Player Matchup

Hades
Hades
Cavemanbensmokin
Hades
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
Crazytown
Gilgamesh
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,707 Elo+
Party 1
Olorun
Olorun
Legatus
Olorun
Level 123
God Stats
1W - 1L
1,782 SR
Queue Stats
98W - 74L
1,677 Elo+
Party 1
Neith
Neith
McMayhem
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,625 Elo+
Party 1
Ishtar
Ishtar
Qbaduba
Ishtar
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 1
Team Averages
Level 94
1,556 SR
1,623 Elo+

VS

Team Averages
Level 134
1,544 SR
1,483 Elo+
Cupid
Cupid
Billlllarddd
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 94L
1,569 Elo+
Solo
Zeus
Zeus
CoCo_Puffz_RuleS
Zeus
Level 126
God Stats
1W - 1L
1,357 SR
Queue Stats
14W - 16L
1,514 Elo+
Party 2
Chiron
Chiron
DRKLivesMatter
Chiron
Level 148
God Stats
1W - 0L
1,776 SR
Queue Stats
6W - 13L
1,322 Elo+
Party 2
Vamana
Vamana
Mevalos
Vamana
Level 145
God Stats
1W - 1L
1,571 SR
Queue Stats
26W - 26L
1,525 Elo+
Party 2
Fenrir
Fenrir
Taskbot
Fenrir
Level 162
God Stats
1W - 0L
1,517 SR
Queue Stats
37W - 38L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 11
10,070
719
11,217
20,513
27,726
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Crazytown
Gilgamesh
17
6 / 7 / 11
10,339
739
11,565
21,716
26,522
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Legatus
Olorun
18
5 / 8 / 18
11,080
791
15,550
19,885
11,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
McMayhem
Neith
18
5 / 5 / 16
10,835
774
13,883
15,687
10,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Qbaduba
Ishtar
17
4 / 6 / 12
10,119
723
6,186
13,829
7,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 13
11,832
845
21,223
14,481
6,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 5 / 15
11,540
824
16,889
9,619
3,792
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 3 / 21
11,627
831
16,159
14,633
7,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Mevalos
Vamana
20
9 / 5 / 19
12,450
889
19,297
19,146
23,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Taskbot
Fenrir
18
7 / 10 / 16
11,585
828
11,276
17,937
8,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
117
24
Kills
33
33
Deaths
28
68
Assists
84
Player
Kills
Deaths
Assists
KDA
W
9
5
13
3.1
L
4
7
11
1.36
W
4
5
15
2.3
L
Gilgamesh
Crazytown
Gilgamesh
6
7
11
1.64
W
4
3
21
4.83
L
Olorun
Legatus
Olorun
5
8
18
1.75
L
Neith
McMayhem
Neith
5
5
16
2.6
W
Vamana
Mevalos
Vamana
9
5
19
3.7
L
Ishtar
Qbaduba
Ishtar
4
6
12
1.67
W
Fenrir
Taskbot
Fenrir
7
10
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,401
Damage
84,844
91,630
Taken
75,816
83,717
Mitigated
50,267
24,611
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,223
10,033
1,141
3,792
14,481
6,832
2,488
5,110
8,668
0
34,300
L
11,217
758
1,703
3,000
20,513
27,726
0
5,583
14,610
20,257
0
W
16,889
961
300
1,132
9,619
3,792
1,051
4,143
5,230
41,276
0
L
Gilgamesh
Crazytown
Gilgamesh
11,565
1,495
901
2,191
21,716
26,522
0
4,043
17,475
0
15,409
W
16,159
4,023
1,691
3,334
14,633
7,303
1,953
6,003
8,196
0
38,695
L
Olorun
Legatus
Olorun
15,550
8,268
5,918
5,194
19,885
11,136
524
3,037
16,612
29,414
0
L
Neith
McMayhem
Neith
13,883
5,254
840
3,610
15,687
10,415
1,276
1,924
13,449
0
34,463
W
Vamana
Mevalos
Vamana
19,297
9,404
1,317
3,511
19,146
23,379
1,048
4,766
13,691
0
31,324
L
Ishtar
Qbaduba
Ishtar
6,186
4,128
477
777
13,829
7,918
565
2,302
11,325
0
16,659
W
Fenrir
Taskbot
Fenrir
11,276
1,941
520
2,084
17,937
8,961
1,185
6,000
11,090
0
17,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,443
Gold Earned
59,034
143
Minions Killed
166
0
Camps Cleared
0
1,099,886
Distance Traveled
1,274,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,832
845
30
2
0
228,709
0
L
Hades
10,070
719
24
2
0
221,937
0
W
Zeus
11,540
824
59
4
0
247,042
0
L
Gilgamesh
10,339
739
13
1
0
241,491
0
W
Chiron
11,627
831
42
3
0
255,872
0
L
Olorun
11,080
791
30
2
0
203,545
0
L
Neith
10,835
774
50
4
0
213,994
0
W
Vamana
12,450
889
21
2
0
276,187
0
L
Ishtar
10,119
723
26
2
0
218,919
0
W
Fenrir
11,585
828
14
1
0
266,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role