Player Matchup

Thanatos
Thanatos
AlphaWolf521
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Capt-SH-Grizzly
Chaac
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 138L
1,258 Elo+
Party 2
King Arthur
King Arthur
Shakas666
King Arthur
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 123L
1,587 Elo+
Solo
Bacchus
Bacchus
UshyInDaGushy
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,322 Elo+
Party 2
Mulan
Mulan
keybladenw
Mulan
Level 64
God Stats
0W - 3L
1,282 SR
Queue Stats
60W - 71L
1,211 Elo+
Party 2
Team Averages
Level 83
1,456 SR
1,375 Elo+

VS

Team Averages
Level 90
1,540 SR
1,374 Elo+
Mulan
Mulan
G3n3r41Z0D
Mulan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 143L
1,365 Elo+
Party 1
Jormungandr
Jormungandr
INFECT THE ILL
Jormungandr
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 81L
1,268 Elo+
Party 1
Nike
Nike
IntrinsicFate27
Nike
Level 106
God Stats
1W - 0L
1,818 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 3
Thoth
Thoth
Thedwick
Thoth
Level 59
God Stats
2W - 1L
1,521 SR
Queue Stats
109W - 138L
1,463 Elo+
Solo
Ymir
Ymir
nightst4lker000
Ymir
Level 140
God Stats
1W - 0L
1,361 SR
Queue Stats
5W - 2L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaWolf521
Thanatos
12
5 / 6 / 5
7,439
744
10,675
11,566
4,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 6
8,058
806
10,120
12,150
12,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Shakas666
King Arthur
14
1 / 4 / 6
7,094
709
6,841
13,471
12,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
14
1 / 4 / 8
7,140
714
4,970
10,076
14,695
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
14
3 / 4 / 3
7,488
749
6,482
10,482
7,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
7 / 5 / 6
9,157
916
8,435
13,220
10,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
INFECT THE ILL
Jormungandr
15
2 / 2 / 16
8,857
886
8,648
9,254
8,106
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 2 / 16
8,699
870
8,608
11,824
16,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Thedwick
Thoth
15
3 / 2 / 9
8,641
864
14,960
7,771
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 12
9,300
930
10,440
16,955
21,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
14
Kills
20
20
Deaths
14
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlphaWolf521
Thanatos
5
6
5
1.25
L
4
2
6
3.5
W
Mulan
7
5
6
2
W
Jormungandr
INFECT THE ILL
Jormungandr
2
2
16
5
W
2
2
16
5
L
King Arthur
Shakas666
King Arthur
1
4
6
1
W
Thoth
Thedwick
Thoth
3
2
9
3.75
L
Bacchus
1
4
8
1.25
L
Mulan
3
4
3
1.13
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,088
Damage
51,091
57,745
Taken
59,024
52,230
Mitigated
60,099
15,494
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlphaWolf521
Thanatos
10,675
3,535
0
4,240
11,566
4,709
0
5,852
5,714
0
16,152
L
10,120
1,717
175
4,114
12,150
12,686
176
6,977
5,173
0
19,593
W
Mulan
8,435
1,941
407
1,324
13,220
10,520
1,166
879
12,341
0
15,382
W
Jormungandr
INFECT THE ILL
Jormungandr
8,648
3,348
94
874
9,254
8,106
735
1,004
8,250
17,564
0
W
8,608
1,298
986
1,972
11,824
16,950
77
741
11,083
0
15,856
L
King Arthur
Shakas666
King Arthur
6,841
791
1,422
1,809
13,471
12,510
0
8,940
4,531
0
13,217
W
Thoth
Thedwick
Thoth
14,960
845
2,030
3,419
7,771
2,930
1,231
252
7,519
29,034
0
L
Bacchus
4,970
865
0
1,531
10,076
14,695
0
7,373
2,703
9,093
131
L
Mulan
6,482
1,518
412
1,791
10,482
7,630
0
4,906
5,576
0
13,509
W
10,440
1,930
1,032
4,186
16,955
21,593
344
1,963
14,992
18,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,219
Gold Earned
44,654
73
Minions Killed
111
0
Camps Cleared
0
847,462
Distance Traveled
930,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,439
744
13
1
0
151,777
0
L
Chaac
8,058
806
19
2
0
196,502
0
W
Mulan
9,157
916
6
1
0
187,154
0
W
Jormungandr
8,857
886
22
2
0
178,733
0
W
Nike
8,699
870
16
2
0
189,317
0
L
King Arthur
7,094
709
18
2
0
183,266
0
W
Thoth
8,641
864
41
4
0
199,997
0
L
Bacchus
7,140
714
9
1
0
155,709
0
L
Mulan
7,488
749
14
1
0
160,208
0
W
Ymir
9,300
930
26
3
0
175,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role