Player Matchup

Cthulhu
Cthulhu
BrotherBlake
Cthulhu
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 16L
1,684 Elo+
Party 2
Ah Puch
Ah Puch
CreamyBakedPoo
Ah Puch
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,684 Elo+
Party 2
Cupid
Cupid
ScrubThug
Cupid
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,549 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,639 Elo+

VS

Team Averages
Level 137
1,667 SR
1,521 Elo+
Chiron
Chiron
AnthOovalle44
Chiron
Level 143
God Stats
6W - 4L
1,867 SR
Queue Stats
400W - 398L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
ROCHY_11
Kuzenbo
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
300W - 295L
1,508 Elo+
Party 1
Ra
Ra
TheEvilJoker18
Ra
Level 149
God Stats
3W - 3L
1,634 SR
Queue Stats
47W - 48L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrotherBlake
Cthulhu
14
3 / 1 / 6
11,568
771
9,557
17,329
22,018
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 2 / 7
11,596
773
17,326
13,163
6,335
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
ScrubThug
Cupid
15
5 / 1 / 4
12,118
808
13,654
11,631
5,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
11,049
737
18,879
15,063
6,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
ROCHY_11
Kuzenbo
12
0 / 3 / 3
9,714
648
3,834
19,195
30,704
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 5 / 0
10,628
709
8,016
10,540
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Cthulhu
BrotherBlake
Cthulhu
3
1
6
6
W
2
2
7
2.75
L
Kuzenbo
ROCHY_11
Kuzenbo
0
3
3
0.5
W
Cupid
ScrubThug
Cupid
5
1
4
7
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,537
Damage
30,729
42,123
Taken
44,798
34,103
Mitigated
41,196
11,431
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,879
6,387
606
5,043
15,063
6,610
483
8,735
6,327
0
79,960
W
Cthulhu
BrotherBlake
Cthulhu
9,557
1,193
460
1,244
17,329
22,018
0
4,090
13,122
29,766
1,715
W
17,326
939
0
3,531
13,163
6,335
971
4,850
8,313
65,537
0
L
Kuzenbo
ROCHY_11
Kuzenbo
3,834
1,214
0
3,346
19,195
30,704
32
9,542
9,653
7,864
0
W
Cupid
ScrubThug
Cupid
13,654
7,002
1,369
4,827
11,631
5,750
1,839
3,163
8,399
0
68,252
L
8,016
95
792
1,755
10,540
3,882
0
7,527
3,013
37,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,282
Gold Earned
31,391
204
Minions Killed
179
0
Camps Cleared
0
833,403
Distance Traveled
791,588
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,049
737
130
9
0
292,012
0
W
Cthulhu
11,568
771
34
2
0
283,307
1
W
Ah Puch
11,596
773
87
6
0
274,994
0
L
Kuzenbo
9,714
648
3
0
0
283,080
5
W
Cupid
12,118
808
83
6
0
275,102
0
L
Ra
10,628
709
46
3
0
216,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role