Player Matchup

Xbalanque
Xbalanque
JiggleFruit
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
OBGBOSS
Nemesis
Level 84
God Stats
3W - 1L
1,250 SR
Queue Stats
303W - 277L
1,465 Elo+
Party 2
Bacchus
Bacchus
Zetsubo97
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
mechagodzilla71
Amaterasu
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
solonXops42
Anubis
Level 37
God Stats
95W - 71L
1,550 SR
Queue Stats
147W - 117L
1,455 Elo+
Party 2
Team Averages
Level 98
1,460 SR
1,484 Elo+

VS

Team Averages
Level 58
1,501 SR
1,368 Elo+
Baron Samedi
Baron Samedi
Arcade5971
Baron Samedi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 213L
1,375 Elo+
Party 3
Loki
Loki
BARON77X
Loki
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 27L
1,155 Elo+
Solo
Arachne
Arachne
LilHangryHippie
Arachne
Level 69
God Stats
18W - 22L
1,537 SR
Queue Stats
121W - 132L
1,474 Elo+
Solo
Hel
Hel
Luckycommie789
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 411L
1,417 Elo+
Party 3
Izanami
Izanami
Peachyyyyyyyy
Izanami
Level 64
God Stats
126W - 118L
1,471 SR
Queue Stats
271W - 289L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JiggleFruit
Xbalanque
8
2 / 1 / 2
5,571
557
5,687
4,480
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OBGBOSS
Nemesis
10
2 / 0 / 4
5,699
570
2,002
5,260
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Zetsubo97
Bacchus
8
2 / 1 / 4
5,758
576
3,221
5,796
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
mechagodzilla71
Amaterasu
9
1 / 1 / 5
5,709
571
5,160
5,466
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
12
7 / 0 / 0
7,069
707
7,083
4,988
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arcade5971
Baron Samedi
6
0 / 5 / 3
4,690
469
2,751
9,113
5,671
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
7
0 / 1 / 0
4,612
461
951
3,837
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 3
5,136
514
3,777
8,441
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 6 / 1
4,619
462
1,987
7,785
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
9
2 / 3 / 1
5,275
528
3,095
5,162
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
3
3
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arcade5971
Baron Samedi
0
5
3
0.3
L
Loki
0
1
0
0
W
Xbalanque
JiggleFruit
Xbalanque
2
1
2
3
L
0
0
3
1.5
L
1
6
1
0.25
W
Nemesis
OBGBOSS
Nemesis
2
0
4
4
L
Izanami
2
3
1
0.83
W
Bacchus
Zetsubo97
Bacchus
2
1
4
4
W
Amaterasu
mechagodzilla71
Amaterasu
1
1
5
3.5
W
Anubis
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
12,561
25,990
Taken
34,338
13,298
Mitigated
13,242
9,428
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arcade5971
Baron Samedi
2,751
583
324
2,755
9,113
5,671
0
2,598
6,515
11,069
0
L
Loki
951
144
0
0
3,837
976
0
76
3,761
0
22,120
W
Xbalanque
JiggleFruit
Xbalanque
5,687
1,876
200
1,751
4,480
1,553
855
1,013
3,467
0
35,347
L
3,777
3,044
192
1,457
8,441
2,788
0
2,816
5,625
0
30,279
L
1,987
157
260
1,256
7,785
2,106
0
3,505
4,280
21,207
0
W
Nemesis
OBGBOSS
Nemesis
2,002
706
0
990
5,260
1,596
583
335
4,925
0
35,664
L
Izanami
3,095
2,528
0
779
5,162
1,701
0
1,309
3,853
0
31,989
W
Bacchus
Zetsubo97
Bacchus
3,221
231
0
2,397
5,796
5,090
38
1,359
4,437
9,938
0
W
Amaterasu
mechagodzilla71
Amaterasu
5,160
2,422
0
2,038
5,466
2,567
1,370
630
4,836
0
34,855
W
Anubis
7,083
240
0
2,052
4,988
2,492
428
1,401
3,587
51,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
24,332
277
Minions Killed
199
0
Camps Cleared
0
967,761
Distance Traveled
866,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,690
469
24
2
0
161,808
0
L
Loki
4,612
461
37
4
0
164,382
0
W
Xbalanque
5,571
557
53
5
0
153,295
0
L
Arachne
5,136
514
58
6
0
215,629
0
L
Hel
4,619
462
23
2
0
168,659
0
W
Nemesis
5,699
570
64
6
0
247,377
0
L
Izanami
5,275
528
57
6
0
155,522
0
W
Bacchus
5,758
576
16
2
0
186,914
0
W
Amaterasu
5,709
571
48
5
0
197,867
0
W
Anubis
7,069
707
96
10
0
182,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role