Player Matchup

Da Ji
Da Ji
Goblivion62
Da Ji
Level 125
God Stats
5W - 7L
1,417 SR
Queue Stats
48W - 37L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
QuesoDaddy65
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,470 Elo+
Party 1
Izanami
Izanami
TeamMomMercy
Izanami
Level 86
God Stats
0W - 1L
1,309 SR
Queue Stats
21W - 15L
1,615 Elo+
Party 1
Chang'e
Chang'e
lightbulbe
Chang'e
Level 85
God Stats
16W - 9L
1,801 SR
Queue Stats
326W - 297L
1,507 Elo+
Solo
Janus
Janus
loganator099
Janus
Level 128
God Stats
2W - 3L
1,412 SR
Queue Stats
37W - 30L
1,528 Elo+
Party 1
Team Averages
Level 90
1,488 SR
1,534 Elo+

VS

Team Averages
Level 134
1,483 SR
1,398 Elo+
Nu Wa
Nu Wa
Coonker
Nu Wa
Level 149
God Stats
53W - 24L
1,639 SR
Queue Stats
75W - 43L
1,539 Elo+
Solo
Ra
Ra
DanteBD20
Ra
Level 192
God Stats
14W - 11L
1,554 SR
Queue Stats
40W - 42L
1,564 Elo+
Solo
Chaac
Chaac
RuhRohRaggie
Chaac
Level 108
God Stats
1W - 1L
1,080 SR
Queue Stats
3W - 12L
1,181 Elo+
Party 2
Ullr
Ullr
puggyguy
Ullr
Level 127
God Stats
1W - 1L
1,758 SR
Queue Stats
25W - 20L
1,345 Elo+
Solo
Thor
Thor
zachary1755
Thor
Level 93
God Stats
2W - 0L
1,384 SR
Queue Stats
15W - 19L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,122
508
8,115
14,044
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
QuesoDaddy65
Gilgamesh
12
0 / 6 / 1
7,153
447
1,769
14,991
9,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
TeamMomMercy
Izanami
14
1 / 1 / 0
8,069
504
4,864
9,394
4,029
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
lightbulbe
Chang'e
14
2 / 2 / 3
7,990
499
13,575
13,519
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 1
8,370
523
6,157
11,281
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Coonker
Nu Wa
14
2 / 4 / 5
9,193
575
17,110
9,731
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 0 / 4
10,750
672
12,575
11,651
9,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 0 / 4
8,252
516
4,492
14,543
13,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
15
1 / 2 / 0
8,454
528
6,359
9,869
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 0
8,959
560
5,132
11,498
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
13
13
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Coonker
Nu Wa
2
4
5
1.13
W
6
0
4
8
L
3
2
2
2
L
Gilgamesh
QuesoDaddy65
Gilgamesh
0
6
1
0.08
W
1
0
4
3
L
Izanami
TeamMomMercy
Izanami
1
1
0
1
L
Chang'e
lightbulbe
Chang'e
2
2
3
1.75
L
3
2
1
1.75
W
Ullr
1
2
0
0.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
45,668
63,229
Taken
57,292
28,329
Mitigated
34,342
16,313
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Coonker
Nu Wa
17,110
6,967
273
831
9,731
3,325
2,235
5,807
3,924
77,490
0
W
12,575
1,222
1,521
6,879
11,651
9,069
478
2,084
9,567
83,513
0
L
8,115
1,887
0
460
14,044
5,872
0
6,323
7,619
0
70,152
L
Gilgamesh
QuesoDaddy65
Gilgamesh
1,769
379
0
1,695
14,991
9,932
0
8,143
6,099
0
41,371
W
4,492
622
293
7,156
14,543
13,217
168
5,090
9,453
0
28,954
L
Izanami
TeamMomMercy
Izanami
4,864
3,806
0
2,500
9,394
4,029
853
992
8,402
0
75,486
L
Chang'e
lightbulbe
Chang'e
13,575
361
2,345
7,883
13,519
4,981
0
4,855
8,572
56,625
0
L
6,157
60
0
1,430
11,281
3,515
0
8,403
2,852
79,939
0
W
Ullr
6,359
2,704
0
880
9,869
4,022
660
3,733
6,136
0
77,869
W
5,132
1,090
0
761
11,498
4,709
0
3,018
8,480
0
70,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,704
Gold Earned
45,608
532
Minions Killed
527
0
Camps Cleared
0
1,660,698
Distance Traveled
1,668,647
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,193
575
115
7
0
293,254
0
W
Ra
10,750
672
156
10
0
375,162
0
L
Da Ji
8,122
508
106
7
0
360,946
4
L
Gilgamesh
7,153
447
65
4
0
342,253
0
W
Chaac
8,252
516
39
2
0
349,623
1
L
Izanami
8,069
504
124
8
0
297,623
1
L
Chang'e
7,990
499
88
6
0
324,882
0
L
Janus
8,370
523
149
9
0
334,994
2
W
Ullr
8,454
528
109
7
0
312,993
2
W
Thor
8,959
560
108
7
0
337,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role