Player Matchup

Pele
Pele
BannedOnSmiteLUL
Pele
Level 64
God Stats
1W - 2L
1,499 SR
Queue Stats
157W - 133L
1,435 Elo+
Solo
Discordia
Discordia
DeluxeQuad
Discordia
Level 62
God Stats
10W - 3L
1,749 SR
Queue Stats
326W - 272L
1,535 Elo+
Party 1
Zeus
Zeus
HighNarwhal
Zeus
Level 100
God Stats
7W - 7L
1,424 SR
Queue Stats
378W - 352L
1,522 Elo+
Party 1
Bacchus
Bacchus
HotrodDadbod81
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,478 Elo+
Solo
Yu Huang
Yu Huang
Kamborian
Yu Huang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,446 Elo+
Solo
Team Averages
Level 70
1,534 SR
1,483 Elo+

VS

Team Averages
Level 70
1,399 SR
1,467 Elo+
Lancelot
Lancelot
Booplesn00t
Lancelot
Level 95
God Stats
3W - 3L
1,701 SR
Queue Stats
302W - 242L
1,560 Elo+
Solo
Serqet
Serqet
JTuuc
Serqet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,536 Elo+
Party 2
Nox
Nox
Renzel Ravioli
Nox
Level 70
God Stats
1W - 0L
1,145 SR
Queue Stats
39W - 37L
1,518 Elo+
Party 2
Ares
Ares
Thedwick
Ares
Level 59
God Stats
1W - 3L
1,147 SR
Queue Stats
109W - 138L
1,440 Elo+
Solo
Chiron
Chiron
UnworthySoul
Chiron
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 9 / 5
11,332
708
17,211
20,215
9,000
Discordia
DeluxeQuad
Discordia
20
9 / 9 / 11
13,037
815
23,704
16,154
7,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 10 / 14
12,926
808
21,269
15,259
5,816
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 9 / 15
11,431
714
6,557
26,804
37,633
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Kamborian
Yu Huang
11
1 / 8 / 8
9,014
563
5,552
10,420
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Booplesn00t
Lancelot
20
17 / 5 / 18
14,483
905
24,035
22,682
22,587
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
JTuuc
Serqet
20
10 / 5 / 15
13,510
844
18,651
19,575
16,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 7 / 20
12,209
763
7,699
17,675
8,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
19
5 / 6 / 25
12,833
802
10,196
23,763
30,529
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
19
7 / 5 / 14
12,787
799
16,810
17,062
8,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
137
27
Kills
45
45
Deaths
28
53
Assists
92
Player
Kills
Deaths
Assists
KDA
L
9
9
5
1.28
W
Lancelot
Booplesn00t
Lancelot
17
5
18
5.2
L
Discordia
DeluxeQuad
Discordia
9
9
11
1.61
L
6
10
14
1.3
L
2
9
15
1.06
W
Serqet
JTuuc
Serqet
10
5
15
3.5
L
Yu Huang
Kamborian
Yu Huang
1
8
8
0.63
W
6
7
20
2.29
W
Ares
5
6
25
2.92
W
Chiron
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,293
Damage
77,391
88,852
Taken
100,757
63,815
Mitigated
86,995
7,788
Healing
30,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,211
3,631
429
2,297
20,215
9,000
879
3,730
15,478
0
30,531
W
Lancelot
Booplesn00t
Lancelot
24,035
3,450
949
5,306
22,682
22,587
2,229
11,622
11,060
0
43,031
L
Discordia
DeluxeQuad
Discordia
23,704
1,356
228
480
16,154
7,122
422
3,949
11,762
45,740
0
L
21,269
2,937
330
399
15,259
5,816
0
1,609
13,650
34,780
0
L
6,557
1,881
514
2,614
26,804
37,633
0
4,020
22,342
14,555
0
W
Serqet
JTuuc
Serqet
18,651
5,211
715
5,074
19,575
16,685
1,506
8,742
10,833
0
37,039
L
Yu Huang
Kamborian
Yu Huang
5,552
905
370
127
10,420
4,244
430
4,587
5,833
11,271
0
W
7,699
1,116
1,539
3,121
17,675
8,914
2,409
12,424
5,251
22,232
0
W
Ares
10,196
1,125
2,996
3,589
23,763
30,529
800
12,634
9,329
16,831
0
W
Chiron
16,810
6,868
2,493
4,618
17,062
8,280
2,285
11,660
5,402
0
35,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,740
Gold Earned
65,822
131
Minions Killed
160
0
Camps Cleared
0
1,029,774
Distance Traveled
1,536,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,332
708
25
2
0
176,609
0
W
Lancelot
14,483
905
29
2
0
361,901
0
L
Discordia
13,037
815
45
3
0
236,182
0
L
Zeus
12,926
808
38
2
0
251,584
0
L
Bacchus
11,431
714
7
0
0
252,867
0
W
Serqet
13,510
844
36
2
0
343,572
0
L
Yu Huang
9,014
563
16
1
0
112,532
0
W
Nox
12,209
763
40
3
0
258,827
0
W
Ares
12,833
802
9
1
0
297,943
0
W
Chiron
12,787
799
46
3
0
274,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role