Player Matchup

Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold I
BlueTuzi99
Aphrodite
Gold I
Level 60
God Stats
9W - 3L
1,741 SR
Queue Stats
46W - 32L
1,722 MMR
Party 1
Ix Chel
Ix Chel
Gold II
DaddyDeathKing
Ix Chel
Gold II
Level 139
God Stats
4W - 1L
1,893 SR
Queue Stats
133W - 128L
1,706 MMR
Solo
Horus
Horus
Gold III
MiracleCabbage
Horus
Gold III
Level 158
God Stats
5W - 4L
1,537 SR
Queue Stats
81W - 77L
1,586 MMR
Party 3
Xbalanque
Xbalanque
Platinum II
ScrubCabbage
Xbalanque
Platinum II
Level 158
God Stats
11W - 9L
1,598 SR
Queue Stats
217W - 209L
1,814 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,654 SR
1,665 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,641 SR
1,679 MMR
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Platinum V
Dogesmeller
Serqet
Platinum V
Level 88
God Stats
32W - 23L
1,685 SR
Queue Stats
370W - 393L
1,777 MMR
Party 2
Merlin
Merlin
Gold V
ILoveBudLight
Merlin
Gold V
Level 121
God Stats
1W - 1L
1,786 SR
Queue Stats
14W - 14L
1,720 MMR
Solo
Ganesha
Ganesha
Gold II
The3rdPartyGod
Ganesha
Gold II
Level 183
God Stats
19W - 22L
1,570 SR
Queue Stats
327W - 322L
1,696 MMR
Solo
Chaac
Chaac
Platinum IV
jjbirdy123
Chaac
Platinum IV
Level 149
God Stats
0W - 2L
1,664 SR
Queue Stats
378W - 378L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
3 / 0 / 0
5,314
759
3,835
3,658
1,563
Aphrodite
BlueTuzi99
Aphrodite
9
0 / 0 / 1
4,695
671
2,734
3,961
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 0 / 2
4,471
639
1,662
3,522
936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 1 / 1
4,691
670
2,297
5,038
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
ScrubCabbage
Xbalanque
7
0 / 1 / 3
4,087
584
6,304
4,043
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
BakasuraThorJanus

VS

Bans
NoxVamanaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
2 / 1 / 0
4,091
584
3,734
4,869
1,353
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
6
0 / 2 / 0
3,835
548
1,146
6,184
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
3,959
566
1,607
3,252
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 1
3,443
492
1,048
5,611
3,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
8
0 / 1 / 0
4,460
637
2,158
4,993
3,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
0
3
L
Izanami
 
Izanami
2
1
0
2
W
Aphrodite
BlueTuzi99
Aphrodite
0
0
1
0.5
W
1
0
2
2
L
Serqet
0
2
0
0
L
0
1
0
0
W
2
1
1
2.5
W
Xbalanque
ScrubCabbage
Xbalanque
0
1
3
1.5
L
0
1
1
0.5
L
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,832
Damage
9,693
20,222
Taken
24,909
7,949
Mitigated
10,357
10,168
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,835
98
0
2,338
3,658
1,563
506
1,474
2,037
34,783
0
L
Izanami
 
Izanami
3,734
2,783
0
1,108
4,869
1,353
0
518
4,351
0
22,477
W
Aphrodite
BlueTuzi99
Aphrodite
2,734
492
0
2,399
3,961
1,230
0
0
3,961
28,986
0
W
1,662
586
142
983
3,522
936
0
133
3,389
23,046
0
L
Serqet
1,146
209
0
1,879
6,184
1,784
0
2,441
3,743
0
16,666
L
1,607
68
0
275
3,252
735
0
2,092
1,160
22,183
0
W
2,297
835
123
2,277
5,038
3,001
0
607
4,431
0
9,361
W
Xbalanque
ScrubCabbage
Xbalanque
6,304
2,758
0
1,906
4,043
1,219
0
441
3,602
0
31,308
L
1,048
66
125
961
5,611
3,046
0
143
5,468
6,979
0
L
Chaac
2,158
303
0
2,640
4,993
3,439
0
3,037
1,956
0
25,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,258
Gold Earned
19,788
210
Minions Killed
179
0
Camps Cleared
0
676,775
Distance Traveled
686,140
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,314
759
67
10
0
144,251
0
L
Izanami
4,091
584
44
6
0
137,437
0
W
Aphrodite
4,695
671
50
7
0
127,843
2
W
Ix Chel
4,471
639
42
6
0
159,841
0
L
Serqet
3,835
548
34
5
0
159,627
0
L
Merlin
3,959
566
41
6
0
108,616
0
W
Horus
4,691
670
7
1
0
130,166
2
W
Xbalanque
4,087
584
44
6
0
114,674
0
L
Ganesha
3,443
492
1
0
0
140,554
4
L
Chaac
4,460
637
59
8
0
139,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role