470
16,595
7,561
712
6,734
9,317
0
12,170
L
Merlin
TheNye
Merlin
28,346
1,561
1,466
2,209
14,169
7,524
0
7,043
6,715
68,171
0
L
Kuzenbo
TiJoeJoe
Kuzenbo
16,447
4,691
1,208
3,900
20,903
46,169
60
8,817
11,127
31,556
1,644
W
Nu Wa
alxxn
Nu Wa
21,483
6,242
878
3,848
11,751
6,366
2,214
7,200
4,551
58,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,769
Gold Earned
62,233
233
Minions Killed
211
0
Camps Cleared
0
1,504,885
Distance Traveled
1,484,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,031
767
24
1
0
271,119
0
W
Ravana
12,992
764
38
2
0
307,169
0
W
Bellona
11,258
662
21
1
0
300,673
0
W
Hun Batz
11,459
674
63
4
0
324,471
0
L
Ah Muzen Cab
12,698
747
82
5
0
344,609
0
L
Cernunnos
10,555
621
36
2
0
265,362
0
L
Fenrir
9,395
553
9
1
0
275,637
0
L
Merlin
13,174
775
86
5
0
290,677
0
L
Kuzenbo
11,947
703
20
1
0
328,600
0
W
Nu Wa
13,493
794
65
4
0
281,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role