Player Matchup

Da Ji
Da Ji
ApheIlon
Da Ji
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,547 Elo+
Solo
Hera
Hera
Lefge61
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Nived SseZed
Nu Wa
Level 103
God Stats
47W - 32L
1,536 SR
Queue Stats
79W - 69L
1,428 Elo+
Party 2
Cupid
Cupid
i_collectskullz
Cupid
Level 94
God Stats
3W - 4L
1,450 SR
Queue Stats
331W - 362L
1,363 Elo+
Solo
Atlas
Atlas
longfeather 517
Atlas
Level 124
God Stats
14W - 9L
1,659 SR
Queue Stats
90W - 86L
1,422 Elo+
Party 2
Team Averages
Level 104
1,529 SR
1,426 Elo+

VS

Team Averages
Level 82
1,461 SR
1,422 Elo+
Cerberus
Cerberus
Band1luver
Cerberus
Level 88
God Stats
6W - 3L
1,544 SR
Queue Stats
15W - 6L
1,505 Elo+
Party 3
Horus
Horus
Durtle3336
Horus
Level 63
God Stats
2W - 1L
1,276 SR
Queue Stats
25W - 20L
1,339 Elo+
Party 1
Fenrir
Fenrir
HellishHound486
Fenrir
Level 66
God Stats
2W - 2L
1,609 SR
Queue Stats
25W - 20L
1,339 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MetalChick529
Morgan Le Fay
Level 125
God Stats
2W - 3L
1,430 SR
Queue Stats
29W - 16L
1,485 Elo+
Party 3
Izanami
Izanami
Qeccer123
Izanami
Level 66
God Stats
32W - 36L
1,445 SR
Queue Stats
589W - 611L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ApheIlon
Da Ji
12
8 / 1 / 0
7,298
608
10,638
10,260
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Lefge61
Hera
12
2 / 4 / 2
6,846
571
6,809
6,465
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 3 / 3
6,494
541
7,559
8,077
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 2 / 0
4,237
353
1,360
3,657
781
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 0 / 0
5,971
498
3,129
6,170
4,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Band1luver
Cerberus
9
2 / 2 / 0
6,233
519
3,566
9,779
5,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
11
2 / 3 / 1
6,654
555
3,854
9,634
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
3 / 2 / 1
7,022
585
2,547
9,870
4,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
MetalChick529
Morgan Le Fay
11
2 / 4 / 1
6,598
550
7,099
11,070
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Qeccer123
Izanami
12
0 / 1 / 0
6,860
572
3,151
7,151
2,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
11
Kills
9
10
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ApheIlon
Da Ji
8
1
0
8
W
Cerberus
Band1luver
Cerberus
2
2
0
1
W
Horus
2
3
1
0.83
W
3
2
1
1.75
L
Hera
Lefge61
Hera
2
4
2
0.75
W
Morgan Le Fay
MetalChick529
Morgan Le Fay
2
4
1
0.63
L
1
3
3
0.83
W
Izanami
Qeccer123
Izanami
0
1
0
0
L
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,495
Damage
20,217
34,629
Taken
47,504
13,836
Mitigated
21,463
5,102
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ApheIlon
Da Ji
10,638
3,743
0
2,987
10,260
4,017
212
2,717
7,356
0
43,815
W
Cerberus
Band1luver
Cerberus
3,566
420
1,164
1,822
9,779
5,578
17
2,228
7,403
16,273
0
W
Horus
3,854
2,368
0
1,111
9,634
5,479
0
6,258
3,267
0
39,272
W
2,547
981
0
2,993
9,870
4,216
0
2,413
7,345
0
30,766
L
Hera
Lefge61
Hera
6,809
2,567
0
125
6,465
1,975
625
152
5,868
46,301
0
W
Morgan Le Fay
MetalChick529
Morgan Le Fay
7,099
720
0
2,862
11,070
3,779
0
3,684
7,230
52,535
0
L
7,559
3,304
0
78
8,077
2,872
0
6,509
1,225
39,764
0
W
Izanami
Qeccer123
Izanami
3,151
2,739
0
1,823
7,151
2,411
422
2,311
4,762
0
62,675
L
1,360
939
0
1,028
3,657
781
0
239
3,418
0
8,747
L
3,129
1,066
353
531
6,170
4,191
0
664
5,506
28,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
33,367
266
Minions Killed
336
0
Camps Cleared
0
985,186
Distance Traveled
1,176,891
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,298
608
67
6
0
249,055
1
W
Cerberus
6,233
519
40
3
0
242,877
0
W
Horus
6,654
555
43
4
0
254,959
0
W
Fenrir
7,022
585
41
3
0
240,935
0
L
Hera
6,846
571
75
6
0
213,862
5
W
Morgan Le Fay
6,598
550
89
7
0
208,719
0
L
Nu Wa
6,494
541
68
6
0
224,569
0
W
Izanami
6,860
572
123
10
0
229,401
0
L
Cupid
4,237
353
16
1
0
79,144
0
L
Atlas
5,971
498
40
3
0
218,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role