Player Matchup

Cerberus
Cerberus
ATVUchiha
Cerberus
Level 9
God Stats
6W - 4L
1,500 SR
Queue Stats
16W - 9L
1,267 Elo+
Party 1
Hun Batz
Hun Batz
ExoticReacon
Hun Batz
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,267 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lectrocity
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,267 Elo+
Party 1
King Arthur
King Arthur
SrPiccione15
King Arthur
Level 93
God Stats
5W - 8L
1,326 SR
Queue Stats
100W - 83L
1,509 Elo+
Solo
Anhur
Anhur
zReloah
Anhur
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,267 Elo+
Party 1
Team Averages
Level 83
1,465 SR
1,315 Elo+

VS

Team Averages
Level 101
1,707 SR
1,497 Elo+
Sobek
Sobek
EJ00
Sobek
Level 82
God Stats
1W - 1L
1,708 SR
Queue Stats
254W - 228L
1,506 Elo+
Solo
Nike
Nike
Halogotstold
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 158L
1,542 Elo+
Solo
Hun Batz
Hun Batz
Leemurrr
Hun Batz
Level 42
God Stats
1W - 2L
1,702 SR
Queue Stats
42W - 54L
1,386 Elo+
Solo
Medusa
Medusa
ixautumn
Medusa
Level 139
God Stats
3W - 2L
1,792 SR
Queue Stats
510W - 506L
1,534 Elo+
Solo
Ra
Ra
xXZEREFXx
Ra
Level 155
God Stats
3W - 2L
1,832 SR
Queue Stats
166W - 143L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ATVUchiha
Cerberus
8
0 / 0 / 1
5,273
527
1,350
3,815
2,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
ExoticReacon
Hun Batz
10
1 / 1 / 1
5,763
576
632
6,486
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Lectrocity
Morgan Le Fay
11
1 / 0 / 0
6,228
623
2,907
2,614
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
SrPiccione15
King Arthur
11
1 / 1 / 0
6,486
649
8,067
9,383
7,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
zReloah
Anhur
8
0 / 0 / 1
4,822
482
2,236
4,042
1,190
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EJ00
Sobek
8
0 / 0 / 0
5,018
502
1,574
8,145
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 1
5,991
599
4,970
10,921
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Leemurrr
Hun Batz
1
0 / 0 / 0
3,309
331
0
0
0
Medusa
ixautumn
Medusa
7
0 / 1 / 0
4,381
438
2,302
2,740
772
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
5,119
512
1,618
4,241
1,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ATVUchiha
Cerberus
0
0
1
0.5
L
Sobek
EJ00
Sobek
0
0
0
0
W
Hun Batz
ExoticReacon
Hun Batz
1
1
1
1.5
L
1
1
1
1.5
W
Morgan Le Fay
Lectrocity
Morgan Le Fay
1
0
0
1
L
Hun Batz
Leemurrr
Hun Batz
0
0
0
0
W
King Arthur
SrPiccione15
King Arthur
1
1
0
1
L
Medusa
ixautumn
Medusa
0
1
0
0
L
0
1
0
0
W
Anhur
zReloah
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,192
Damage
10,464
26,340
Taken
26,047
14,001
Mitigated
17,222
10,158
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ATVUchiha
Cerberus
1,350
96
989
1,486
3,815
2,076
98
789
3,026
11,881
0
L
Sobek
EJ00
Sobek
1,574
211
0
3,405
8,145
6,097
0
2,324
5,821
18,018
0
W
Hun Batz
ExoticReacon
Hun Batz
632
0
0
3,064
6,486
2,183
0
78
6,408
0
37,105
L
4,970
1,025
0
512
10,921
8,839
0
0
10,921
0
44,526
W
Morgan Le Fay
Lectrocity
Morgan Le Fay
2,907
347
0
753
2,614
1,015
823
1,693
871
45,156
0
L
Hun Batz
Leemurrr
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
SrPiccione15
King Arthur
8,067
931
0
2,430
9,383
7,537
0
0
9,383
0
51,270
L
Medusa
ixautumn
Medusa
2,302
1,107
0
1,024
2,740
772
0
224
2,516
0
23,529
L
1,618
346
0
1,685
4,241
1,514
0
1,709
2,532
33,574
0
W
Anhur
zReloah
Anhur
2,236
1,100
0
1,436
4,042
1,190
623
582
3,460
0
30,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
23,818
319
Minions Killed
212
0
Camps Cleared
0
980,745
Distance Traveled
621,076
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,273
527
25
3
0
191,149
0
L
Sobek
5,018
502
16
2
0
181,233
5
W
Hun Batz
5,763
576
69
7
0
245,926
0
L
Nike
5,991
599
89
9
0
174,660
2
W
Morgan Le Fay
6,228
623
91
9
0
190,849
0
L
Hun Batz
3,309
331
0
0
0
0
0
W
King Arthur
6,486
649
83
8
0
177,518
0
L
Medusa
4,381
438
40
4
0
132,620
0
L
Ra
5,119
512
67
7
0
132,563
1
W
Anhur
4,822
482
51
5
0
175,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role