Player Matchup

Neith
Neith
Lord_8thHoekage
Neith
Level 120
God Stats
17W - 9L
1,420 SR
Queue Stats
247W - 219L
1,460 Elo+
Party 3
Loki
Loki
SIGMAVENDETTA
Loki
Level 56
God Stats
4W - 3L
1,564 SR
Queue Stats
37W - 38L
1,491 Elo+
Party 2
Persephone
Persephone
Snipersubb
Persephone
Level 65
God Stats
2W - 4L
1,221 SR
Queue Stats
6W - 10L
1,282 Elo+
Solo
Sobek
Sobek
ljescoto_
Sobek
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 110L
1,403 Elo+
Party 3
Zhong Kui
Zhong Kui
t00ter
Zhong Kui
Level 64
God Stats
6W - 4L
1,614 SR
Queue Stats
106W - 80L
1,566 Elo+
Party 2
Team Averages
Level 67
1,464 SR
1,440 Elo+

VS

Team Averages
Level 91
1,464 SR
1,441 Elo+
Kali
Kali
Bxnnji
Kali
Level 72
God Stats
1W - 3L
1,436 SR
Queue Stats
204W - 264L
1,403 Elo+
Party 1
Hercules
Hercules
DirtBag47
Hercules
Level 68
God Stats
0W - 3L
1,185 SR
Queue Stats
201W - 216L
1,473 Elo+
Solo
Vulcan
Vulcan
spencyspice
Vulcan
Level 118
God Stats
4W - 3L
1,792 SR
Queue Stats
294W - 274L
1,447 Elo+
Solo
Ravana
Ravana
xKING_ROBBOx
Ravana
Level 103
God Stats
22W - 23L
1,361 SR
Queue Stats
852W - 935L
1,438 Elo+
Party 1
Skadi
Skadi
xLITTLE_JOELx
Skadi
Level 96
God Stats
39W - 22L
1,545 SR
Queue Stats
836W - 882L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
9,286
580
7,324
6,849
3,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 3
8,569
536
5,589
11,508
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Snipersubb
Persephone
14
3 / 2 / 4
9,053
566
8,544
9,172
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
ljescoto_
Sobek
14
2 / 0 / 6
8,987
562
3,980
12,293
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
t00ter
Zhong Kui
14
4 / 6 / 0
9,068
567
10,756
16,594
10,752
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bxnnji
Kali
15
5 / 6 / 4
9,535
596
11,587
17,886
8,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
DirtBag47
Hercules
7
0 / 0 / 2
6,260
391
1,902
6,642
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
13
2 / 6 / 1
7,965
498
10,932
9,735
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
5 / 1 / 3
9,020
564
6,970
8,986
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 4 / 4
8,034
502
5,271
9,324
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
17
Kills
12
12
Deaths
17
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
Bxnnji
Kali
5
6
4
1.17
L
Hercules
DirtBag47
Hercules
0
0
2
1
W
5
1
1
5.5
W
3
3
3
1.5
W
Persephone
Snipersubb
Persephone
3
2
4
2.5
W
Sobek
ljescoto_
Sobek
2
0
6
5
L
Vulcan
2
6
1
0.42
W
Zhong Kui
t00ter
Zhong Kui
4
6
0
0.67
L
Ravana
5
1
3
6.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,193
Damage
36,662
56,416
Taken
52,573
37,619
Mitigated
25,496
21,561
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Bxnnji
Kali
11,587
5,912
0
5,676
17,886
8,627
0
10,235
7,651
0
57,538
L
Hercules
DirtBag47
Hercules
1,902
787
0
1,864
6,642
4,803
0
2,031
4,611
0
15,145
W
7,324
4,206
0
2,597
6,849
3,051
1,407
647
6,202
0
67,544
W
5,589
1,648
0
2,023
11,508
5,681
0
2,208
9,300
0
69,128
W
Persephone
Snipersubb
Persephone
8,544
599
0
2,801
9,172
3,756
543
4,225
4,914
70,492
0
W
Sobek
ljescoto_
Sobek
3,980
298
0
6,980
12,293
14,379
15
3,819
8,474
28,287
0
L
Vulcan
10,932
1,665
0
893
9,735
3,810
615
3,723
6,012
55,614
0
W
Zhong Kui
t00ter
Zhong Kui
10,756
866
0
7,160
16,594
10,752
811
0
16,594
62,387
0
L
Ravana
6,970
1,278
0
1,968
8,986
4,523
0
4,434
4,552
0
64,754
L
5,271
2,169
0
1,577
9,324
3,733
0
2,857
6,467
0
60,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,963
Gold Earned
40,814
486
Minions Killed
386
0
Camps Cleared
0
1,473,599
Distance Traveled
1,496,960
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,535
596
76
5
0
318,518
0
L
Hercules
6,260
391
26
2
0
204,657
0
W
Neith
9,286
580
115
7
0
284,353
0
W
Loki
8,569
536
91
6
0
341,211
0
W
Persephone
9,053
566
123
8
0
281,139
0
W
Sobek
8,987
562
52
3
0
334,144
0
L
Vulcan
7,965
498
76
5
0
299,874
2
W
Zhong Kui
9,068
567
105
7
0
232,752
0
L
Ravana
9,020
564
111
7
0
362,240
0
L
Skadi
8,034
502
97
6
0
311,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role