Player Matchup

Loki
Loki
KingKariz
Loki
Level 21
God Stats
0W - 2L
1,275 SR
Queue Stats
13W - 24L
1,134 Elo+
Party 3
Skadi
Skadi
Only Feeding
Skadi
Level 47
God Stats
2W - 3L
1,268 SR
Queue Stats
18W - 27L
1,134 Elo+
Party 3
Amaterasu
Amaterasu
ProtoZoen
Amaterasu
Level 15
God Stats
4W - 3L
1,702 SR
Queue Stats
16W - 22L
1,134 Elo+
Party 3
Kukulkan
Kukulkan
SithSVG
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,165 Elo+
Party 3
Surtr
Surtr
ninjanick2231
Surtr
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 127L
1,221 Elo+
Solo
Team Averages
Level 25
1,449 SR
1,157 Elo+

VS

Team Averages
Level 44
1,378 SR
1,546 Elo+
Thanatos
Thanatos
DEADM4RES
Thanatos
Level 129
God Stats
3W - 1L
1,107 SR
Queue Stats
6W - 3L
1,539 Elo+
Party 1
Apollo
Apollo
IluvSlimoo
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,670 Elo+
Party 2
Odin
Odin
SugarDaddySkyQc
Odin
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
XSLIMOO
Sobek
Level 22
God Stats
2W - 3L
1,345 SR
Queue Stats
77W - 95L
1,511 Elo+
Party 2
Zeus
Zeus
xDxwn
Zeus
Level 58
God Stats
10W - 10L
1,436 SR
Queue Stats
125W - 117L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
1
0 / 0 / 0
2,881
412
0
53
9
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,884
412
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
ProtoZoen
Amaterasu
7
3 / 2 / 0
4,185
598
3,183
6,350
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
SithSVG
Kukulkan
1
0 / 0 / 0
2,874
411
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 3 / 0
3,927
561
2,242
7,187
3,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEADM4RES
Thanatos
8
2 / 0 / 0
4,855
694
1,698
3,865
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
IluvSlimoo
Apollo
7
1 / 1 / 0
4,551
650
1,778
3,121
899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 0 / 1
4,187
598
1,680
3,550
2,234
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
XSLIMOO
Sobek
6
0 / 1 / 0
4,517
645
514
4,533
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
xDxwn
Zeus
8
1 / 1 / 0
5,105
729
1,205
3,440
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
5
5
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DEADM4RES
Thanatos
2
0
0
2
W
Apollo
IluvSlimoo
Apollo
1
1
0
1
L
Loki
0
0
0
0
L
0
0
0
0
L
Amaterasu
ProtoZoen
Amaterasu
3
2
0
1.5
L
Kukulkan
SithSVG
Kukulkan
0
0
0
0
W
1
0
1
1.5
W
Sobek
XSLIMOO
Sobek
0
1
0
0
L
0
3
0
0
W
Zeus
xDxwn
Zeus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,425
Damage
6,875
13,590
Taken
18,509
6,532
Mitigated
8,778
2,585
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DEADM4RES
Thanatos
1,698
625
0
3,971
3,865
1,642
0
0
3,865
0
27,923
W
Apollo
IluvSlimoo
Apollo
1,778
1,532
0
1,451
3,121
899
1,737
0
3,121
0
29,282
L
Loki
0
0
0
0
53
9
0
0
53
0
0
L
0
0
0
0
0
0
0
0
0
0
54
L
Amaterasu
ProtoZoen
Amaterasu
3,183
1,580
0
452
6,350
2,746
0
1,719
4,631
0
14,309
L
Kukulkan
SithSVG
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
1,680
654
0
556
3,550
2,234
0
53
3,497
0
5,744
W
Sobek
XSLIMOO
Sobek
514
251
0
2,019
4,533
3,242
161
0
4,533
8,936
0
L
2,242
1,134
0
2,133
7,187
3,777
0
0
7,187
105
19,296
W
Zeus
xDxwn
Zeus
1,205
289
0
700
3,440
761
1,866
0
3,440
30,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,751
Gold Earned
23,215
48
Minions Killed
178
0
Camps Cleared
0
329,602
Distance Traveled
662,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,855
694
56
8
0
167,401
0
W
Apollo
4,551
650
46
7
0
121,410
0
L
Loki
2,881
412
0
0
0
20,061
0
L
Skadi
2,884
412
0
0
0
15,974
0
L
Amaterasu
4,185
598
21
3
0
152,341
0
L
Kukulkan
2,874
411
0
0
0
28,783
0
W
Odin
4,187
598
4
1
0
119,066
0
W
Sobek
4,517
645
13
2
0
125,305
0
L
Surtr
3,927
561
27
4
0
112,443
0
W
Zeus
5,105
729
59
8
0
129,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role