Player Matchup

Cerberus
Cerberus
DoonieDemon-
Cerberus
Level 124
God Stats
1W - 1L
1,728 SR
Queue Stats
11W - 6L
1,582 Elo+
Party 2
Hel
Hel
Esqavi
Hel
Level 89
God Stats
1W - 1L
1,634 SR
Queue Stats
17W - 20L
1,415 Elo+
Party 2
Shiva
Shiva
WillieIsHope
Shiva
Level 81
God Stats
1W - 0L
1,234 SR
Queue Stats
26W - 34L
1,375 Elo+
Party 2
Artemis
Artemis
adsadadas
Artemis
Level 122
God Stats
11W - 4L
1,662 SR
Queue Stats
105W - 102L
1,552 Elo+
Solo
Agni
Agni
jingobrazyyy
Agni
Level 93
God Stats
3W - 0L
1,885 SR
Queue Stats
101W - 73L
1,598 Elo+
Solo
Team Averages
Level 102
1,628 SR
1,505 Elo+

VS

Team Averages
Level 93
1,451 SR
1,532 Elo+
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DemonSummoner1
Baron Samedi
Level 123
God Stats
4W - 8L
1,414 SR
Queue Stats
102W - 104L
1,537 Elo+
Solo
Neith
Neith
Doublestrike968
Neith
Level 65
God Stats
1W - 2L
1,315 SR
Queue Stats
156W - 159L
1,502 Elo+
Solo
Surtr
Surtr
Pyro_9598
Surtr
Level 90
God Stats
5W - 5L
1,524 SR
Queue Stats
324W - 326L
1,556 Elo+
Party 1
He Bo
He Bo
carnage___72
He Bo
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 191L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoonieDemon-
Cerberus
14
4 / 0 / 8
8,342
521
8,135
16,918
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
Esqavi
Hel
14
2 / 4 / 3
8,859
554
9,631
11,245
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 11
8,298
519
6,361
17,902
13,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
adsadadas
Artemis
15
4 / 1 / 2
9,325
583
9,189
5,711
2,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 7
9,100
569
17,918
9,868
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 4 / 1
7,435
465
7,880
15,576
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
DemonSummoner1
Baron Samedi
10
1 / 4 / 1
7,317
457
7,142
16,036
13,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 2
8,144
509
6,245
11,264
4,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Pyro_9598
Surtr
13
2 / 3 / 2
8,087
505
11,480
16,354
9,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 3 / 2
8,454
528
5,698
11,431
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
16
Kills
8
8
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
1
0.38
L
Baron Samedi
DemonSummoner1
Baron Samedi
1
4
1
0.38
W
Cerberus
DoonieDemon-
Cerberus
4
0
8
8
L
0
2
2
0.5
W
Hel
Esqavi
Hel
2
4
3
0.88
L
Surtr
Pyro_9598
Surtr
2
3
2
1
W
1
2
11
3.25
W
Artemis
adsadadas
Artemis
4
1
2
5
L
4
3
2
1.67
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,234
Damage
38,445
61,644
Taken
70,661
34,667
Mitigated
36,671
24,937
Healing
26,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,880
515
2,224
6,515
15,576
5,989
132
10,617
4,959
49,050
0
L
Baron Samedi
DemonSummoner1
Baron Samedi
7,142
658
2,548
3,851
16,036
13,729
174
6,866
9,170
30,022
0
W
Cerberus
DoonieDemon-
Cerberus
8,135
188
0
8,034
16,918
8,403
405
4,969
11,707
56,906
0
L
6,245
1,670
0
3,767
11,264
4,045
0
2,059
9,099
0
71,770
W
Hel
Esqavi
Hel
9,631
390
1,414
3,440
11,245
6,442
895
3,011
8,188
70,951
0
L
Surtr
Pyro_9598
Surtr
11,480
4,240
0
4,777
16,354
9,302
499
10,096
6,258
508
53,056
W
6,361
946
2,442
4,881
17,902
13,045
249
5,687
12,073
0
25,532
W
Artemis
adsadadas
Artemis
9,189
3,574
0
2,601
5,711
2,719
1,389
1,417
4,294
0
80,817
L
5,698
340
0
2,546
11,431
3,606
522
5,940
5,491
63,564
0
W
17,918
1,180
0
2,125
9,868
4,058
37
5,245
4,397
77,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,924
Gold Earned
39,437
563
Minions Killed
432
0
Camps Cleared
0
1,614,686
Distance Traveled
1,524,226
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,435
465
92
6
0
306,440
0
L
Baron Samedi
7,317
457
33
2
0
278,677
6
W
Cerberus
8,342
521
119
7
0
328,655
3
L
Neith
8,144
509
123
8
0
304,219
8
W
Hel
8,859
554
142
9
0
298,977
4
L
Surtr
8,087
505
77
5
0
308,120
0
W
Shiva
8,298
519
36
2
0
359,492
4
W
Artemis
9,325
583
146
9
0
311,912
0
L
He Bo
8,454
528
107
7
0
326,770
0
W
Agni
9,100
569
120
8
0
315,650
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role