Player Matchup

Persephone
Persephone
BigChiefLando16
Persephone
Level 65
God Stats
1W - 0L
1,654 SR
Queue Stats
11W - 15L
1,550 Elo+
Party 3
Guan Yu
Guan Yu
ImitableLemon
Guan Yu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,668 Elo+
Party 3
Ishtar
Ishtar
blue42hut
Ishtar
Level 89
God Stats
1W - 1L
1,619 SR
Queue Stats
128W - 104L
1,636 Elo+
Party 2
Hera
Hera
chieftain82
Hera
Level 118
God Stats
3W - 3L
1,738 SR
Queue Stats
144W - 112L
1,691 Elo+
Party 2
Zeus
Zeus
kulczycki99
Zeus
Level 88
God Stats
1W - 0L
1,566 SR
Queue Stats
10W - 9L
1,630 Elo+
Party 3
Team Averages
Level 98
1,615 SR
1,635 Elo+

VS

Team Averages
Level 95
1,602 SR
1,473 Elo+
Neith
Neith
Arvak1
Neith
Level 105
God Stats
4W - 2L
1,824 SR
Queue Stats
207W - 170L
1,600 Elo+
Solo
Apollo
Apollo
Dusk_Vulpes
Apollo
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 82L
1,496 Elo+
Solo
Guan Yu
Guan Yu
GaudySum692942
Guan Yu
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,472 Elo+
Solo
Thor
Thor
IVAmBiiTiioNs
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,451 Elo+
Party 1
He Bo
He Bo
xReBelxXbadASSx
He Bo
Level 19
God Stats
1W - 1L
1,687 SR
Queue Stats
8W - 14L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BigChiefLando16
Persephone
17
3 / 2 / 12
10,994
846
13,887
8,850
2,918
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
16
3 / 4 / 8
10,305
793
5,773
12,041
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
blue42hut
Ishtar
17
8 / 5 / 11
11,125
856
11,333
13,431
4,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 1 / 15
12,515
963
24,221
9,638
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
8 / 3 / 7
11,030
848
15,181
9,562
3,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arvak1
Neith
17
7 / 5 / 3
10,555
812
15,563
16,584
8,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
17
3 / 5 / 4
9,620
740
7,916
13,393
6,035
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 6
10,068
774
6,815
20,008
26,904
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
2 / 7 / 6
8,840
680
10,025
14,709
5,789
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 8 / 5
8,286
637
3,454
11,565
4,001
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
30
Kills
15
15
Deaths
30
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Arvak1
Neith
7
5
3
1.7
W
Persephone
BigChiefLando16
Persephone
3
2
12
4.5
L
Apollo
3
5
4
1
L
3
5
6
1.2
L
2
7
6
0.71
W
Guan Yu
3
4
8
1.75
W
Ishtar
blue42hut
Ishtar
8
5
11
2.7
W
8
1
15
15.5
W
8
3
7
3.83
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,395
Damage
43,773
53,522
Taken
76,259
22,626
Mitigated
51,476
22,183
Healing
21,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arvak1
Neith
15,563
6,361
446
2,968
16,584
8,747
520
11,206
5,378
0
38,845
W
Persephone
BigChiefLando16
Persephone
13,887
529
81
3,347
8,850
2,918
490
244
8,597
32,105
0
L
Apollo
7,916
5,201
1,132
1,466
13,393
6,035
1,360
9,793
3,600
0
31,695
L
6,815
243
6,660
6,756
20,008
26,904
195
13,974
6,034
0
17,266
L
10,025
309
803
1,620
14,709
5,789
550
10,446
4,263
0
16,106
W
Guan Yu
5,773
698
5,052
3,097
12,041
7,766
1,288
639
11,402
0
12,734
W
Ishtar
blue42hut
Ishtar
11,333
7,035
1,905
2,644
13,431
4,991
91
1,553
11,878
0
16,413
W
24,221
5,073
777
3,100
9,638
3,705
1,531
233
9,405
44,771
0
W
15,181
1,150
71
2,109
9,562
3,246
1,572
785
8,777
29,601
0
L
3,454
332
0
10
11,565
4,001
0
7,870
3,695
6,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,969
Gold Earned
47,369
152
Minions Killed
131
0
Camps Cleared
0
1,260,960
Distance Traveled
1,129,663
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,555
812
46
4
0
197,480
0
W
Persephone
10,994
846
50
4
0
270,272
0
L
Apollo
9,620
740
46
4
0
242,416
0
L
Guan Yu
10,068
774
14
1
0
280,242
0
L
Thor
8,840
680
14
1
0
184,330
0
W
Guan Yu
10,305
793
12
1
0
208,122
0
W
Ishtar
11,125
856
15
1
0
260,085
0
W
Hera
12,515
963
38
3
0
282,183
0
W
Zeus
11,030
848
37
3
0
240,298
1
L
He Bo
8,286
637
11
1
0
225,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role