Player Matchup

King Arthur
King Arthur
Jokdent
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,147 Elo+
Party 3
Cupid
Cupid
LoomisAIDS
Cupid
Level 38
God Stats
1W - 3L
1,316 SR
Queue Stats
3W - 4L
1,510 Elo+
Party 3
Yemoja
Yemoja
iiJanemba
Yemoja
Level 63
God Stats
94W - 109L
1,529 SR
Queue Stats
406W - 427L
1,491 Elo+
Solo
Chronos
Chronos
war_cry_hero
Chronos
Level 64
God Stats
1W - 2L
1,736 SR
Queue Stats
26W - 26L
1,493 Elo+
Solo
Izanami
Izanami
witchdaddy666
Izanami
Level 16
God Stats
2W - 12L
940 SR
Queue Stats
6W - 21L
1,260 Elo+
Party 3
Team Averages
Level 41
1,404 SR
1,380 Elo+

VS

Team Averages
Level 121
1,411 SR
1,436 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
GoddessRummy
Persephone
Level 126
God Stats
29W - 35L
1,333 SR
Queue Stats
611W - 660L
1,379 Elo+
Party 1
Bastet
Bastet
Kolyzion
Bastet
Level 147
God Stats
5W - 8L
1,349 SR
Queue Stats
353W - 346L
1,399 Elo+
Party 2
Guan Yu
Guan Yu
Philertetes
Guan Yu
Level 58
God Stats
27W - 33L
1,372 SR
Queue Stats
181W - 197L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jokdent
King Arthur
13
0 / 3 / 0
7,643
955
3,639
15,632
13,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
13
0 / 3 / 0
7,202
900
3,086
4,757
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
iiJanemba
Yemoja
13
0 / 0 / 0
8,266
1,033
1,965
9,576
9,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
war_cry_hero
Chronos
13
0 / 3 / 0
7,701
963
6,140
11,461
3,797
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
13
0 / 2 / 0
7,716
965
3,390
11,002
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

259

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 0 / 8
8,659
1,082
14,171
3,295
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
14
2 / 0 / 4
8,659
1,082
5,612
2,963
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
GoddessRummy
Persephone
14
1 / 0 / 9
8,331
1,041
8,585
2,797
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Kolyzion
Bastet
14
4 / 0 / 6
8,983
1,123
12,169
5,438
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Philertetes
Guan Yu
14
2 / 0 / 7
8,587
1,073
8,793
7,540
7,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
11
11
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
8
6
W
Neith
 
Neith
2
0
4
4
W
Persephone
GoddessRummy
Persephone
1
0
9
5.5
L
King Arthur
Jokdent
King Arthur
0
3
0
0
W
Bastet
Kolyzion
Bastet
4
0
6
7
L
Cupid
0
3
0
0
W
Guan Yu
Philertetes
Guan Yu
2
0
7
5.5
L
Yemoja
iiJanemba
Yemoja
0
0
0
0
L
Chronos
war_cry_hero
Chronos
0
3
0
0
L
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,220
Damage
49,330
52,428
Taken
22,033
33,249
Mitigated
13,171
11,110
Healing
6,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,171
1,667
0
0
3,295
1,429
0
898
2,397
33,466
0
W
Neith
 
Neith
5,612
1,627
0
1,268
2,963
1,317
0
1,126
1,837
0
32,590
W
Persephone
GoddessRummy
Persephone
8,585
253
0
168
2,797
1,008
0
1,401
1,396
15,268
0
L
King Arthur
Jokdent
King Arthur
3,639
658
60
174
15,632
13,888
0
6,586
9,046
0
11,083
W
Bastet
Kolyzion
Bastet
12,169
3,192
0
977
5,438
2,400
0
1,402
4,036
0
19,363
L
Cupid
3,086
1,219
0
377
4,757
1,640
0
1,988
2,769
0
4,849
W
Guan Yu
Philertetes
Guan Yu
8,793
448
2,062
2,166
7,540
7,017
0
3,278
4,262
0
17,146
L
Yemoja
iiJanemba
Yemoja
1,965
716
6,609
2,832
9,576
9,860
0
3,825
5,751
12,263
0
L
Chronos
war_cry_hero
Chronos
6,140
1,016
0
350
11,461
3,797
0
5,842
5,619
28,179
0
L
Izanami
3,390
3,003
0
708
11,002
4,064
0
4,515
6,487
0
27,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
43,219
157
Minions Killed
168
4
Camps Cleared
8
621,573
Distance Traveled
800,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,659
1,082
52
7
0
150,539
0
W
Neith
8,659
1,082
56
7
5
115,304
0
W
Persephone
8,331
1,041
18
2
1
155,239
0
L
King Arthur
7,643
955
17
2
0
159,694
0
W
Bastet
8,983
1,123
29
4
2
178,650
0
L
Cupid
7,202
900
11
1
1
61,543
0
W
Guan Yu
8,587
1,073
13
2
0
200,881
0
L
Yemoja
8,266
1,033
18
2
0
121,961
0
L
Chronos
7,701
963
55
7
1
143,339
0
L
Izanami
7,716
965
56
7
2
135,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role