Player Matchup

Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Ericsomething55
Zeus
Level 89
God Stats
18W - 18L
1,932 SR
Queue Stats
133W - 115L
1,468 Elo+
Party 2
Hachiman
Hachiman
Gongshow009
Hachiman
Level 87
God Stats
139W - 112L
1,567 SR
Queue Stats
797W - 744L
1,544 Elo+
Solo
Shiva
Shiva
ImABoyKisserUwU
Shiva
Level 65
God Stats
10W - 4L
1,614 SR
Queue Stats
100W - 86L
1,554 Elo+
Solo
Bacchus
Bacchus
MisterMutt
Bacchus
Level 66
God Stats
35W - 25L
1,661 SR
Queue Stats
105W - 90L
1,513 Elo+
Party 2
Team Averages
Level 74
1,655 SR
1,516 Elo+

VS

Team Averages
Level 90
1,617 SR
1,510 Elo+
Terra
Terra
CuriousHero
Terra
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 28L
1,511 Elo+
Party 1
Zeus
Zeus
Darkdaggers
Zeus
Level 68
God Stats
6W - 4L
1,898 SR
Queue Stats
100W - 85L
1,443 Elo+
Party 3
Rama
Rama
FlashKillaSam
Rama
Level 117
God Stats
15W - 12L
1,545 SR
Queue Stats
73W - 63L
1,544 Elo+
Party 3
Achilles
Achilles
SerpentMythos
Achilles
Level 158
God Stats
6W - 11L
1,583 SR
Queue Stats
338W - 355L
1,535 Elo+
Party 1
Thor
Thor
mynaimdaim
Thor
Level 59
God Stats
23W - 11L
1,560 SR
Queue Stats
393W - 378L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 1 / 5
8,417
601
5,601
12,107
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 5
8,812
629
9,874
7,968
2,709
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Gongshow009
Hachiman
13
0 / 0 / 2
7,631
545
8,750
6,056
2,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 0 / 2
9,150
654
8,106
9,334
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
MisterMutt
Bacchus
13
6 / 1 / 3
8,177
584
6,661
11,795
13,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,306
450
956
9,588
6,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
1 / 3 / 1
7,214
515
6,133
7,570
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
7,051
504
3,991
8,504
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SerpentMythos
Achilles
13
1 / 4 / 0
7,641
546
5,521
14,866
12,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 4 / 2
6,925
495
6,334
13,601
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
4
4
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
5
6.5
L
0
2
1
0.25
L
1
3
1
0.5
W
3
2
5
2.75
L
1
2
0
0.5
W
Hachiman
Gongshow009
Hachiman
0
0
2
1
W
2
0
2
3
W
Bacchus
MisterMutt
Bacchus
6
1
3
7.5
L
Achilles
SerpentMythos
Achilles
1
4
0
0.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,992
Damage
22,935
47,260
Taken
54,129
33,872
Mitigated
30,969
14,674
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,601
1,854
0
2,050
12,107
4,821
2,468
1,379
10,728
0
69,170
L
956
313
2,359
3,490
9,588
6,472
0
3,652
5,936
4,937
0
L
6,133
232
0
0
7,570
3,056
0
5,249
2,321
52,181
0
W
9,874
1,406
0
3,547
7,968
2,709
1,778
2,743
5,225
69,851
0
L
3,991
3,443
0
1,358
8,504
3,253
0
2,414
6,090
0
57,930
W
Hachiman
Gongshow009
Hachiman
8,750
5,181
0
3,743
6,056
2,593
274
604
5,452
0
76,799
W
8,106
1,600
0
1,162
9,334
10,723
440
0
9,334
243
64,813
W
Bacchus
MisterMutt
Bacchus
6,661
803
1,642
2,530
11,795
13,026
0
2,363
9,432
15,658
0
L
Achilles
SerpentMythos
Achilles
5,521
844
0
4,381
14,866
12,808
0
1,624
12,277
0
54,924
L
6,334
1,397
0
908
13,601
5,380
0
3,763
9,794
0
53,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,187
Gold Earned
35,137
454
Minions Killed
390
0
Camps Cleared
0
1,497,356
Distance Traveled
1,357,401
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,417
601
101
7
0
342,400
0
L
Terra
6,306
450
11
1
0
284,900
3
L
Zeus
7,214
515
91
7
0
269,421
1
W
Zeus
8,812
629
111
8
0
281,706
9
L
Rama
7,051
504
102
7
0
236,981
0
W
Hachiman
7,631
545
123
9
0
260,732
1
W
Shiva
9,150
654
112
8
0
290,798
0
W
Bacchus
8,177
584
7
1
0
321,720
6
L
Achilles
7,641
546
106
8
0
270,956
5
L
Thor
6,925
495
80
6
0
295,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role