Player Matchup

Neith
Neith
King Floyd III
Neith
Level 100
God Stats
0W - 3L
1,160 SR
Queue Stats
115W - 120L
1,508 Elo+
Party 3
Lancelot
Lancelot
Qlamperz
Lancelot
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,389 Elo+
Party 1
Thoth
Thoth
Sinexx99
Thoth
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 155L
1,351 Elo+
Solo
Cthulhu
Cthulhu
aud-io93
Cthulhu
Level 127
God Stats
1W - 2L
1,249 SR
Queue Stats
64W - 64L
1,433 Elo+
Party 1
Charybdis
Charybdis
kcjamin247
Charybdis
Level 155
God Stats
2W - 5L
1,294 SR
Queue Stats
121W - 129L
1,511 Elo+
Party 3
Team Averages
Level 120
1,340 SR
1,438 Elo+

VS

Team Averages
Level 93
1,581 SR
1,477 Elo+
Baron Samedi
Baron Samedi
D3lan0
Baron Samedi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,529 Elo+
Solo
Anubis
Anubis
EPreciado
Anubis
Level 107
God Stats
1W - 0L
1,701 SR
Queue Stats
6W - 6L
1,358 Elo+
Party 2
Medusa
Medusa
InfernalPercious
Medusa
Level 58
God Stats
1W - 0L
1,510 SR
Queue Stats
2W - 2L
1,421 Elo+
Party 2
Ares
Ares
Mitchwalio
Ares
Level 77
God Stats
14W - 10L
1,695 SR
Queue Stats
519W - 484L
1,589 Elo+
Solo
Skadi
Skadi
djblind
Skadi
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
171W - 155L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,618
693
8,719
8,063
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Qlamperz
Lancelot
12
0 / 7 / 7
7,079
644
5,539
12,457
7,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Sinexx99
Thoth
14
3 / 7 / 6
8,522
775
9,301
10,602
4,272
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
aud-io93
Cthulhu
14
1 / 6 / 5
8,272
752
9,108
17,123
21,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
kcjamin247
Charybdis
16
3 / 5 / 3
8,972
816
12,491
11,678
4,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3lan0
Baron Samedi
17
4 / 1 / 16
9,943
904
12,245
10,794
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
EPreciado
Anubis
18
10 / 1 / 17
11,494
1,045
16,951
14,088
8,512
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
6 / 4 / 10
9,277
843
10,544
11,103
6,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 3 / 15
8,090
735
3,203
14,955
19,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
djblind
Skadi
18
8 / 2 / 16
10,579
962
12,161
11,243
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
9
Kills
28
28
Deaths
11
25
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
D3lan0
Baron Samedi
4
1
16
12
W
Anubis
EPreciado
Anubis
10
1
17
18.5
W
6
4
10
2.75
L
2
3
4
1.33
W
0
3
15
2.5
L
Lancelot
Qlamperz
Lancelot
0
7
7
0.5
L
Thoth
Sinexx99
Thoth
3
7
6
0.86
L
Cthulhu
aud-io93
Cthulhu
1
6
5
0.58
W
Skadi
djblind
Skadi
8
2
16
8
L
Charybdis
kcjamin247
Charybdis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
55,104
59,923
Taken
62,183
40,851
Mitigated
47,848
6,925
Healing
24,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
D3lan0
Baron Samedi
12,245
435
5,598
5,603
10,794
7,103
220
2,918
7,876
26,741
0
W
Anubis
EPreciado
Anubis
16,951
805
2,661
4,504
14,088
8,512
625
2,816
11,272
37,059
0
W
10,544
4,214
884
1,198
11,103
6,031
2,247
4,378
6,725
0
22,825
L
8,719
1,059
0
1,365
8,063
3,331
0
4,646
3,417
0
14,824
W
3,203
255
0
1,964
14,955
19,332
1,115
3,326
11,629
3,543
0
L
Lancelot
Qlamperz
Lancelot
5,539
111
0
833
12,457
7,336
0
6,279
6,178
0
8,844
L
Thoth
Sinexx99
Thoth
9,301
215
231
610
10,602
4,272
0
4,874
5,728
21,097
0
L
Cthulhu
aud-io93
Cthulhu
9,108
0
632
2,020
17,123
21,104
0
9,970
7,153
18,412
0
W
Skadi
djblind
Skadi
12,161
3,491
666
1,797
11,243
6,870
3,248
4,971
6,272
0
30,802
L
Charybdis
kcjamin247
Charybdis
12,491
4,973
0
1,234
11,678
4,808
0
6,630
5,048
0
27,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
49,383
94
Minions Killed
133
0
Camps Cleared
0
959,984
Distance Traveled
1,050,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,943
904
52
5
0
181,526
0
W
Anubis
11,494
1,045
36
3
0
238,232
0
W
Medusa
9,277
843
17
2
0
215,404
0
L
Neith
7,618
693
12
1
0
209,340
0
W
Ares
8,090
735
0
0
0
211,214
0
L
Lancelot
7,079
644
8
1
0
215,448
0
L
Thoth
8,522
775
18
2
0
182,275
0
L
Cthulhu
8,272
752
17
2
0
183,967
0
W
Skadi
10,579
962
28
3
0
203,945
0
L
Charybdis
8,972
816
39
4
0
168,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role