Player Matchup

Merlin
Merlin
Black8aron96
Merlin
Level 119
God Stats
11W - 14L
1,475 SR
Queue Stats
252W - 271L
1,450 Elo+
Solo
Jing Wei
Jing Wei
DJArcBlasts
Jing Wei
Level 76
God Stats
3W - 1L
1,369 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 1
Khepri
Khepri
Fetty Chiny
Khepri
Level 47
God Stats
1W - 0L
1,694 SR
Queue Stats
22W - 22L
1,506 Elo+
Party 1
Skadi
Skadi
IceFire Slayz
Skadi
Level 109
God Stats
13W - 13L
1,630 SR
Queue Stats
184W - 188L
1,528 Elo+
Party 2
Poseidon
Poseidon
yumyumking420
Poseidon
Level 49
God Stats
12W - 10L
1,555 SR
Queue Stats
156W - 163L
1,541 Elo+
Party 2
Team Averages
Level 80
1,545 SR
1,505 Elo+

VS

Team Averages
Level 53
1,587 SR
1,542 Elo+
Heimdallr
Heimdallr
HappyBunny97413
Heimdallr
Level 58
God Stats
25W - 12L
1,701 SR
Queue Stats
116W - 102L
1,561 Elo+
Party 3
Ne Zha
Ne Zha
ManateeSeawater
Ne Zha
Level 88
God Stats
11W - 7L
1,540 SR
Queue Stats
144W - 146L
1,558 Elo+
Party 3
Discordia
Discordia
Queso Parilla
Discordia
Level 22
God Stats
3W - 2L
1,624 SR
Queue Stats
3W - 2L
1,582 Elo+
Party 3
Hades
Hades
XxMRpleasantxX
Hades
Level 57
God Stats
4W - 8L
1,798 SR
Queue Stats
169W - 169L
1,511 Elo+
Solo
Athena
Athena
nikhepicness
Athena
Level 42
God Stats
0W - 1L
1,272 SR
Queue Stats
90W - 97L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 1 / 9
9,609
961
8,926
3,587
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
DJArcBlasts
Jing Wei
16
4 / 0 / 8
10,864
1,086
13,072
8,948
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
16
0 / 0 / 9
10,875
1,088
5,300
8,029
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 0 / 5
10,946
1,095
10,476
4,060
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
yumyumking420
Poseidon
16
4 / 3 / 8
10,647
1,065
12,200
8,380
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

266

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HappyBunny97413
Heimdallr
15
1 / 2 / 2
9,719
972
5,308
8,557
5,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 1
9,545
955
6,372
8,402
5,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Queso Parilla
Discordia
15
0 / 0 / 1
9,273
927
4,612
3,888
1,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 3
9,712
971
12,313
15,749
9,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
15
0 / 3 / 2
10,039
1,004
2,940
17,470
21,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
14
Kills
4
4
Deaths
14
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
1
9
4.5
W
Jing Wei
DJArcBlasts
Jing Wei
4
0
8
8
W
Khepri
0
0
9
4.5
L
Heimdallr
HappyBunny97413
Heimdallr
1
2
2
1
W
6
0
5
8.5
L
2
3
1
0.83
L
Discordia
Queso Parilla
Discordia
0
0
1
0.5
L
1
6
3
0.42
L
Athena
0
3
2
0.33
W
Poseidon
yumyumking420
Poseidon
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,974
Damage
31,545
33,004
Taken
54,066
21,885
Mitigated
43,573
4,337
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,926
677
0
140
3,587
1,684
0
1,385
2,202
38,691
0
W
Jing Wei
DJArcBlasts
Jing Wei
13,072
10,922
0
2,121
8,948
4,796
0
6,274
2,674
0
35,407
W
Khepri
5,300
300
0
1,929
8,029
9,363
0
5,028
3,001
14,688
0
L
Heimdallr
HappyBunny97413
Heimdallr
5,308
1,695
0
422
8,557
5,225
0
3,007
5,550
0
33,846
W
10,476
4,192
0
147
4,060
2,075
0
1,905
2,155
0
21,406
L
6,372
364
0
728
8,402
5,330
0
4,157
4,245
0
20,995
L
Discordia
Queso Parilla
Discordia
4,612
40
0
0
3,888
1,644
0
1,826
2,062
27,612
0
L
12,313
80
0
1,122
15,749
9,671
0
8,315
7,434
19,605
0
L
Athena
2,940
562
0
1,112
17,470
21,703
0
9,121
8,349
16,228
0
W
Poseidon
yumyumking420
Poseidon
12,200
2,476
0
0
8,380
3,967
0
5,273
3,107
25,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,941
Gold Earned
48,288
209
Minions Killed
206
9
Camps Cleared
6
919,543
Distance Traveled
924,166
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,609
961
85
9
0
143,709
0
W
Jing Wei
10,864
1,086
54
5
4
202,850
0
W
Khepri
10,875
1,088
21
2
0
192,675
0
L
Heimdallr
9,719
972
65
7
4
162,322
0
W
Skadi
10,946
1,095
27
3
0
202,340
0
L
Ne Zha
9,545
955
17
2
0
176,761
0
L
Discordia
9,273
927
69
7
1
193,685
0
L
Hades
9,712
971
25
3
0
188,877
2
L
Athena
10,039
1,004
30
3
1
202,521
0
W
Poseidon
10,647
1,065
22
2
5
177,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role