Player Matchup

Agni
Agni
CulBorson
Agni
Level 107
God Stats
10W - 8L
1,657 SR
Queue Stats
326W - 260L
1,593 Elo+
Party 1
Terra
Terra
EagleEye78
Terra
Level 89
God Stats
1W - 1L
1,234 SR
Queue Stats
193W - 144L
1,593 Elo+
Party 1
Jing Wei
Jing Wei
ScrufBeard
Jing Wei
Level 147
God Stats
2W - 4L
1,329 SR
Queue Stats
167W - 166L
1,531 Elo+
Solo
Bellona
Bellona
Yngchildsupport
Bellona
Level 141
God Stats
10W - 6L
1,734 SR
Queue Stats
317W - 281L
1,511 Elo+
Party 4
Thanatos
Thanatos
tablesalt178
Thanatos
Level 77
God Stats
7W - 6L
1,649 SR
Queue Stats
179W - 174L
1,519 Elo+
Party 4
Team Averages
Level 112
1,521 SR
1,550 Elo+

VS

Team Averages
Level 99
1,540 SR
1,539 Elo+
Agni
Agni
BlankFrost_01
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,519 Elo+
Party 3
Surtr
Surtr
CreamCh33se
Surtr
Level 155
God Stats
11W - 14L
1,478 SR
Queue Stats
371W - 341L
1,566 Elo+
Party 2
Thanatos
Thanatos
EbolaRollah
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,564 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FusionDub
Ah Muzen Cab
Level 145
God Stats
3W - 3L
1,722 SR
Queue Stats
65W - 74L
1,514 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xTentx21
Kumbhakarna
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 140L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
15 / 3 / 5
14,543
661
27,895
14,144
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
16
2 / 3 / 19
11,888
540
10,394
27,884
32,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
ScrufBeard
Jing Wei
19
5 / 1 / 10
12,538
570
16,325
14,493
7,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 3 / 6
11,257
512
12,462
25,876
30,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
tablesalt178
Thanatos
17
5 / 5 / 6
11,493
522
11,403
21,628
10,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
11,139
506
13,049
15,503
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 2
10,634
483
18,176
23,529
34,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
EbolaRollah
Thanatos
16
3 / 9 / 4
10,134
461
10,656
24,864
11,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
FusionDub
Ah Muzen Cab
16
2 / 5 / 1
10,136
461
11,167
16,224
6,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
xTentx21
Kumbhakarna
13
1 / 6 / 2
9,098
414
4,545
24,464
27,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
27
Kills
14
15
Deaths
27
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
4
2
2
2.5
W
Agni
15
3
5
5.83
W
Terra
2
3
19
3.83
L
Thanatos
EbolaRollah
Thanatos
3
9
4
0.56
L
Ah Muzen Cab
FusionDub
Ah Muzen Cab
2
5
1
0.5
W
Jing Wei
ScrufBeard
Jing Wei
5
1
10
10
W
0
3
6
1
W
Thanatos
tablesalt178
Thanatos
5
5
6
1.6
L
Kumbhakarna
xTentx21
Kumbhakarna
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,479
Damage
57,593
104,025
Taken
104,584
87,476
Mitigated
85,399
43,127
Healing
25,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,049
604
0
1,000
15,503
5,856
0
9,104
6,399
103,560
0
L
18,176
6,681
0
5,445
23,529
34,151
0
4,903
18,626
741
75,606
W
Agni
27,895
1,258
0
1,918
14,144
7,030
1,697
5,894
8,196
123,509
0
W
Terra
10,394
1,877
4,867
9,088
27,884
32,177
740
5,806
21,851
30,038
0
L
Thanatos
EbolaRollah
Thanatos
10,656
4,103
0
12,489
24,864
11,490
0
7,226
17,638
0
90,091
L
Ah Muzen Cab
FusionDub
Ah Muzen Cab
11,167
5,100
0
4,398
16,224
6,712
0
7,590
8,634
0
87,318
W
Jing Wei
ScrufBeard
Jing Wei
16,325
12,500
0
6,229
14,493
7,255
9,839
2,710
11,692
0
128,812
W
12,462
5,328
0
8,720
25,876
30,574
1,577
1,863
22,744
0
94,454
W
Thanatos
tablesalt178
Thanatos
11,403
3,277
0
12,305
21,628
10,440
1,512
2,299
19,052
0
89,965
L
Kumbhakarna
xTentx21
Kumbhakarna
4,545
242
0
2,240
24,464
27,190
0
10,355
14,109
17,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,719
Gold Earned
51,141
675
Minions Killed
532
0
Camps Cleared
0
2,122,775
Distance Traveled
1,963,906
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,139
506
153
7
0
382,032
0
L
Surtr
10,634
483
111
5
0
383,318
4
W
Agni
14,543
661
194
9
0
421,372
9
W
Terra
11,888
540
21
1
0
463,882
2
L
Thanatos
10,134
461
121
6
0
412,900
2
L
Ah Muzen Cab
10,136
461
135
6
0
387,393
1
W
Jing Wei
12,538
570
193
9
0
380,217
6
W
Bellona
11,257
512
158
7
0
401,888
3
W
Thanatos
11,493
522
109
5
0
455,416
5
L
Kumbhakarna
9,098
414
12
1
0
398,263
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role