Player Matchup

Kali
Kali
Defender5PSO
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GaLeN SaMaEl
Yu Huang
Level 157
God Stats
3W - 5L
1,614 SR
Queue Stats
420W - 356L
1,570 Elo+
Solo
Chaac
Chaac
JabaPabaWaba
Chaac
Level 159
God Stats
3W - 3L
1,511 SR
Queue Stats
188W - 172L
1,455 Elo+
Solo
Medusa
Medusa
Orrin Oz
Medusa
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 39L
1,570 Elo+
Party 1
Chang'e
Chang'e
Vajoobs
Chang'e
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,570 Elo+
Party 1
Team Averages
Level 135
1,525 SR
1,533 Elo+

VS

Team Averages
Level 124
1,535 SR
1,540 Elo+
Geb
Geb
A Lag Man
Geb
Level 157
God Stats
18W - 5L
1,821 SR
Queue Stats
399W - 410L
1,484 Elo+
Party 3
Anubis
Anubis
BundaClarter
Anubis
Level 87
God Stats
3W - 3L
1,258 SR
Queue Stats
481W - 461L
1,606 Elo+
Party 2
Sobek
Sobek
Dizyne
Sobek
Level 102
God Stats
8W - 9L
1,253 SR
Queue Stats
267W - 294L
1,460 Elo+
Party 3
Chang'e
Chang'e
adamwasher3
Chang'e
Level 116
God Stats
2W - 0L
1,698 SR
Queue Stats
191W - 164L
1,599 Elo+
Party 2
Loki
Loki
omny99
Loki
Level 158
God Stats
17W - 11L
1,646 SR
Queue Stats
541W - 559L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 7
9,650
742
10,885
19,401
8,124
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
GaLeN SaMaEl
Yu Huang
19
4 / 1 / 11
10,368
798
21,649
10,046
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 9
9,403
723
8,826
21,525
27,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Orrin Oz
Medusa
16
3 / 5 / 6
9,479
729
11,335
16,515
7,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Vajoobs
Chang'e
17
2 / 3 / 11
9,401
723
15,692
16,724
8,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 13
10,117
778
15,170
16,345
23,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
16
4 / 4 / 8
9,828
756
13,584
12,656
9,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Dizyne
Sobek
17
4 / 3 / 8
10,890
838
10,809
21,883
32,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
adamwasher3
Chang'e
18
7 / 2 / 11
10,809
831
16,031
14,885
9,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Loki
omny99
Loki
17
6 / 4 / 7
10,519
809
13,485
14,402
8,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
68
15
Kills
21
21
Deaths
15
44
Assists
47
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
W
Anubis
4
4
8
2
L
4
7
7
1.07
W
Sobek
Dizyne
Sobek
4
3
8
2.67
L
Yu Huang
GaLeN SaMaEl
Yu Huang
4
1
11
9.5
L
2
5
9
1.3
L
Medusa
Orrin Oz
Medusa
3
5
6
1.2
L
Chang'e
Vajoobs
Chang'e
2
3
11
2.5
W
Chang'e
adamwasher3
Chang'e
7
2
11
6.25
W
Loki
omny99
Loki
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,387
Damage
69,079
84,211
Taken
80,171
56,411
Mitigated
83,237
37,477
Healing
30,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,170
200
2,595
3,367
16,345
23,185
29
6,676
9,669
24,203
0
W
Anubis
13,584
1,050
630
2,533
12,656
9,872
698
4,480
8,176
33,551
0
L
10,885
4,944
276
4,697
19,401
8,124
94
13,102
6,175
0
15,258
W
Sobek
Dizyne
Sobek
10,809
86
1,319
6,354
21,883
32,040
301
10,463
11,420
21,020
0
L
Yu Huang
GaLeN SaMaEl
Yu Huang
21,649
426
1,890
1,551
10,046
4,746
683
5,020
5,016
39,432
0
L
8,826
567
708
4,163
21,525
27,890
330
11,984
9,421
0
19,108
L
Medusa
Orrin Oz
Medusa
11,335
4,593
901
2,116
16,515
7,283
1,757
12,586
3,805
0
30,130
L
Chang'e
Vajoobs
Chang'e
15,692
732
12,782
8,393
16,724
8,368
969
12,372
4,200
23,911
0
W
Chang'e
adamwasher3
Chang'e
16,031
634
8,269
5,854
14,885
9,506
1,603
7,398
7,487
23,254
0
W
Loki
omny99
Loki
13,485
938
0
0
14,402
8,634
1,551
8,324
6,078
0
27,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,301
Gold Earned
52,163
130
Minions Killed
126
0
Camps Cleared
0
1,297,546
Distance Traveled
1,244,763
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,117
778
13
1
0
282,700
0
W
Anubis
9,828
756
47
4
0
198,705
0
L
Kali
9,650
742
16
1
0
242,252
0
W
Sobek
10,890
838
23
2
0
251,853
0
L
Yu Huang
10,368
798
43
3
0
275,471
0
L
Chaac
9,403
723
14
1
0
245,144
3
L
Medusa
9,479
729
38
3
0
261,592
0
L
Chang'e
9,401
723
19
1
0
273,087
0
W
Chang'e
10,809
831
22
2
0
260,977
0
W
Loki
10,519
809
21
2
0
250,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role