Player Matchup

Atlas
Atlas
Aryotec
Atlas
Level 79
God Stats
17W - 19L
1,553 SR
Queue Stats
81W - 90L
1,491 Elo+
Party 2
Zeus
Zeus
CULEERO
Zeus
Level 12
God Stats
2W - 3L
1,866 SR
Queue Stats
31W - 44L
1,573 Elo+
Party 1
Anubis
Anubis
Elasaire
Anubis
Level 118
God Stats
7W - 6L
1,422 SR
Queue Stats
157W - 190L
1,423 Elo+
Party 2
Bakasura
Bakasura
iZeusG117
Bakasura
Level 33
God Stats
17W - 17L
1,490 SR
Queue Stats
49W - 55L
1,573 Elo+
Party 1
Martichoras
Martichoras
rebel481
Martichoras
Level 47
God Stats
0W - 5L
1,070 SR
Queue Stats
20W - 32L
1,396 Elo+
Party 2
Team Averages
Level 58
1,480 SR
1,491 Elo+

VS

Team Averages
Level 73
1,540 SR
1,507 Elo+
Hachiman
Hachiman
 
Hachiman
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
Juanqui19
Susano
Level 104
God Stats
2W - 1L
1,216 SR
Queue Stats
184W - 169L
1,491 Elo+
Party 3
Jormungandr
Jormungandr
blackespañolito
Jormungandr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,552 Elo+
Party 4
Nu Wa
Nu Wa
eLVIOSADO
Nu Wa
Level 30
God Stats
3W - 1L
1,642 SR
Queue Stats
210W - 180L
1,521 Elo+
Party 3
Vamana
Vamana
swylus
Vamana
Level 142
God Stats
7W - 2L
1,840 SR
Queue Stats
312W - 300L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aryotec
Atlas
12
1 / 3 / 5
7,486
499
5,911
16,379
14,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
CULEERO
Zeus
12
0 / 4 / 2
6,984
466
3,478
7,796
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Elasaire
Anubis
13
3 / 10 / 1
8,670
578
7,548
13,905
7,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
iZeusG117
Bakasura
13
3 / 7 / 2
8,273
552
9,225
16,519
7,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
rebel481
Martichoras
12
1 / 4 / 3
7,727
515
6,159
12,153
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
6 / 1 / 1
9,055
604
8,895
7,729
3,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
Juanqui19
Susano
15
4 / 3 / 4
9,021
601
6,874
13,163
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
blackespañolito
Jormungandr
13
5 / 1 / 8
8,833
589
10,077
13,543
11,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
eLVIOSADO
Nu Wa
15
3 / 2 / 9
9,182
612
13,224
6,425
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
swylus
Vamana
17
10 / 2 / 0
11,273
752
11,380
17,617
14,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
28
28
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
1
6.5
L
Atlas
Aryotec
Atlas
1
3
5
1.17
L
Zeus
CULEERO
Zeus
0
4
2
0.25
L
Anubis
Elasaire
Anubis
3
10
1
0.35
W
Susano
Juanqui19
Susano
4
3
4
2
W
Jormungandr
blackespañolito
Jormungandr
5
1
8
9
W
Nu Wa
eLVIOSADO
Nu Wa
3
2
9
3.75
L
Bakasura
iZeusG117
Bakasura
3
7
2
0.57
L
Martichoras
rebel481
Martichoras
1
4
3
0.63
W
Vamana
swylus
Vamana
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,321
Damage
50,450
66,752
Taken
58,477
37,384
Mitigated
37,223
11,019
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,895
5,628
0
2,371
7,729
3,132
2,107
2,429
5,090
0
57,419
L
Atlas
Aryotec
Atlas
5,911
2,482
0
4,913
16,379
14,993
0
5,539
10,840
19,418
0
L
Zeus
CULEERO
Zeus
3,478
399
0
0
7,796
2,898
0
5,779
2,017
40,543
0
L
Anubis
Elasaire
Anubis
7,548
765
0
1,706
13,905
7,183
0
3,543
10,362
65,717
0
W
Susano
Juanqui19
Susano
6,874
2,631
0
1,098
13,163
5,528
0
1,627
11,301
0
74,890
W
Jormungandr
blackespañolito
Jormungandr
10,077
2,382
0
1,949
13,543
11,607
0
3,712
8,635
36,554
0
W
Nu Wa
eLVIOSADO
Nu Wa
13,224
1,584
0
108
6,425
2,607
274
3,312
2,919
57,856
0
L
Bakasura
iZeusG117
Bakasura
9,225
5,401
0
1,530
16,519
7,230
0
5,156
11,363
0
51,837
L
Martichoras
rebel481
Martichoras
6,159
2,936
0
2,870
12,153
5,080
0
3,284
8,869
0
50,702
W
Vamana
swylus
Vamana
11,380
7,618
0
4,618
17,617
14,349
3,353
5,857
10,858
0
107,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
47,364
359
Minions Killed
512
0
Camps Cleared
0
1,444,156
Distance Traveled
1,529,614
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,055
604
107
7
0
290,523
0
L
Atlas
7,486
499
14
1
0
321,989
0
L
Zeus
6,984
466
68
5
0
282,163
0
L
Anubis
8,670
578
87
6
0
218,767
0
W
Susano
9,021
601
116
8
0
316,220
0
W
Jormungandr
8,833
589
26
2
0
296,300
0
W
Nu Wa
9,182
612
89
6
0
318,729
0
L
Bakasura
8,273
552
104
7
0
341,006
0
L
Martichoras
7,727
515
86
6
0
280,231
0
W
Vamana
11,273
752
174
12
0
307,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role