Player Matchup

King Arthur
King Arthur
AnonymousZen495
King Arthur
Level 121
God Stats
1W - 1L
1,726 SR
Queue Stats
49W - 43L
1,462 Elo+
Party 1
Ix Chel
Ix Chel
D3F4ULTPR
Ix Chel
Level 104
God Stats
1W - 1L
1,384 SR
Queue Stats
79W - 68L
1,474 Elo+
Party 1
Arachne
Arachne
xNannii
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,521 Elo+
Party 1
Team Averages
Level 110
1,537 SR
1,486 Elo+

VS

Team Averages
Level 32
1,150 SR
1,211 Elo+
Vulcan
Vulcan
Hazerd_Prone
Vulcan
Level 26
God Stats
1W - 7L
1,259 SR
Queue Stats
2W - 9L
1,237 Elo+
Party 2
Sylvanus
Sylvanus
SullyDoud
Sylvanus
Level 28
God Stats
1W - 4L
1,114 SR
Queue Stats
3W - 12L
1,198 Elo+
Party 2
Martichoras
Martichoras
Zelese
Martichoras
Level 43
God Stats
1W - 3L
1,077 SR
Queue Stats
3W - 12L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnonymousZen495
King Arthur
13
1 / 8 / 10
11,988
705
15,031
27,682
34,197
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
D3F4ULTPR
Ix Chel
16
8 / 3 / 2
13,827
813
20,291
18,839
8,286
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
xNannii
Arachne
14
2 / 6 / 6
11,737
690
7,664
18,704
10,553
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
6 / 3 / 10
13,909
818
16,627
10,670
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SullyDoud
Sylvanus
15
1 / 3 / 9
12,129
713
11,995
20,742
11,881
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
Zelese
Martichoras
17
10 / 5 / 7
14,818
872
28,114
22,369
11,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
11
Kills
17
17
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnonymousZen495
King Arthur
1
8
10
0.75
L
Ix Chel
D3F4ULTPR
Ix Chel
8
3
2
3
W
Vulcan
6
3
10
3.67
W
Sylvanus
SullyDoud
Sylvanus
1
3
9
1.83
W
Martichoras
Zelese
Martichoras
10
5
7
2.7
L
Arachne
xNannii
Arachne
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,986
Damage
56,736
65,225
Taken
53,781
53,036
Mitigated
27,756
15,850
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnonymousZen495
King Arthur
15,031
961
525
1,295
27,682
34,197
135
10,569
17,113
0
42,869
L
Ix Chel
D3F4ULTPR
Ix Chel
20,291
2,717
3,786
7,131
18,839
8,286
528
9,161
9,678
72,175
0
W
Vulcan
16,627
5,974
0
2,704
10,670
4,556
0
4,264
6,406
45,193
0
W
Sylvanus
SullyDoud
Sylvanus
11,995
1,902
4,288
6,148
20,742
11,881
510
10,273
10,469
26,704
0
W
Martichoras
Zelese
Martichoras
28,114
11,354
223
7,156
22,369
11,319
1,653
6,570
15,799
0
86,356
L
Arachne
xNannii
Arachne
7,664
5,202
0
3,113
18,704
10,553
792
9,354
9,350
0
27,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,552
Gold Earned
40,856
171
Minions Killed
188
0
Camps Cleared
0
981,242
Distance Traveled
899,873
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,988
705
27
2
0
310,873
5
L
Ix Chel
13,827
813
99
6
0
324,437
2
W
Vulcan
13,909
818
53
3
0
291,057
0
W
Sylvanus
12,129
713
28
2
0
302,959
3
W
Martichoras
14,818
872
107
6
0
305,857
0
L
Arachne
11,737
690
45
3
0
345,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role