Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Cousinkisser6911
Cupid
Level 109
God Stats
2W - 0L
1,824 SR
Queue Stats
22W - 22L
1,384 Elo+
Party 2
Guan Yu
Guan Yu
KindofDeadly
Guan Yu
Level 114
God Stats
1W - 0L
1,263 SR
Queue Stats
21W - 13L
1,514 Elo+
Party 2
Kali
Kali
Oy_Chaps
Kali
Level 88
God Stats
25W - 33L
1,597 SR
Queue Stats
1,742W - 1,721L
1,522 Elo+
Solo
Nu Wa
Nu Wa
mDANJ
Nu Wa
Level 109
God Stats
2W - 0L
1,665 SR
Queue Stats
12W - 16L
1,356 Elo+
Party 2
Team Averages
Level 106
1,570 SR
1,455 Elo+

VS

Team Averages
Level 98
1,635 SR
1,524 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Donut56rfb
Achilles
Level 80
God Stats
2W - 2L
1,646 SR
Queue Stats
58W - 62L
1,495 Elo+
Solo
Izanami
Izanami
Gakkius
Izanami
Level 66
God Stats
148W - 125L
1,602 SR
Queue Stats
176W - 172L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Jean159Jean
Cthulhu
Level 105
God Stats
2W - 2L
1,824 SR
Queue Stats
110W - 86L
1,535 Elo+
Solo
Vulcan
Vulcan
KoarnOnTehCOB
Vulcan
Level 122
God Stats
5W - 9L
1,605 SR
Queue Stats
291W - 277L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 1 / 4
6,431
1,286
4,347
2,735
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 6
6,664
1,333
5,170
4,952
1,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
KindofDeadly
Guan Yu
11
2 / 0 / 5
6,470
1,294
3,819
3,165
2,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
11
1 / 1 / 7
6,270
1,254
4,270
5,664
2,323
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
mDANJ
Nu Wa
12
3 / 1 / 7
7,061
1,412
7,453
3,612
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

375

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 4 / 1
5,751
1,150
3,812
7,794
3,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Donut56rfb
Achilles
10
0 / 0 / 0
5,135
1,027
429
1,639
1,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Gakkius
Izanami
11
0 / 3 / 2
5,990
1,198
3,910
7,156
1,967
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Jean159Jean
Cthulhu
10
1 / 2 / 2
6,034
1,207
4,569
6,293
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 1
6,664
1,333
4,037
4,245
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
11
Kills
4
4
Deaths
11
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
4
4
L
Fenrir
 
Fenrir
1
4
1
0.38
W
3
1
6
6
L
Achilles
Donut56rfb
Achilles
0
0
0
0
L
Izanami
Gakkius
Izanami
0
3
2
0.33
L
Cthulhu
Jean159Jean
Cthulhu
1
2
2
1
W
Guan Yu
KindofDeadly
Guan Yu
2
0
5
4.5
L
2
2
1
1.25
W
Kali
1
1
7
4.5
W
Nu Wa
mDANJ
Nu Wa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
16,757
20,128
Taken
27,127
9,750
Mitigated
12,969
2,327
Healing
1,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,347
258
0
0
2,735
1,418
0
1,820
874
16,251
0
L
Fenrir
 
Fenrir
3,812
1,147
0
259
7,794
3,687
0
2,268
5,230
0
6,264
W
5,170
3,724
119
923
4,952
1,875
0
1,365
3,382
0
13,295
L
Achilles
Donut56rfb
Achilles
429
0
0
83
1,639
1,091
0
1,060
557
0
1,840
L
Izanami
Gakkius
Izanami
3,910
3,085
0
0
7,156
1,967
0
3,586
3,403
0
17,635
L
Cthulhu
Jean159Jean
Cthulhu
4,569
36
231
580
6,293
5,079
0
2,925
3,172
14,706
0
W
Guan Yu
KindofDeadly
Guan Yu
3,819
350
311
479
3,165
2,881
0
692
2,390
0
7,355
L
4,037
577
0
0
4,245
1,145
0
1,491
2,568
21,232
0
W
Kali
4,270
2,604
0
495
5,664
2,323
0
2,728
2,857
0
10,414
W
Nu Wa
mDANJ
Nu Wa
7,453
2,794
0
0
3,612
1,253
0
1,589
1,984
18,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
29,574
103
Minions Killed
110
7
Camps Cleared
4
513,007
Distance Traveled
383,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,431
1,286
49
10
0
97,671
0
L
Fenrir
5,751
1,150
2
0
1
89,892
0
W
Cupid
6,664
1,333
22
4
0
94,233
0
L
Achilles
5,135
1,027
0
0
0
13,282
0
L
Izanami
5,990
1,198
31
6
1
92,358
0
L
Cthulhu
6,034
1,207
25
5
0
80,396
0
W
Guan Yu
6,470
1,294
5
1
4
112,328
0
L
Vulcan
6,664
1,333
52
10
2
107,334
0
W
Kali
6,270
1,254
17
3
2
104,463
0
W
Nu Wa
7,061
1,412
10
2
1
104,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role