Player Matchup

Hera
Hera
Kidbar
Hera
Level 96
God Stats
16W - 16L
1,544 SR
Queue Stats
504W - 520L
1,532 Elo+
Party 1
Bacchus
Bacchus
NahBoring
Bacchus
Level 65
God Stats
43W - 19L
1,741 SR
Queue Stats
372W - 361L
1,428 Elo+
Party 1
Medusa
Medusa
PleaseDontF6
Medusa
Level 60
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 74
1,667 SR
1,487 Elo+

VS

Team Averages
Level 112
1,411 SR
1,462 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Beeachamp2
Sun Wukong
Level 106
God Stats
3W - 3L
1,193 SR
Queue Stats
274W - 280L
1,393 Elo+
Solo
Nox
Nox
Kodiac93
Nox
Level 102
God Stats
46W - 37L
1,539 SR
Queue Stats
159W - 152L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kidbar
Hera
10
1 / 1 / 0
8,411
647
4,299
7,111
2,718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
NahBoring
Bacchus
11
0 / 3 / 0
7,754
596
5,160
14,126
17,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
0 / 5 / 0
7,977
614
8,420
11,748
4,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
4 / 0 / 5
10,166
782
13,688
9,220
4,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Beeachamp2
Sun Wukong
13
2 / 0 / 7
9,505
731
7,212
11,292
13,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 5
10,129
779
6,981
4,627
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
9
9
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
5
6.5
W
Sun Wukong
Beeachamp2
Sun Wukong
2
0
7
5.5
L
Hera
Kidbar
Hera
1
1
0
1
W
3
1
5
5.5
L
Bacchus
NahBoring
Bacchus
0
3
0
0
L
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,879
Damage
27,881
32,985
Taken
25,139
24,899
Mitigated
19,941
5,365
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,688
8,541
0
4,277
9,220
4,186
1,690
4,007
5,213
0
55,786
W
Sun Wukong
Beeachamp2
Sun Wukong
7,212
710
142
1,081
11,292
13,584
0
3,920
7,372
0
21,024
L
Hera
Kidbar
Hera
4,299
918
0
813
7,111
2,718
30
1,780
5,331
32,914
0
W
6,981
141
0
226
4,627
2,171
976
1,953
2,674
46,473
0
L
Bacchus
NahBoring
Bacchus
5,160
659
0
3,552
14,126
17,226
0
3,613
10,513
16,043
0
L
Medusa
8,420
4,347
0
1,000
11,748
4,955
0
1,918
9,830
0
29,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,142
Gold Earned
29,800
102
Minions Killed
169
0
Camps Cleared
0
659,585
Distance Traveled
696,351
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,166
782
87
7
0
212,833
0
W
Sun Wukong
9,505
731
17
1
0
264,879
0
L
Hera
8,411
647
39
3
0
204,015
2
W
Nox
10,129
779
65
5
0
218,639
2
L
Bacchus
7,754
596
10
1
0
259,524
0
L
Medusa
7,977
614
53
4
0
196,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role