Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BarBARiAN60169
Sylvanus
Level 17
God Stats
1W - 1L
1,736 SR
Queue Stats
10W - 13L
1,410 Elo+
Solo
Kali
Kali
MagicTurtle7
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,133 Elo+
Solo
Medusa
Medusa
SeleneTSB
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,191 Elo+
Party 2
Maui
Maui
kalymaya
Maui
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 193L
1,440 Elo+
Solo
Team Averages
Level 73
1,547 SR
1,335 Elo+

VS

Team Averages
Level 123
1,394 SR
1,458 Elo+
Zeus
Zeus
 
Zeus
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LitfedQueen1
Chang'e
Level 158
God Stats
4W - 8L
1,338 SR
Queue Stats
335W - 354L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
Zerton22
Zhong Kui
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 68L
1,415 Elo+
Solo
Cernunnos
Cernunnos
xJuiceman3
Cernunnos
Level 187
God Stats
2W - 4L
1,130 SR
Queue Stats
221W - 242L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 2 / 4
9,533
733
18,128
8,064
4,164
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
17
2 / 2 / 7
9,665
743
6,771
19,739
22,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 7 / 5
8,470
652
9,104
13,113
6,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
SeleneTSB
Medusa
17
4 / 3 / 2
8,952
689
9,120
12,608
7,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
14
0 / 4 / 8
8,493
653
4,243
17,963
18,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 4 / 11
10,423
802
16,718
12,498
5,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
 
Danzaburou
15
1 / 2 / 13
9,553
735
8,712
9,413
4,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
LitfedQueen1
Chang'e
18
3 / 0 / 12
10,251
789
9,218
12,321
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Zerton22
Zhong Kui
16
5 / 3 / 11
9,985
768
9,002
12,088
14,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
xJuiceman3
Cernunnos
18
5 / 3 / 11
10,681
822
22,184
11,005
6,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
12
Kills
18
18
Deaths
12
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
4
3
W
Zeus
 
Zeus
4
4
11
2.38
W
Danzaburou
 
Danzaburou
1
2
13
3.75
L
Sylvanus
2
2
7
2.75
W
Chang'e
LitfedQueen1
Chang'e
3
0
12
9
L
2
7
5
0.64
L
Medusa
SeleneTSB
Medusa
4
3
2
1.67
W
Zhong Kui
Zerton22
Zhong Kui
5
3
11
3.5
L
Maui
0
4
8
1
W
Cernunnos
xJuiceman3
Cernunnos
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,366
Damage
65,834
71,487
Taken
57,325
59,078
Mitigated
36,664
30,474
Healing
31,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,128
1,069
542
794
8,064
4,164
0
3,363
4,693
38,254
0
W
Zeus
 
Zeus
16,718
750
237
1,268
12,498
5,717
403
7,303
5,195
35,021
0
W
Danzaburou
 
Danzaburou
8,712
4,694
221
2,160
9,413
4,508
1,535
6,975
2,438
0
12,874
L
Sylvanus
6,771
1,264
7,148
7,492
19,739
22,530
0
9,624
9,735
14,122
0
W
Chang'e
LitfedQueen1
Chang'e
9,218
221
13,015
9,372
12,321
5,645
1,072
5,100
7,221
20,469
0
L
9,104
3,727
0
1,582
13,113
6,675
0
6,247
6,704
0
14,883
L
Medusa
SeleneTSB
Medusa
9,120
3,290
2,089
2,640
12,608
7,537
0
5,326
7,228
0
26,706
W
Zhong Kui
Zerton22
Zhong Kui
9,002
633
981
2,577
12,088
14,693
1,020
6,168
5,920
13,584
0
L
Maui
4,243
1,103
4,379
3,808
17,963
18,172
0
9,566
8,189
7,832
0
W
Cernunnos
xJuiceman3
Cernunnos
22,184
4,022
722
1,256
11,005
6,101
195
3,596
7,409
0
45,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,113
Gold Earned
50,893
123
Minions Killed
174
0
Camps Cleared
0
1,175,318
Distance Traveled
1,163,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,533
733
43
3
0
190,032
0
W
Zeus
10,423
802
58
4
0
214,187
0
W
Danzaburou
9,553
735
19
1
0
195,788
0
L
Sylvanus
9,665
743
21
2
0
263,233
0
W
Chang'e
10,251
789
25
2
0
245,005
0
L
Kali
8,470
652
6
0
0
261,995
0
L
Medusa
8,952
689
50
4
0
241,844
0
W
Zhong Kui
9,985
768
23
2
0
244,285
0
L
Maui
8,493
653
3
0
0
218,214
0
W
Cernunnos
10,681
822
49
4
0
264,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role