Player Matchup

Cerberus
Cerberus
HighLifeHals
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,302 Elo+
Party 2
Cernunnos
Cernunnos
SYKingpin
Cernunnos
Level 96
God Stats
3W - 5L
1,447 SR
Queue Stats
70W - 88L
1,336 Elo+
Party 2
Chang'e
Chang'e
SloBaru
Chang'e
Level 83
God Stats
1W - 5L
1,075 SR
Queue Stats
216W - 216L
1,449 Elo+
Solo
Anubis
Anubis
UrsotrashGuy
Anubis
Level 29
God Stats
1W - 2L
1,548 SR
Queue Stats
54W - 85L
1,350 Elo+
Solo
Cu Chulainn
Cu Chulainn
durasel778
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,319 Elo+
Solo
Team Averages
Level 51
1,414 SR
1,351 Elo+

VS

Team Averages
Level 76
1,528 SR
1,346 Elo+
Kuzenbo
Kuzenbo
FlipKilla77
Kuzenbo
Level 123
God Stats
7W - 6L
1,487 SR
Queue Stats
266W - 296L
1,386 Elo+
Party 1
Skadi
Skadi
RedWalkers10
Skadi
Level 67
God Stats
1W - 0L
1,509 SR
Queue Stats
1W - 3L
1,107 Elo+
Party 3
Neith
Neith
SUPA STEW 13
Neith
Level 116
God Stats
1W - 2L
1,104 SR
Queue Stats
83W - 89L
1,391 Elo+
Party 1
Chang'e
Chang'e
SirJoseph4
Chang'e
Level 48
God Stats
5W - 0L
1,824 SR
Queue Stats
151W - 129L
1,548 Elo+
Party 3
Athena
Athena
kingiv13333
Athena
Level 25
God Stats
2W - 0L
1,717 SR
Queue Stats
3W - 11L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HighLifeHals
Cerberus
14
1 / 8 / 7
8,149
741
8,870
23,833
24,023
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
SYKingpin
Cernunnos
16
5 / 5 / 3
8,380
762
14,730
12,754
5,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
SloBaru
Chang'e
10
0 / 4 / 3
6,608
601
3,388
6,493
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
15
4 / 9 / 7
9,298
845
18,983
13,710
7,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
durasel778
Cu Chulainn
16
3 / 4 / 3
8,090
735
10,003
12,999
13,150
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FlipKilla77
Kuzenbo
15
5 / 2 / 19
9,800
891
8,181
18,482
17,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
14 / 3 / 15
11,104
1,009
21,733
12,782
6,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 0 / 25
9,569
870
12,342
8,631
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SirJoseph4
Chang'e
17
7 / 1 / 22
10,132
921
17,006
15,971
7,162
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
1 / 7 / 13
8,425
766
3,957
21,944
21,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
124
13
Kills
30
30
Deaths
13
23
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FlipKilla77
Kuzenbo
5
2
19
7.25
L
Cerberus
HighLifeHals
Cerberus
1
8
7
0.56
W
14
3
15
7.17
W
3
0
25
15.5
L
Cernunnos
SYKingpin
Cernunnos
5
5
3
1.3
W
Chang'e
SirJoseph4
Chang'e
7
1
22
18
L
Chang'e
SloBaru
Chang'e
0
4
3
0.38
L
Anubis
4
9
7
0.83
L
Cu Chulainn
durasel778
Cu Chulainn
3
4
3
1.13
W
Athena
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,974
Damage
63,219
69,789
Taken
77,810
51,735
Mitigated
56,564
17,342
Healing
31,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FlipKilla77
Kuzenbo
8,181
3,216
2,331
5,023
18,482
17,181
379
5,217
12,114
11,529
0
L
Cerberus
HighLifeHals
Cerberus
8,870
650
119
7,439
23,833
24,023
0
9,755
14,028
13,972
0
W
21,733
9,877
1,098
884
12,782
6,066
3,231
7,465
5,197
0
42,543
W
12,342
4,592
1,094
2,060
8,631
4,389
2,093
4,376
4,255
0
21,849
L
Cernunnos
SYKingpin
Cernunnos
14,730
5,159
592
2,853
12,754
5,494
0
6,549
6,109
0
28,843
W
Chang'e
SirJoseph4
Chang'e
17,006
3,036
8,092
7,556
15,971
7,162
991
6,659
9,100
29,409
0
L
Chang'e
SloBaru
Chang'e
3,388
313
1,081
922
6,493
2,044
0
2,398
4,095
8,222
0
L
Anubis
18,983
92
282
2,248
13,710
7,024
0
4,615
9,081
28,621
0
L
Cu Chulainn
durasel778
Cu Chulainn
10,003
876
197
1,609
12,999
13,150
0
5,663
7,332
0
16,476
W
Athena
3,957
1,610
1,619
1,713
21,944
21,766
275
7,071
14,721
8,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,525
Gold Earned
49,030
92
Minions Killed
114
0
Camps Cleared
0
790,754
Distance Traveled
1,019,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,800
891
9
1
0
208,443
0
L
Cerberus
8,149
741
21
2
0
168,552
0
W
Skadi
11,104
1,009
51
5
0
175,901
0
W
Neith
9,569
870
20
2
0
212,204
0
L
Cernunnos
8,380
762
29
3
0
188,555
0
W
Chang'e
10,132
921
26
2
0
207,674
0
L
Chang'e
6,608
601
14
1
0
92,603
0
L
Anubis
9,298
845
24
2
0
163,833
0
L
Cu Chulainn
8,090
735
4
0
0
177,211
0
W
Athena
8,425
766
8
1
0
215,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role