Player Matchup

Anubis
Anubis
AbuesmentPark
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 79L
1,188 Elo+
Party 1
Danzaburou
Danzaburou
InfiniteLight28
Danzaburou
Level 34
God Stats
12W - 19L
1,210 SR
Queue Stats
56W - 85L
1,218 Elo+
Party 1
Amaterasu
Amaterasu
KingArthas97
Amaterasu
Level 69
God Stats
5W - 2L
1,702 SR
Queue Stats
391W - 342L
1,556 Elo+
Party 3
Ah Puch
Ah Puch
LanaRhoadesPlays
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,713 Elo+
Party 3
Aphrodite
Aphrodite
mifflin3
Aphrodite
Level 23
God Stats
2W - 4L
1,325 SR
Queue Stats
20W - 41L
1,185 Elo+
Party 1
Team Averages
Level 32
1,447 SR
1,372 Elo+

VS

Team Averages
Level 85
1,577 SR
1,461 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MEB_CBRN-_-
Fenrir
Level 101
God Stats
2W - 0L
1,803 SR
Queue Stats
4W - 3L
1,504 Elo+
Party 2
Chernobog
Chernobog
Portu7_
Chernobog
Level 125
God Stats
2W - 0L
1,586 SR
Queue Stats
45W - 48L
1,466 Elo+
Party 2
Achilles
Achilles
bad_gamer0001
Achilles
Level 29
God Stats
1W - 0L
1,473 SR
Queue Stats
6W - 5L
1,336 Elo+
Party 2
Raijin
Raijin
silverleon__
Raijin
Level 47
God Stats
1W - 1L
1,525 SR
Queue Stats
31W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,647
422
1,575
5,881
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
InfiniteLight28
Danzaburou
7
0 / 3 / 1
4,971
452
2,523
7,100
2,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
KingArthas97
Amaterasu
9
0 / 3 / 0
5,425
493
2,317
7,517
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
3 / 0 / 0
6,955
632
6,564
5,075
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
mifflin3
Aphrodite
6
0 / 4 / 0
4,653
423
652
5,268
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 1 / 6
6,604
600
2,679
8,164
6,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
11
5 / 0 / 1
6,518
593
3,395
7,245
3,317
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Portu7_
Chernobog
11
4 / 1 / 4
6,400
582
7,759
5,197
1,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
bad_gamer0001
Achilles
12
1 / 0 / 3
6,460
587
4,346
6,877
6,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
12
1 / 1 / 0
6,754
614
1,345
3,286
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
13
14
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
6
5
L
0
4
0
0
L
Danzaburou
InfiniteLight28
Danzaburou
0
3
1
0.17
L
Amaterasu
KingArthas97
Amaterasu
0
3
0
0
L
3
0
0
3
W
Fenrir
5
0
1
5.5
W
Chernobog
Portu7_
Chernobog
4
1
4
6
W
Achilles
bad_gamer0001
Achilles
1
0
3
2.5
L
Aphrodite
mifflin3
Aphrodite
0
4
0
0
W
Raijin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,631
Damage
19,524
30,841
Taken
30,769
12,822
Mitigated
19,074
7,948
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,679
784
1,130
3,777
8,164
6,497
0
3,113
4,874
14,670
0
L
1,575
185
0
1,707
5,881
2,034
0
776
4,986
18,700
0
L
Danzaburou
InfiniteLight28
Danzaburou
2,523
1,298
0
1,171
7,100
2,137
0
1,251
5,849
0
22,332
L
Amaterasu
KingArthas97
Amaterasu
2,317
949
0
2,683
7,517
3,778
0
0
6,995
0
29,880
L
6,564
271
0
1,434
5,075
1,778
0
1,151
3,924
51,625
0
W
Fenrir
3,395
656
0
3,084
7,245
3,317
603
604
6,559
0
34,613
W
Chernobog
Portu7_
Chernobog
7,759
4,707
0
2,130
5,197
1,897
0
2,538
2,498
0
50,582
W
Achilles
bad_gamer0001
Achilles
4,346
1,538
0
3,124
6,877
6,375
0
1,195
5,287
160
33,156
L
Aphrodite
mifflin3
Aphrodite
652
243
282
671
5,268
3,095
0
926
4,342
7,854
0
W
Raijin
1,345
67
0
500
3,286
988
0
851
2,365
56,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
32,736
269
Minions Killed
360
0
Camps Cleared
0
920,949
Distance Traveled
1,055,194
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,604
600
25
2
0
209,219
3
L
Anubis
4,647
422
36
3
0
151,114
0
L
Danzaburou
4,971
452
42
4
0
206,399
0
L
Amaterasu
5,425
493
67
6
0
166,324
1
L
Ah Puch
6,955
632
117
11
0
222,101
1
W
Fenrir
6,518
593
68
6
0
248,159
0
W
Chernobog
6,400
582
91
8
0
214,461
0
W
Achilles
6,460
587
42
4
0
176,606
0
L
Aphrodite
4,653
423
7
1
0
175,011
0
W
Raijin
6,754
614
134
12
0
206,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role