Player Matchup

Janus
Janus
I0nlyPlayMid
Janus
Level 17
God Stats
10W - 4L
1,316 SR
Queue Stats
58W - 48L
1,515 Elo+
Party 1
Tyr
Tyr
RaidingHerJungle
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 160L
1,430 Elo+
Party 1
Izanami
Izanami
Raphtallia
Izanami
Level 156
God Stats
12W - 3L
1,724 SR
Queue Stats
121W - 80L
1,617 Elo+
Solo
Ra
Ra
waffle_gun21222
Ra
Level 78
God Stats
9W - 2L
1,876 SR
Queue Stats
171W - 152L
1,641 Elo+
Solo
Vamana
Vamana
战争Hyacinth战争
Vamana
Level 127
God Stats
2W - 6L
1,475 SR
Queue Stats
117W - 130L
1,438 Elo+
Party 1
Team Averages
Level 101
1,578 SR
1,528 Elo+

VS

Team Averages
Level 77
1,532 SR
1,490 Elo+
Bakasura
Bakasura
HIMADPEOPLES
Bakasura
Level 85
God Stats
9W - 6L
1,565 SR
Queue Stats
174W - 165L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Jtootsie93
Nu Wa
Level 82
God Stats
4W - 2L
1,397 SR
Queue Stats
66W - 105L
1,488 Elo+
Party 2
Ne Zha
Ne Zha
Moisture24
Ne Zha
Level 57
God Stats
2W - 2L
1,542 SR
Queue Stats
51W - 90L
1,494 Elo+
Party 2
Hades
Hades
Numbskull680
Hades
Level 103
God Stats
11W - 14L
1,583 SR
Queue Stats
77W - 113L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
thefavabean
Danzaburou
Level 57
God Stats
8W - 15L
1,573 SR
Queue Stats
44W - 68L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,421
542
3,586
5,913
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,063
506
4,117
10,328
10,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Raphtallia
Izanami
12
1 / 0 / 1
6,438
644
1,484
4,763
1,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

9
1 / 1 / 1
5,233
523
1,909
5,710
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 0 / 1
6,190
619
4,136
7,114
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HIMADPEOPLES
Bakasura
12
4 / 0 / 0
6,752
675
3,615
8,425
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
9
1 / 1 / 1
5,450
545
4,579
4,223
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Moisture24
Ne Zha
8
0 / 2 / 1
5,261
526
2,987
5,637
3,234
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 1 / 2
7,015
702
7,911
10,363
5,117
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
thefavabean
Danzaburou
11
0 / 0 / 0
5,611
561
2,087
3,975
1,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
9
9
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
HIMADPEOPLES
Bakasura
4
0
0
4
L
0
3
1
0.17
W
Nu Wa
1
1
1
1.5
W
Ne Zha
Moisture24
Ne Zha
0
2
1
0.25
W
4
1
2
5
L
0
5
0
0
L
Izanami
Raphtallia
Izanami
1
0
1
1.5
W
Danzaburou
thefavabean
Danzaburou
0
0
0
0
L
1
1
1
1.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,232
Damage
21,179
33,828
Taken
32,623
18,740
Mitigated
14,990
9,404
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
HIMADPEOPLES
Bakasura
3,615
2,296
0
2,627
8,425
3,710
7
1,068
7,357
0
40,055
L
3,586
326
0
860
5,913
1,866
0
2,644
3,208
50,202
0
W
Nu Wa
4,579
1,253
0
732
4,223
1,500
12
2,603
1,564
36,439
0
W
Ne Zha
Moisture24
Ne Zha
2,987
290
0
1,729
5,637
3,234
0
1,442
4,195
0
13,969
W
7,911
1,722
40
6,491
10,363
5,117
179
326
10,037
44,314
0
L
4,117
809
0
2,835
10,328
10,015
0
6,054
4,064
0
28,809
L
Izanami
Raphtallia
Izanami
1,484
1,041
0
2,470
4,763
1,752
0
287
4,366
0
61,837
W
Danzaburou
thefavabean
Danzaburou
2,087
786
0
2,406
3,975
1,429
268
0
3,975
0
52,609
L
1,909
109
724
2,077
5,710
1,692
0
1,773
3,893
29,346
0
L
4,136
2,739
0
438
7,114
3,415
0
1,732
5,027
0
43,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
30,089
387
Minions Killed
330
0
Camps Cleared
0
1,117,797
Distance Traveled
1,063,106
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,752
675
100
10
0
269,694
0
L
Janus
5,421
542
82
8
0
203,169
0
W
Nu Wa
5,450
545
59
6
0
204,049
4
W
Ne Zha
5,261
526
15
2
0
222,571
1
W
Hades
7,015
702
82
8
0
186,469
3
L
Tyr
5,063
506
47
5
0
217,029
0
L
Izanami
6,438
644
115
12
0
206,018
4
W
Danzaburou
5,611
561
74
7
0
180,323
2
L
Ra
5,233
523
70
7
0
222,245
0
L
Vamana
6,190
619
73
7
0
269,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role