Player Matchup

Surtr
Surtr
Capt-SH-Grizzly
Surtr
Level 107
God Stats
2W - 1L
1,730 SR
Queue Stats
131W - 138L
1,236 Elo+
Party 1
Vamana
Vamana
Due_Rag
Vamana
Level 104
God Stats
3W - 4L
1,599 SR
Queue Stats
205W - 194L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
UshyInDaGushy
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,192 Elo+
Party 1
Chaac
Chaac
bigmanjoker1
Chaac
Level 26
God Stats
0W - 2L
1,359 SR
Queue Stats
4W - 10L
1,235 Elo+
Party 1
Hel
Hel
keybladenw
Hel
Level 64
God Stats
3W - 2L
1,301 SR
Queue Stats
60W - 71L
1,135 Elo+
Party 1
Team Averages
Level 64
1,498 SR
1,253 Elo+

VS

Team Averages
Level 86
1,405 SR
1,493 Elo+
Sun Wukong
Sun Wukong
Fabuloso903
Sun Wukong
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
443W - 471L
1,427 Elo+
Solo
Thor
Thor
Fernandez19
Thor
Level 78
God Stats
5W - 8L
1,227 SR
Queue Stats
207W - 219L
1,384 Elo+
Solo
Hachiman
Hachiman
GURTHEHOOLIGAN
Hachiman
Level 107
God Stats
1W - 0L
1,567 SR
Queue Stats
10W - 6L
1,793 Elo+
Solo
Janus
Janus
Saintsmanrick
Janus
Level 127
God Stats
1W - 2L
1,192 SR
Queue Stats
89W - 94L
1,393 Elo+
Solo
Aphrodite
Aphrodite
bigjow77
Aphrodite
Level 90
God Stats
1W - 1L
1,541 SR
Queue Stats
322W - 327L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
9,870
759
15,666
18,065
19,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
Due_Rag
Vamana
15
2 / 8 / 1
8,350
642
5,656
15,872
13,737
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
UshyInDaGushy
Erlang Shen
15
5 / 7 / 5
8,891
684
5,813
17,904
12,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 4 / 9
9,231
710
16,412
16,442
18,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 5 / 9
8,987
691
4,606
13,650
6,355
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fabuloso903
Sun Wukong
17
2 / 3 / 18
10,152
781
10,758
14,420
18,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 11
10,267
790
11,389
13,042
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
19
10 / 3 / 12
11,702
900
22,171
12,026
6,233
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 13
11,043
849
21,908
10,483
5,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
bigjow77
Aphrodite
18
4 / 4 / 20
10,830
833
11,628
17,591
11,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
103
15
Kills
29
29
Deaths
15
33
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
L
Vamana
Due_Rag
Vamana
2
8
1
0.31
W
Sun Wukong
Fabuloso903
Sun Wukong
2
3
18
3.67
W
4
4
11
2.38
W
Hachiman
10
3
12
5.33
W
9
1
13
15.5
L
Erlang Shen
UshyInDaGushy
Erlang Shen
5
7
5
1.07
W
Aphrodite
bigjow77
Aphrodite
4
4
20
3.5
L
3
4
9
1.88
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,153
Damage
77,854
81,933
Taken
67,562
69,945
Mitigated
47,537
23,625
Healing
29,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,666
5,207
1,608
6,092
18,065
19,357
0
6,759
10,942
1,218
28,032
L
Vamana
Due_Rag
Vamana
5,656
2,137
462
604
15,872
13,737
84
7,303
8,264
0
15,738
W
Sun Wukong
Fabuloso903
Sun Wukong
10,758
1,200
1,083
4,164
14,420
18,649
523
869
13,402
0
20,916
W
11,389
1,597
688
2,013
13,042
6,138
292
479
12,464
0
27,840
W
Hachiman
22,171
15,216
529
1,017
12,026
6,233
3,710
1,941
10,085
0
42,675
W
21,908
1,871
567
933
10,483
5,333
1,771
1,066
9,417
34,169
0
L
Erlang Shen
UshyInDaGushy
Erlang Shen
5,813
2,458
0
2,918
17,904
12,306
0
5,560
12,043
0
11,659
W
Aphrodite
bigjow77
Aphrodite
11,628
2,492
9,920
8,729
17,591
11,184
790
1,069
16,381
24,593
0
L
16,412
537
0
3,206
16,442
18,190
0
7,880
8,163
0
35,998
L
4,606
1,101
4,548
4,187
13,650
6,355
0
6,034
7,512
8,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,329
Gold Earned
53,994
111
Minions Killed
175
0
Camps Cleared
0
1,111,468
Distance Traveled
1,181,115
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,870
759
27
2
0
232,604
0
L
Vamana
8,350
642
19
1
0
222,086
4
W
Sun Wukong
10,152
781
16
1
0
263,384
0
W
Thor
10,267
790
36
3
0
210,826
0
W
Hachiman
11,702
900
49
4
0
236,280
0
W
Janus
11,043
849
45
3
0
237,676
0
L
Erlang Shen
8,891
684
14
1
0
219,388
0
W
Aphrodite
10,830
833
29
2
0
232,949
0
L
Chaac
9,231
710
37
3
0
248,967
0
L
Hel
8,987
691
14
1
0
188,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role