Player Matchup

Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Aurvivio
He Bo
Level 52
God Stats
4W - 1L
1,462 SR
Queue Stats
27W - 29L
1,420 Elo+
Party 1
Shiva
Shiva
CTHULHUorTROLL
Shiva
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,708 Elo+
Solo
Tyr
Tyr
Davxsnx
Tyr
Level 64
God Stats
63W - 63L
1,412 SR
Queue Stats
262W - 263L
1,496 Elo+
Solo
Yu Huang
Yu Huang
Friedspeech
Yu Huang
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,434 Elo+
Party 1
Team Averages
Level 87
1,475 SR
1,512 Elo+

VS

Team Averages
Level 66
1,606 SR
1,504 Elo+
Bacchus
Bacchus
 
Bacchus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
FreakyPP
He Bo
Level 66
God Stats
7W - 7L
1,512 SR
Queue Stats
244W - 256L
1,533 Elo+
Solo
Anubis
Anubis
R1ftstalker
Anubis
Level 65
God Stats
35W - 25L
1,631 SR
Queue Stats
113W - 91L
1,516 Elo+
Party 2
Izanami
Izanami
hesnot10inches
Izanami
Level 62
God Stats
40W - 25L
1,590 SR
Queue Stats
194W - 206L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
lilbari123
Erlang Shen
Level 84
God Stats
1W - 1L
1,798 SR
Queue Stats
199W - 161L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 3
6,801
523
2,147
8,581
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Aurvivio
He Bo
12
4 / 2 / 2
7,016
540
8,830
8,648
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 2 / 4
7,406
570
5,408
12,126
9,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
13
2 / 0 / 0
8,158
628
6,892
9,499
8,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Friedspeech
Yu Huang
11
2 / 3 / 5
6,558
504
10,480
8,649
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 4
6,774
521
7,254
10,293
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
FreakyPP
He Bo
12
2 / 1 / 4
7,050
542
5,065
8,342
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
11
2 / 3 / 4
7,034
541
8,508
10,459
5,550
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 4 / 0
7,279
560
7,491
9,396
4,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
lilbari123
Erlang Shen
10
0 / 3 / 3
6,076
467
4,722
13,637
10,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
13
Kills
10
10
Deaths
13
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
3
0.83
L
Bacchus
 
Bacchus
1
2
4
1.5
W
He Bo
Aurvivio
He Bo
4
2
2
2.5
W
4
2
4
3
W
Tyr
2
0
0
2
L
He Bo
FreakyPP
He Bo
2
1
4
4
W
Yu Huang
Friedspeech
Yu Huang
2
3
5
1.5
L
Anubis
2
3
4
1.33
L
5
4
0
1.25
L
Erlang Shen
lilbari123
Erlang Shen
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,757
Damage
33,040
47,503
Taken
52,127
26,219
Mitigated
32,226
12,248
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,147
865
0
2,125
8,581
2,987
0
3,013
5,568
0
36,834
L
Bacchus
 
Bacchus
7,254
1,237
0
2,397
10,293
9,371
519
3,912
6,381
18,592
0
W
He Bo
Aurvivio
He Bo
8,830
1,064
0
750
8,648
2,629
0
3,660
4,988
44,822
0
W
5,408
488
0
1,883
12,126
9,177
0
7,758
4,368
0
17,421
W
Tyr
6,892
928
0
6,740
9,499
8,437
78
2,202
7,297
0
60,820
L
He Bo
FreakyPP
He Bo
5,065
105
0
3,602
8,342
2,734
0
2,254
6,088
53,764
0
W
Yu Huang
Friedspeech
Yu Huang
10,480
268
0
750
8,649
2,989
0
4,276
4,373
37,348
0
L
Anubis
8,508
63
0
4,438
10,459
5,550
181
6,295
4,164
51,583
0
L
7,491
5,552
0
3,337
9,396
4,133
569
4,101
5,295
0
65,192
L
Erlang Shen
lilbari123
Erlang Shen
4,722
2,492
0
3,976
13,637
10,438
0
3,623
10,014
0
30,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,939
Gold Earned
34,213
313
Minions Killed
320
0
Camps Cleared
0
1,279,787
Distance Traveled
1,356,256
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,801
523
73
6
0
211,840
0
L
Bacchus
6,774
521
12
1
0
274,822
1
W
He Bo
7,016
540
67
5
0
297,038
0
W
Shiva
7,406
570
10
1
0
257,246
5
W
Tyr
8,158
628
104
8
0
286,965
2
L
He Bo
7,050
542
82
6
0
305,486
0
W
Yu Huang
6,558
504
59
5
0
226,698
1
L
Anubis
7,034
541
81
6
0
255,338
0
L
Izanami
7,279
560
103
8
0
225,661
0
L
Erlang Shen
6,076
467
42
3
0
294,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role