Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze III
AlmightyKingFish
Maui
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,600 MMR
Solo
Chronos
Chronos
Gold II
Jtrixz
Chronos
Gold II
Level 124
God Stats
31W - 26L
1,573 SR
Queue Stats
230W - 229L
1,568 MMR
Solo
Scylla
Scylla
Gold III
QuasiSwoldo
Scylla
Gold III
Level 120
God Stats
6W - 8L
1,204 SR
Queue Stats
263W - 253L
1,578 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Weathr
Hou Yi
Platinum V
Level 147
God Stats
3W - 3L
1,729 SR
Queue Stats
132W - 120L
1,567 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,501 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,544 SR
1,576 MMR
Fenrir
Fenrir
Gold II
BlackGayProud
Fenrir
Gold II
Level 93
God Stats
4W - 10L
1,287 SR
Queue Stats
83W - 82L
1,518 MMR
Party 1
Horus
Horus
Gold III
LurKingLee
Horus
Gold III
Level 82
God Stats
5W - 5L
1,532 SR
Queue Stats
99W - 99L
1,559 MMR
Solo
Izanami
Izanami
Silver I
Prefires
Izanami
Silver I
Level 164
God Stats
2W - 0L
1,778 SR
Queue Stats
22W - 21L
1,593 MMR
Solo
Anubis
Anubis
Platinum IV
Vanquishlol
Anubis
Platinum IV
Level 156
God Stats
11W - 13L
1,498 SR
Queue Stats
123W - 126L
1,632 MMR
Party 1
Ravana
Ravana
Gold II
YeaISimp
Ravana
Gold II
Level 145
God Stats
4W - 4L
1,627 SR
Queue Stats
123W - 116L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 8 / 0
7,751
431
6,273
18,424
12,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 4 / 0
7,674
426
1,378
14,788
13,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Jtrixz
Chronos
14
1 / 3 / 0
8,389
466
9,498
15,751
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
13
0 / 4 / 0
7,712
428
9,778
9,038
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Weathr
Hou Yi
11
1 / 1 / 1
8,073
449
7,801
11,042
3,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangAgniLancelotHercules

VS

Bans
HachimanThorIshtarVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 2
11,208
623
6,280
14,313
7,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
14
0 / 1 / 7
9,440
524
7,126
14,459
16,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Prefires
Izanami
16
2 / 1 / 3
10,678
593
12,753
15,162
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
4 / 0 / 10
11,546
641
17,298
15,848
9,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
YeaISimp
Ravana
18
4 / 0 / 4
12,441
691
10,458
8,989
10,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
20
20
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
8
0
0
L
0
4
0
0
W
10
0
2
11
L
Chronos
Jtrixz
Chronos
1
3
0
0.33
W
Horus
0
1
7
3.5
W
Izanami
Prefires
Izanami
2
1
3
3.5
L
Scylla
0
4
0
0
W
Anubis
4
0
10
9
L
Hou Yi
Weathr
Hou Yi
1
1
1
1.5
W
Ravana
YeaISimp
Ravana
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,728
Damage
53,915
69,043
Taken
68,771
35,318
Mitigated
49,988
10,277
Healing
26,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,273
502
0
2,999
18,424
12,562
0
2,826
14,714
0
49,846
L
1,378
386
91
1,736
14,788
13,007
0
4,091
10,640
17,064
0
W
6,280
889
0
2,302
14,313
7,109
1,702
4,856
9,299
0
75,442
L
Chronos
Jtrixz
Chronos
9,498
2,800
0
1,237
15,751
4,613
0
6,582
9,118
82,848
0
W
Horus
7,126
3,490
2,156
5,886
14,459
16,094
120
4,915
9,544
0
25,662
W
Izanami
Prefires
Izanami
12,753
7,917
0
4,660
15,162
6,711
4,251
2,883
12,279
0
102,162
L
Scylla
9,778
240
0
958
9,038
2,079
0
3,734
5,247
69,477
0
W
Anubis
17,298
993
0
8,504
15,848
9,227
3,386
7,560
8,288
121,220
0
L
Hou Yi
Weathr
Hou Yi
7,801
3,441
0
3,256
11,042
3,057
2,099
238
10,804
0
47,840
W
Ravana
YeaISimp
Ravana
10,458
2,566
0
3,329
8,989
10,847
1,635
3,133
5,856
227
101,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
55,313
438
Minions Killed
585
0
Camps Cleared
0
1,636,829
Distance Traveled
1,823,713
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,751
431
86
5
0
306,793
1
L
Maui
7,674
426
22
1
0
329,994
4
W
Fenrir
11,208
623
96
5
0
418,000
0
L
Chronos
8,389
466
132
7
0
375,846
6
W
Horus
9,440
524
15
1
0
380,476
0
W
Izanami
10,678
593
149
8
0
350,260
3
L
Scylla
7,712
428
117
7
0
344,268
1
W
Anubis
11,546
641
158
9
0
324,305
2
L
Hou Yi
8,073
449
81
5
0
279,928
2
W
Ravana
12,441
691
167
9
0
350,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role